Cyberarmy
Love fool
I think that is a nice compromise. KS is an "over promised-under delivered" garbage dump right now...
You screeched so much I ended up backing. I hope you're happy, faggot.But I wanna be teased! Hard to reach Kickstarter stretch goals for my favourite future games make me hard. Art of Tease. Use it on me, Swordhaven
I did too! For the first time since Realms Beyond Kickstarter. Let's just hope this won't end up as Realms Beyond 2: Not AgainYou screeched so much I ended up backing. I hope you're happy, faggot.But I wanna be teased! Hard to reach Kickstarter stretch goals for my favourite future games make me hard. Art of Tease. Use it on me, Swordhaven
Kinda lame that they won't reveil next stretch goal. I was told on Discord that there are more stretch goals and they are currently 763€ over the target with 4h+ left and those stretch goals won't be shown. Not even just next one. Why?
TEASE US UNTIL WE CUM IN OUR PANTS!
Dev did say that there might be post-mortem with all planned stretch goals shown, once Kickstarter campaign ends
Sure. I just got infected by hype. Also Devs semi-promised on Discord to have post-mortem and show there all the rest of stretch goals. According to Devs they were much more ambitious and much more expensive then reached three stretch goalsIt's smart to keep things within scope so that you can deliver a quality product. Software doesn't just scale arbitrarily like this. Hopefully it's a sign that the devs know what they're doing.
DONE AND DONE!
Done and done!
The campaign for Swordhaven: Iron Conspiracy is at an end, with results that surprised and humbled us all.
The game we had planned initially will become even bigger and better thanks to your contributions, suggestions and overall support.
We are extremely thankful!
What comes next? To receive news about development please follow our socials and Steam page; To get us started working on interactive rewards such as the player portrait, please contact us via Kickstarter sending us the photo you wish our artist to paint; And of course, expect the Early Access release on PC, Mac and Linux as soon as Q4 2024.
[Follow us on Steam]
Thank you for inspiring us.
Yours truly,
Atom Team
I said this earlier in the shoutbox this morning:It's crazy how much help the Codex has been on this ride. I always liked to hang around with you guys, but I never expected such overwhelming support, especially from the administration. You rock!
We are very thankful for your support during the campaign and hope you'll enjoy Swordhaven! Creating this game and the campaign around it is a huge learning experience that will surely help us when we create ATOM RPG 2. We are really blessed with the best players out there
Yours, Atom Team
Thanks man! Your support is really appreciated, dude!Atomboy
Congrats! my dude. You have beautiful soul & mind. Bless ya
Thank you! I'm sure we will do the same for Swordhaven. Lots of things that will make the ports feel native are already in there, so porting will take way less time than it did for Atom and it will work better. We'll probably keep the save transfer function for it too. Everything will be covered!I said this earlier in the shoutbox this morning:It's crazy how much help the Codex has been on this ride. I always liked to hang around with you guys, but I never expected such overwhelming support, especially from the administration. You rock!
ATOM Team seems to give a shit. Most developers want their game on as many platforms as possible, but the vast majority of them just want a functional port. ATOM RPG on whatever platform you play it on feels like it was made specifically for that platform. If you didn't know any better, you wouldn't know what the original platform was because they do a really great job with their ports.I have ATOM RPG on Steam, GoG, Switch, and Android. I primarily play things like ATOM RPG on the PC or Linux box. BUT. It's amazingly easy to go from the PC to Retroid Pocket 4 Pro.
Those statements sum up why I supported you guys. The Wall was following your kickstarter, and tagged me in a post on here. I saw it, and thought, "Yeah, those are some righteous dudes." so I posted it. Then backed it. Then we've been refreshing the page waiting to see what happens. Glad it all worked out!
Can't forget ATOM 2! Always on the menu, the question is when this dish shall be served.Oh! and btw ATOM 2 was officially announced in passing by . This is excerpt from post on Trudograd Steam Page:
We are very thankful for your support during the campaign and hope you'll enjoy Swordhaven! Creating this game and the campaign around it is a huge learning experience that will surely help us when we create ATOM RPG 2. We are really blessed with the best players out there
Yours, Atom Team
Thank you!Congratulations, Atomboy, I loved the ATOM series, so I'm really looking forward to this one.
Thanks so much dude!Glad to see this funded. Liked both Atom rpg and Trudograd
We received a probable answer to this question yesterday. We posted about the Kickstarter on our Trudograd page on Steam, and most comments were "holy shit, you guys had a kickstarter all this time??? whaaaat???". We turned out to be ass at marketing to our own players, let alone strangers. So seriously, without the codex we probably wouldn't get a single stretch goal!You managed to raise €45,879 from backers on Kickstarter. Congratulations!
Are you aware that Grape Ocean received €108,837 for Black Geyser, more than twice the amount you just got. Then they came back and raised another €31,561 for the DLC. I would be interested to know why you didn't get a stronger support from backers than what you got. I'm very happy that this campaign was a success, of course, but gathering 100k would probably have been possible.
Hopefully you can count on that cash once you enter early access. That's good to know!We received a probable answer to this question yesterday. We posted about the Kickstarter on our Trudograd page on Steam, and most comments were "holy shit, you guys had a kickstarter all this time??? whaaaat???".Are you aware that Grape Ocean received €108,837 for Black Geyser, more than twice the amount you just got. Then they came back and raised another €31,561 for the DLC. I would be interested to know why you didn't get a stronger support from backers than what you got. I'm very happy that this campaign was a success, of course, but gathering 100k would probably have been possible.
Congratulations and find someone to actually do marketing.We received a probable answer to this question yesterday. We posted about the Kickstarter on our Trudograd page on Steam, and most comments were "holy shit, you guys had a kickstarter all this time??? whaaaat???". We turned out to be ass at marketing to our own players, let alone strangers. So seriously, without the codex we probably wouldn't get a single stretch goal!
I hope we will and thank you!Congratulations and find someone to actually do marketing.We received a probable answer to this question yesterday. We posted about the Kickstarter on our Trudograd page on Steam, and most comments were "holy shit, you guys had a kickstarter all this time??? whaaaat???". We turned out to be ass at marketing to our own players, let alone strangers. So seriously, without the codex we probably wouldn't get a single stretch goal!
We will, but finding a great animator even WITH the Kickstarter moneys proved to be a huge chore. It's behind us now thoHopefully you can count on that cash once you enter early access. That's good to know!We received a probable answer to this question yesterday. We posted about the Kickstarter on our Trudograd page on Steam, and most comments were "holy shit, you guys had a kickstarter all this time??? whaaaat???".Are you aware that Grape Ocean received €108,837 for Black Geyser, more than twice the amount you just got. Then they came back and raised another €31,561 for the DLC. I would be interested to know why you didn't get a stronger support from backers than what you got. I'm very happy that this campaign was a success, of course, but gathering 100k would probably have been possible.
Thank you!Congratulations Atomboy. God speed and good luck.
The closest thing to that list was made in the review by a codex user called Batallie a few years ago. They pointed out the biggest ones, anyway. Some are so small and cryptic explaining them would actually make them less cohesive like that one meeting with an armed crazy person based on a Soviet-American New Yorker who made his money by pretending to be ex KGB and selling government secrets about the three-step Degenerate program with it's goal to battle the antichrist when the time comes.Atomboy
Is there a list of Soviet pop culture references in Atom RPG? I'd love to learn about the origins of the Easter eggs and jokes.
We always did!When the stars are right? We going cosmic horror now boys?
Anyway nice stretch goal. (New location/dungeon/quest) I hope they can make it. Only 5 days left of the kickstarter though.
Nuh uh those portraits were based on free stock images of american prison ladies taken into the slammer for prostitution, our backers, and our team members! Only NPC portraits (around 10% of them) were based on some recognizable USSR ppl! Y u so mean! You recognized Yakubovich on 1 portrait and decided that's as deep as the game goes? Play it for real! It's very cool!Those portraits are retarded-take references to 60-70 Soviet era pop culture. Another aspect these devs couldn’t grasp about Fallout — it referenced uplifting 60s pop culture to contrast it with the grim reality.
I got what you mean, but it actually wasn't! It's bizarre though. Nostra is our second time we're having a tough one-eyed lady in one of our games... And we never connected the dots, despite being huge fans of TP. That's pretty cool!is that a Twin Peaks reference?It's already there. View attachment 49263Will the game support custom portraits on launch? No one I knew liked the ones that shipped with ATOM
Dang, it's like pages and pages of you selflessly helping us out. Are we that cool? Thank you dude! You really managed to influence this whole campaign for real, somehow! If they teach me modelling as well as coding, I'll think of you whenever I place a wall somewhere.HOW ABOUT SOMEONE HELPS OUR FRIENDS FROM ATOM TEAM IN LAST HOURS OF THEIR KICKSTARTER CAMPAIGN?
I know game won't feature bears pole dancing nor 666 genders to choose from, but maybe main page post or two would help in spreading good word about Makers of Good RPGs making their new game?
Infinitron Saint_Proverbius
Man, if we ever expand outside iso rpgs, I'll recruit swery for DP2:Eclectic Bugaloo in a HEARTBEATwell, lean into it, go for the TP market!I got what you mean, but it actually wasn't! It's bizarre though. Nostra is our second time we're having a tough one-eyed lady in one of our games... And we never connected the dots, despite being huge fans of TP. That's pretty cool!
DP2: Eclectic Bugaloo exists, but you might make it for DP3: RevengeanceMan, if we ever expand outside iso rpgs, I'll recruit swery for DP2:Eclectic Bugaloo in a HEARTBEATwell, lean into it, go for the TP market!I got what you mean, but it actually wasn't! It's bizarre though. Nostra is our second time we're having a tough one-eyed lady in one of our games... And we never connected the dots, despite being huge fans of TP. That's pretty cool!
DP2: Eclectic Bugaloo exists, but you might make it for DP3: RevengeanceMan, if we ever expand outside iso rpgs, I'll recruit swery for DP2:Eclectic Bugaloo in a HEARTBEATwell, lean into it, go for the TP market!I got what you mean, but it actually wasn't! It's bizarre though. Nostra is our second time we're having a tough one-eyed lady in one of our games... And we never connected the dots, despite being huge fans of TP. That's pretty cool!
when did they... what??? does anyone else know??
edit: dang, now i need to play it.
DP2: Eclectic Bugaloo exists, but you might make it for DP3: RevengeanceMan, if we ever expand outside iso rpgs, I'll recruit swery for DP2:Eclectic Bugaloo in a HEARTBEATwell, lean into it, go for the TP market!I got what you mean, but it actually wasn't! It's bizarre though. Nostra is our second time we're having a tough one-eyed lady in one of our games... And we never connected the dots, despite being huge fans of TP. That's pretty cool!
when did they... what??? does anyone else know??
edit: dang, now i need to play it.
In DP2?
You will be disappointed. The first DP had soul, the second part was a forced, stupid and unnecessary game.
DP2: Eclectic Bugaloo exists, but you might make it for DP3: RevengeanceMan, if we ever expand outside iso rpgs, I'll recruit swery for DP2:Eclectic Bugaloo in a HEARTBEATwell, lean into it, go for the TP market!I got what you mean, but it actually wasn't! It's bizarre though. Nostra is our second time we're having a tough one-eyed lady in one of our games... And we never connected the dots, despite being huge fans of TP. That's pretty cool!
when did they... what??? does anyone else know??
edit: dang, now i need to play it.
In DP2?
You will be disappointed. The first DP had soul, the second part was a forced, stupid and unnecessary game.
Spoileeeers!