Tyranicon
A Memory of Eternity
- Joined
- Oct 7, 2019
- Messages
- 7,790
I'm all for adding voice overs, even a few lines to define characters, but it's a major project that requires a publisher.
Forgive my complete lack of understanding of how the VO business side and publisher side of things work, but is it really such a big deal to find some reasonably talented people without spending shitloads of money?
I mean quality VO doesn't just come easy, but how expensive and time consuming would it be to find a few non AAA good VO actors to do a few lines for a few bucks but alot of prestige and rep?
Nobody would be expecting AAA VO anyway, just something half-decent would do imo.
Is the implementation of said voice work also time consuming as fuck to implement?`
I'm genuinely curious of how it works in games and how it gets "made"
It costs a metric shit ton of money and adds untold amounts of work if you want your VO to be better than fiverr quality. I looked into it and noped out just as fast.