Just remembered something and checked the wiki. This one might be a bad advice.grabbing tinkers and getting Fatal Attractor can be really handy.
I haven't played a class I haven't liked yet.
ToME base game is free and open source, the only thing you get for buying it is the Possessor class and knowing you've supported the dev. It's a good game, so buy it if you can spare the cash. The expansions aren't free, though.I just saw that ToME is $3.50, I might get it.
Arcane might + Etheral formI haven't played a class I haven't liked yet.
Do you have an advice for Archer prodigy?
Arcane might + Etheral form
I think rn the game plus DLCs are under $10 all together so not a bad deal.ToME base game is free and open source, the only thing you get for buying it is the Possessor class and knowing you've supported the dev. It's a good game, so buy it if you can spare the cash. The expansions aren't free, though.I just saw that ToME is $3.50, I might get it.
Recall running away from overpowered rare as a Cultist of Entropy only to find later that this rare died from all my lingering debuffs and DoTs.Is there any class in ToME that's like a venomancer or something with damage over time?
Corruptor, though it generally only takes 3-4 turns for everything to die, unsure if you can really call that "damage over time." They're the plague/disease class.Is there any class in ToME that's like a venomancer or something with damage over time?
They're the plague/disease class
did you consider rogue?Is there any class in ToME that's like a venomancer or something with damage over time?
as snufkin said, mystical cunning rogue. Bear in mind you can and should reach 50 magic via item boosts.I played rogue. Do you mean trapper rogue?
btw, rogues are hard... dmg output is not the issue, staying alive is.Alright thanks. I really love DoT in games