Just go to the console and type "iddqd", and then all your problems go away, just like winning the lottery.
Cute post newfag.
Do tell me more how great design ToME has compared to Nethack. Endgame of 20+ levels of overleveled enemies while you are level capped and can't get any new abilities. Autolooting and autoselling all the loot you get, as very few provide any valuable improvement to the stuff you've had for the past ten hours. Oh yeh, and random one-hit-kills if you are playing melee character.
The demon in my screenshot had 8k HP health and went 2k HP to negative before I could kill him. And it is not like I could use a wand, potion or an item to be creative in dealing with him. Nah, in ToME it is all about slowly cheesing the HP down and hoping you won't be crit to death.
Teleporting, damage immune, self healing bosses that chase you and one-hit you. After you've spent 20 hours to get to that point.
I'm sure you have great arguments to defend that, right?
The "endgame challenge" currently consists of spamming movement/phase/teleport runes/items and racing to the level change tile. Such hardcore, much hard.
And I didn't even get to the funny stuff, like archers getting killed by their own arrows. One-shot, ofc. Yeah, and fearscaped by a boss which has resource regen so you can only get out w. specific item/talent cat skill. Topkek.
I know, my fault for not playing an Archmage.
ToME has very strong early game, but the endgame is absolute trash. Sad!