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Game News Tentative Torment Kickstarter Tiers Announced

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Not the best situation to compare either. Bioware, for all their flaws, didn't ask for a kickstarter.
 

Roguey

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Not new games you can't unless it was something made on a really small budget.

I would have hoped it's apparent that I don't give a shit about "new" games and their MRSP.

Or are you now advocating that these titles should be going for $49.99 - 59.99 because that's just what real companies charge?
If you don't care about new game prices, then why are complaining about the price of a new game?

They should charge what the market believes is reasonable. If the majority of the market believes it should be worth less than what it would it cost to make it worth the developers' worthwhile, then this is a genre that deserves to die.
 

EG

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If you don't care about new game prices, then why are complaining about the price of a new game?

Because we're complaining about a KickStarter.

:martini:


They should charge what the market believes is reasonable. If the majority of the market believes it should be worth less than what it would it cost to make it worth the developers' worthwhile, then this is a genre that deserves to die.

Sounds familiar.
 

evdk

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Codex 2012 Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 A Beautifully Desolate Campaign Steve gets a Kidney but I don't even get a tag.
Not the best situation to compare either. Bioware, for all their flaws, didn't ask for a kickstarter.
They also no longer make games I want to play and are funded by EA and retards. This all looks like some jilted fans being insulted that Fargo dared to ask for money, instead of making more games on dream and rainbows, feeding all his employees from one loaf of bread.
 

Infinitron

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Not the best situation to compare either. Bioware, for all their flaws, didn't ask for a kickstarter.

What does it matter? Money is money. Not to mention preorders.

Anyway, there's not much more to say here. We'll see what happens when people see the Kickstarter pitch and how shit goes down on day one. I've heard really good things about this from Brother None and I'd like to believe he isn't Doritos-ing me.
 

Grunker

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The game really sounds like a cash grab

You realize that in video game production, keeping a minimum of two games in production helps you to cycle your employees when specific tasks on one is done, and is quite the normal practice? inXile is maximizing their resources, nothing else. It seems quite reasonable to me.
 

EG

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Anyway, there's not much more to say here. We'll see what happens when people see the Kickstarter pitch and how shit goes down on day one. I've heard really good things about this from Brother None and I'd like to believe he isn't Doritos-ing me.

Praise the None! Might his judgement be unclouded by the golden dust!
 

evdk

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Codex 2012 Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 A Beautifully Desolate Campaign Steve gets a Kidney but I don't even get a tag.
*some time after Torment's KS campaign has crashed and burned and Fargo was revealed for the charlatan he is*

The Codex: Infintron, who has blinded you with promises of incline?
Infinitron: None blinded me!
The Codex: MUHUHAHA
 

Roguey

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It's too bad Gus Smedstad left that forum he posted on, I'd love to read his thoughts on Fargo's double-dipping or additional dirt on the Torment team.
 

Infinitron

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Meanwhile, in Belgium: https://twitter.com/LarAtLarian/status/307277696969359361

OVMhYb6.png
 

Infinitron

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STOP CENSORING ME, BRO tier: All female NPC in your copy will be massively endowed and topless. Patented Jiggle-Tech(TM) technology included.

Breast capture technology. :obviously:
 

janjetina

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Torment: Tides of Numenera
I don't see a cause for alarm. This is useful information, I can plan just how much money I want to reserve for this Kickstarter, provided I like what I see when the Kickstarter campaign actually starts. hiver has already written what they need to show for me to base a decision on.
 

felipepepe

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With going from $15 to $25 they raise the "entry barrier". You could shell out $15 as an "maybe it will turn out good", but as you raise the fee you make that less and less undecided people will join you; you're clearly aiming for less backers with more money (and in the process also delivering less "kickstarter copies" of the game, increasing the number of people that will buy it on release for full price).

It's a game with big fan appeal, so people are willing to pay more. They are asking 66% more money than W2 for a copy, and I doubt that 66% less people will back it due the price, so it will definetly mean a big increase on funds. It makes perfect sense from the business point of view. As Infinibro said, "if you don't believe, don't pledge"; but I find it arrogant that they are removing the room for doubts without actualy having delivered something to back it up.
 

evdk

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With going from $15 to $25 they raise the "entry barrier". You could shell out $15 as an "maybe it will turn out good", but as you raise the fee you make that less and less undecided people will join you; you're clearly aiming for less backers with more money (and in the process also delivering less "kickstarter copies" of the game, increasing the number of people that will buy it on release for full price).

It's a game with big fan appeal, so people are willing to pay more. They are asking 66% more money than W2 for a copy, and I doubt that 66% less people will back it due the price, so it will definetly mean a big increase on funds. It makes perfect sense from the business point of view. As Infinibro said, "if you don't believe, don't pledge"; but I find it arrogant that they are removing the room for doubts without actualy having delivered something to back it up.
Well, no would be the perfect time to let them know that by posting this on their KS suggestion page, wouldn't it.
 

Grunker

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With going from $15 to $25 they raise the "entry barrier".

You also, however, make people who will pay for the game in the Kickstarter no matter what pay more. I'm really, really poor right now 'cause I'm studying almost all the time. This makes me pay minimum for all Kickstarters I want. I'm paying 25 now instead of paying 15.

I don't you or me are in a position to make a statement as to which of the effects we mentioned will end up making them the most money.
 

felipepepe

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You also, however, make people who will pay for the game in the Kickstarter no matter what pay more. I'm really, really poor right now 'cause I'm studying almost all the time. This makes me pay minimum for all Kickstarters I want. I'm paying 25 now instead of paying 15.
Yeah, you make it harder to pay for those that want it, and easier to dismiss to those that don't.

IMHO, they should think of some very low tier that gives some kind of benefict besides a "thank you". Something like "pay $5 today and you'll get the option of buying the game for $20 at release". Is a sign of faith mine, that will give more $$$ to inXile to qork on and if I like the final prodcut, I can buy it for the same price as KS backers.

Is pretty ingenious really, because I doubt that many people that paid the $5 woudn't buy the game at release if they have paid for the discount, even if it's just an average title.
 

Rake

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Obsidian > inXile
At least their past releases.
Obsidian had a proven record.Whether you consider them the best company around or a turd is up to you, but you knew what to excpect. It was more of an informed decision.
Inxile is a blank state. It was a blind act of faith. At the (majority) of peoples eyes they have yet to prove themselves. So i understand some skepticism. I hope Fargo knows what he's doing as i'm more excited for this than Wasteland
 

Infinitron

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You also, however, make people who will pay for the game in the Kickstarter no matter what pay more. I'm really, really poor right now 'cause I'm studying almost all the time. This makes me pay minimum for all Kickstarters I want. I'm paying 25 now instead of paying 15.
Yeah, you make it harder to pay for those that want it, and easier to dismiss to those that don't.

IMHO, they should think of some very low tier that gives some kind of benefict besides a "thank you". Something like "pay $5 today and you'll get the option of buying the game for $20 at release". Is a sign of faith mine, that will give more $$$ to inXile to qork on and if I like the final prodcut, I can buy it for the same price as KS backers.

Is pretty ingenious really, because I doubt that many people that paid the $5 woudn't buy the game at release if they have paid for the discount, even if it's just an average title.

I can tell you that such things are being considered.
 

Scruffy

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Codex 2012 Torment: Tides of Numenera Codex USB, 2014
To be honest, being a raging storyfag and since Torment is THE storyfag game, i'll only pledge this if i get a VERY detailed account of what the story is about and if i like it. Sorry, but this has too big a chance to be a fuckup, no offense, i don't mean a bad game, i mean a whatever rpg with an ok story with the name "Torment" slapped on it.
 

felipepepe

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I can tell you that such things are being considered.
It's a basic marketing gimmick, Fargo is a smart guy that has been for long decades on the business, I expect he learned one or another trick along the way... how long one can walk this path before being corrupted by the voices of the Void is the real doubt here.
 

Infinitron

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I can tell you that such things are being considered.
It's a basic marketing gimmick, Fargo is a smart guy that has been for long decades on the business, I expect he learned one or another trick along the way... how long one can walk this path before being corrupted by the voices of the Void is the real doubt here.

FYI, it's not necessarily Brian who is deciding these things. The direct administrator of the Kickstarter campaign is Kevin Saunders.
 

Chateaubryan

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I'll sure be glad when they'll cease beating around the bush and give us informations about the game. For now this whole pledge reward campaign is all about how much money InXile is expecting from us and not about the product they're selling. This kind of misplaced priorities irks me.

"Nah bros, it's all good, trust us, we'll slam dunk this fucking bronze sphere shit. Let's rather talk about how much money you're willing to give to have us write down your nickname on a virtual tombstone."
 

evdk

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Codex 2012 Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 A Beautifully Desolate Campaign Steve gets a Kidney but I don't even get a tag.
I'll sure be glad when they'll cease beating around the bush and give us informations about the game. For now this whole pledge reward campaign is all about how much money InXile is expecting from us and not about the product they're selling. This kind of misplaced priorities irks me.

"Nah bros, it's all good, trust us, we'll slam dunk this fucking bronze sphere shit. Let's rather talk about how much money you're willing to give to have us write down your nickname on a virtual tombstone."
I think you are misunderstanding the purpose of that site - they are trying to build a foundation for the KS campaign, not to share any real info about the game, that would come later. This does not mean that they only care about money, it's just that it's useless to give away any info about the story yet. They are after all not asking you to pledge anything, only to give them your opinion on the offered reward tiers.
 

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