Deleted Member 16721
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Witcher 3 - way deeper in the writing/lore department.
Kingdom Come: Deliverance - way deeper in systems, combat, writing, NPC behavior, etc.
ELEX - way deeper in exploration, quest C&C and depth.
Zelda: Breath of the Wild - way deeper in mechanics, world interaction, gameplay, combat, charm, atmosphere, etc.
New Vegas - way deeper in RPG mechanics, writing, C&C.
Apples and Oranges Porky. None of those games has 150+ handmade dungeons, the "go anywhere do anything" thing of Skyrim and so on. That's why game comparisons like that don't work, they don't account for the different ways the games are designed.