Theldaran
Liturgist
- Joined
- Oct 10, 2015
- Messages
- 1,772
Tbh those battles belong right in the games.
BGs (even Bioware games as a whole) were always about absurdly overpowered enemies you should battle with the available cheese. The novelty here is that the cheese doesn't even work sometimes. Over time, Bioware dumbed down its games to accomodate their drones (who can't really do videogames).
I mean, put invincible enemies in a dungeon, but put the only weapon that harms them (normal weapons) in containers you must loot, very... creative. Or make ultra-cheese golems in Suldanesselar that you can destroy at will with the cheesiest weapon in the game. Sarevok is all but impossible, but dies with a single Summon Monster wand. Or, if you like, you can Sneak Attack him to death. And so on, and so forth.
So, the modders did nothing wrong, the only thing is that mods are OK being free, paying Beamdog hurts. People complain about the sleazy Creation Club, but don't lament Beamdog hoarding these games.
BGs (even Bioware games as a whole) were always about absurdly overpowered enemies you should battle with the available cheese. The novelty here is that the cheese doesn't even work sometimes. Over time, Bioware dumbed down its games to accomodate their drones (who can't really do videogames).
I mean, put invincible enemies in a dungeon, but put the only weapon that harms them (normal weapons) in containers you must loot, very... creative. Or make ultra-cheese golems in Suldanesselar that you can destroy at will with the cheesiest weapon in the game. Sarevok is all but impossible, but dies with a single Summon Monster wand. Or, if you like, you can Sneak Attack him to death. And so on, and so forth.
So, the modders did nothing wrong, the only thing is that mods are OK being free, paying Beamdog hurts. People complain about the sleazy Creation Club, but don't lament Beamdog hoarding these games.