SwiftCrack
Arcane
- Joined
- Oct 3, 2012
- Messages
- 1,836
I play with a sleep spell that wakes up on hit.
Sue me.
Sue me.
I don't like the sound effect the FoA does. Sounds like a damn toy or something.
I don't like the sound effect the FoA does. Sounds like a damn toy or something.
I always like IWD weapons more. BG weapons always seemed rather bland.
I like Celestial Fury way more than FoA, its permastun is just broken.
Bard level curve + flame arrow. Oh and stoneskin, haste, potion of fortitude and tenser's. I usually take Haer'dalis, despite the wonky dialogue, because with the right gear and spells he's pretty beastly.I think you mean 'Blades' are cool, fuck bards.
Haer'Dalis can be made to work, but the need for constant micromanagement is a big drawback. Eventually it gets really fucking annoying to see his chunks spray around every time you forget to babysit him, and you start to wish you had a beefy character instead (Sarevok, Korgan) that you could just tell to go over there and kill some people kthx.
Yeah, both spins are the reason why blades rock.
The only thing that sucks is that the bard combat song doesn't level up.
Yeah, both spins are the reason why blades rock.
The only thing that sucks is that the bard combat song doesn't level up.
If we're talking endgame damage output this is taken care of by the HLA Enhanced Bard Song. Combine with Use Any Item for Vhailor's and you can let his Simulacrum do the singing while he kills more stuff. If you play with few party members (or do Watchers Keep) the HLAs come into play in SoA.
- boots of speed give only the movement bonus, no other benefits of haste
- greater whirlwind is utter shit, it sets your attacks per round to 10, improved haste can do that too (it doubles your attacks per round, so a dual-wielding warrior with a off-hand weapon that grants an additional attack like Belm for instance, can have even more than 10 attacks) , except it lasts a long time
- for a f/m/t I guess the Staff of the Magi should be pretty swell, you can become invisible at will and it can be used to backstab, not to mention the other boons it provides
You can't backstab with the Staff of the Magi because thieves can only backstab with weapons they can naturally wield without UAI.
Evil clerics at higher levels take control of the undead (instead of killing them like good and neutral clerics do).I saw a video of the Turn Undead ability and how it kills Undead but when I use it with Viconia the Undead turn friendly for a little bit instead of dying. I don't understand that, is it because of a special kit or a drow ability or something? Its still really effective and prevent me from being pressed too hard but I am kinda wondering. Keldorn also kept panicking in the Unseeing Eye dungeon whenever Undead showed up and Viconia Turned Undead.