Ulrox
Arbiter
- Joined
- Jul 18, 2014
- Messages
- 363
Based on this statement I will give W2 another try.
You mean wasteland 2 directors cut.
Based on this statement I will give W2 another try.
Based on this statement I will give W2 another try.I've been saying WL2 DC is one of the best RPGs ever made since it came out. The way they managed to salvage the buggy, undercooked mess that was the vanilla and turn it into a truly great game is the reason I've never really written inXile off.
How are they different, anyway? I never played DC.
Better, richer and rebalanced chardev, better combat, all the systems and c&c that were either half-assed or bugged in vanilla finally work. It's everything I've ever wanted from a third Fallout.
It's by far not pretty and high - budget enough to draw in the kiddies and graphic whores. It likely won't catch the Iso-RTWP-crowd. It's also clearly not intended to be a faithful representation of BT1-3 gameplay, so real BT nostalgia - fags are out, too.
I have crashed 2-3 times. It is more of a freeze than a crash,still you have stop the process form the task bar.Have yet to experience crashes or game restarting bugs or anything of the sort - but, I'm currently unable to take the practioner skill known as harmonic shielding, and I have no clue why. I should have the prerequisites for it. I think either it's a bug, or I'm really stupid and not noticing something.
From where does this strange idea that "punishing" save system means "oldschool & hardcore"?
I don't remember old RPGs needing them.
I have crashed 2-3 times. It is more of a freeze than a crash,still you have stop the process form the task bar.
From where does this strange idea that "punishing" save system means "oldschool & hardcore"?
I don't remember old RPGs needing them.
From where does this strange idea that "punishing" save system means "oldschool & hardcore"?
I don't remember old RPGs needing them.
Pretty sure the first Bard had some wacky save system actually.
Didn't early Wizardries have the save only in town mechanic? I might be confusing something.From where does this strange idea that "punishing" save system means "oldschool & hardcore"?
I don't remember old RPGs needing them.
Pretty sure the first Bard had some wacky save system actually.
You had to save at the adventurer's guild IIRC.
Pretty common mechanic in games of that age.
Didn't early Wizardries have the save only in town mechanic? I might be confusing something.From where does this strange idea that "punishing" save system means "oldschool & hardcore"?
I don't remember old RPGs needing them.
Pretty sure the first Bard had some wacky save system actually.
You had to save at the adventurer's guild IIRC.
Pretty common mechanic in games of that age.
Didn't early Wizardries have the save only in town mechanic? I might be confusing something.
Mind = blownif the game is unstable maybe you shouldn't remove the savepoints and instead opt to use them?