BARDSTALE 1 SONGS
----------------------------------------------
1. FALKENTYNE'S FURY This tune increases the damage your party will do in combat, by driving them into a berserker rage.
2. THE SEEKER'S BALLAD This song will produce light when exploring, and during combat it will increase the party's chance of hitting a foe with a weapon.
3. WAYLAND'S WATCH This song will soothe your savage foes, making them do less damage in combat.
4. BADH'R KILNFEST This is an ancient Elven melody, which will heal the Bard's wounds during traveling, and heal the party's wounds during combat.
5. THE TRAVELLER'S TUNE This melody makes the members of your party more dexterous and agile, and thus more difficult to hit.
6. LUCKLARAN This song sets up a partial "anti-magic" field, which gives party members some increased protection against spell casting.
BARDSTALE 2 SONGS
----------------------------------------------
1. THE ARCHER'S TUNE Doubles the party's missile damage, and cuts the missile damage inflicted by a foe in half. Missile weapons are those weapons that are thrown or shot such as arrows, spears, and axes.
2. SPELLSONG Bonus to saving roll. This means the party is less likely to be damaged by magic and traps.
3. SANTUARY SCORE Lowers the Armor Class for all party members.
4. THE MELEE MARCH Increases the party's hit points for extra protection and also increase the damage points inflicted on enemies.
5. ZANDUVAR CARACK Protection from traps when played under normal conditions, but heals during combat.
6. RHYME OF DUOTIME Regenerates spell points at twice the normal speed when played under normal conditions, and provides extra attacks during combat.
7. THE WATCHWOOD MELODY Creates light. May work even in anti-magic zones.
BARDSTALE 3 SONGS
-----------------------------------------------
1. SIR ROBIN'S TUNE This lets you run away from attackers as long as the combat has not yet begun. During combat, this keeps the monsters from calling for additional help.
2. SAFETY SONG Sets up an an anti-monster aura, so foes won't randomly attack you.
3. SANCTUARY SCORE Lowers the party's armor class level up to a maximum of 15 points.
4. BRINGAROUND BALLAD In non-combat situations, this rejuvenates the Bard's hit points. During combat, this song will affect everyone in your party, including the Bard.
5. RHYME OF DUOTIME In non-combat situations, this regenerates the mage's spell points. During combat, it gives the party an extra attack.
6. WATCHWOOD MELODY This creates light so you can find your way around. May even work in anti-magic zones.
7. KIEL'S OVERTURE In non-combat situations, this calls up a compass so you can get your bearings. During combat, this casts the monster-frying Trebuchet spell for one round. (Trebuchet range: ALL FOES. Fries all foes with wickedly hot flames for 150-600 points).
8. MINSTREL SHIELD In non-combat situations, this lowers your armor class. During combat, it also partially shields your party so they only take half damage from monster attacks.
BARDSTALE CONSTRUCTION SET SONGS
-----------------------------------------------
1. Safety Song
-- protection from attacks from random monsters
-- in combat, relieves insanity and possession
2. Sanctuary Score
-- does a trap zap
-- in combat, lowers armor class for that round (level/2, max 15)
3. Bringaround Ballad
-- Rejuvenates bard's hit points
-- in combat, rejuvenates everyone's hit points in the party (from 1 to 5*level of bard points)
4. Rhyme of Duotime
-- Regenerates mages' spell points
-- in combat, gives the party an extra attack
5. Marcela's Melody
-- Creates light to walk around ... even in anti-magic zones
-- in combat, brings all monsters to within melee range
6. Kiel's Overture
-- Lets the party know what direction they are travelling
-- in combat, casts a monster damage spell (from I to 5*level of bard points)
7. Cain's Carrack
-- Adds to character saving throws
-- in combat, prevents all monster spell attacks for one round
Bardstale 1 NES version
---Out of Combat Songs---
The Traveller's Tune: This song will instantly teleport your party back to the Adventurers' Guild. An extremely useful song, and yes, it can even be used in dungeons!
Wayland's Watch: This song lowers the chance of random encounters.
The Seeker's Ballad: One of the most powerful songs, The Seeker's Ballad has the effect of enhancing your whole party's armor, lowering their AC by 2 while in effect.
---In Combat Songs---
Freeze Voice: This song freezes all enemies, making them randomly miss their turn in combat entirely!
Lucklaran: Lowers your enemies' chances of successfully casting spells.
Falkentyne's Fury: A very powerful song which enhances your party's battle skills, raising their attack and defense.
Badh'r Kilnfest: This song has a random chance of charming an enemy. If successful, the enemy will join your party! (It will stay in your party until you charm another one, it dies, or you return to the Adventurer's Guild.
BARDSTALE 2 NES VERSION
| Key |
| Name = Song Name
| TYPE = Battle, Non-Combat
| TARGET = Single/Multiple/All; Ally or Enemy
| Note = What the song accomplishes
| J.Name = Japanese Song Name ---------------------------------------------
Name |TYPE |TARGET |Note & J.Name
-----------------+------+------------
Law of Justice
|Non- | All Allies|Turns Floor, Warp, Avoid Traps
|Combat| Lord of Justice
-----------------+------+------------+-----------------------------------------
Lover's Song
|Non- | All Allies|Halves random encounter rate
|Combat| | Lovers song
-----------------+------+------------+-----------------------------------------
Traveler's Turn
|Non- | All Allies|Warps to dungeon entrance
|Combat| | Travelers Turn
-----------------+------+------------+-----------------------------------------
Shadow Braves
|Battle| All Allies|Increases attack power
| Braves / Shadow
-----------------+------+------------+-----------------------------------------
Double Edge Song |Battle|Single Enemy|Become ally
| | | Double edge song
-----------------+------+------------+-----------------------------------------
Ranger Road |Battle| All Allies|Halves enemy's magic damage
| | | Ranger Road
-----------------+------+------------+-----------------------------------------
Mirage |Battle| All Allies|Increases defense power
| | | Mirage
----------------------------------------------