Ezekiel
Arcane
- Joined
- May 3, 2017
- Messages
- 6,702
Someone on Steam told me the raised colors are common to Unreal engine games. I guess. Can't remember that well. Not often I play ones with such dark environments. Not a good look. Like there is a fog over the game. Shame because of how nice the environments look.
Game has Atmos. Notice it most with the doors coming up and down.
Very generous checkpoints. But the game is balanced in a way that it would be irritating and a waste of time without. Unfortunately. Playing on hard. Should have found a better way to introduce combat mechanics than spoiling an encounter before it begins with the on-screen instructions. Some of them don't need instructions, but appear only to have them for consistency's sake.
Game has Atmos. Notice it most with the doors coming up and down.
Very generous checkpoints. But the game is balanced in a way that it would be irritating and a waste of time without. Unfortunately. Playing on hard. Should have found a better way to introduce combat mechanics than spoiling an encounter before it begins with the on-screen instructions. Some of them don't need instructions, but appear only to have them for consistency's sake.