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From Software The Dark Souls Discussion Thread

Servo

Arcane
Joined
Aug 7, 2013
Messages
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Location
1988
you're welcome :smug:

:bro:

For all this talk of enhanced covenants with supa powahs that facilitate roleplaying etc., the covenants sound exactly the same as in Dark Souls. Only difference I can see is the one where you can automatically summon blue phantoms when invaded.

As for pitch black caves you are expected to memorize after 10 or 20 attempts, that sounds pretty awful. I hated Tomb of the Giants.
 
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Kanedias

Savant
Joined
Sep 29, 2013
Messages
574
you're welcome :smug:

:bro:

For all this talk of enhanced covenants with supa powahs that facilitate roleplaying etc., the covenants sound exactly the same as in Dark Souls. Only difference I can see is the one where you can automatically summon blue phantoms when invaded.

The darkwraith equivalent can invade you even when you're hollow. The Darkmoon equivalent can now "invade" to protect the host before the sin is actually carried out, so now they're actually a serious presence (the original Blades of the Darkmoon didn't work that well in practice). The Forest Hunter equivalent seems to have more areas to invade.

These are big changes to the covenants, especially towards the red and blue phantoms. The only one who seems exactly the same are the sunbros.

I wonder if the useless fluff covenants like Way of the White or Princess Guard will be removed, left the same or improved somehow.
 

Servo

Arcane
Joined
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Messages
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Hopefully they come up with one for magic users. Not that I'll be creating another sorcerer, but it would be cool to have a Vinheim covenant or something.

I'm glad they aren't focused on having the best graphics around, even though they are supposedly improved over Dark Souls (which I thought were great - hell, I thought Demon's Souls looked great but I'm easy to please). And it sounds like they're steering clear of social features and crap like that for all the right reasons. Finally, I'm glad they aren't trying to make the world 2x bigger or any other gimmicky bullcrap like that.

Overall major :incline:
 
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Delterius

Arcane
Joined
Dec 12, 2012
Messages
15,956
Location
Entre a serra e o mar.
Well, there's something I'd like to ask you about your experience with Dark Souls.

Am I the only one who got to Anor Londo without learning how to parry? And am I also the only one who forgot that parry existed all the way up to those twin crossbow knights on the narrow path?
 

Servo

Arcane
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Messages
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Am I the only one who got to Anor Londo without learning how to parry? And am I also the only one who forgot that parry existed all the way up to those twin crossbow knights on the narrow path?

No. I didn't even know after 100+ hrs you could parry arrows :retarded:

Probably would have made that section a bit easier - my strategy was pretty much rush the one on the right and hope the one on the left doesn't hit me in the back before I take it out.
 

Kanedias

Savant
Joined
Sep 29, 2013
Messages
574
The best thing to do is to roll under the arrows. It's easier than it seems and you take no damage.

Also, everything can be partial parried, including spells.
 
Joined
Apr 2, 2008
Messages
3,001
Location
Treading water, but at least it's warm
I believe this belongs here.
t9zk7IE.gif
 

Elwro

Arcane
Joined
Dec 29, 2002
Messages
11,760
Location
Krakow, Poland
Divinity: Original Sin Wasteland 2
Well, there's something I'd like to ask you about your experience with Dark Souls.

Am I the only one who got to Anor Londo without learning how to parry? And am I also the only one who forgot that parry existed all the way up to those twin crossbow knights on the narrow path?
Nope. I'm in NG+ with two different characters and I still have no real idea how to parry.
 

DramaticPopcorn

Guest
Never had the need to parry on my first playthrough. Havel's Greatshield, baby
 

dunno lah

Arcane
Joined
Apr 8, 2013
Messages
1,388
Location
Boleh!land
Everyone needs to experience killing a Black Knight/Silver Knight only by parry-riposting, preferably with a weak weapon sub-300 AR. :D
 

Ninjerk

Arcane
Joined
Jul 10, 2013
Messages
14,323
Everyone needs to experience killing a Black Knight/Silver Knight only by parry-riposting, preferably with a weak weapon sub-300 AR. :D
Anor Londo is where I learned to parry, otherwise the Silver Knight battles are painfully long.
 

Akratus

Self-loathing fascist drunken misogynist asshole
Patron
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Messages
0
Location
The Netherlands
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag.
Hello folks, total newbie here.

For some strange unexplained reason I got the hots for Dark Souls' old medieval style and went on a quest to get it to work properly on my computer. After one otherwise uneventful evening I managed to do it and even shockingly get the controls quite ok-ish for my keyboard and mouse set up, which is apparantly a foolish way to play the game but I wouldn't know for sure. So I went and made a warrior and started the game dreading my first death. That was on the first kind of knight undead type you meet right next to the white entrance to the stray demon. Surprisingly that guy was harder for me than that boss itself. The reason being that I saw many a youtuber show me the way of defeating him. I think it was quite an accomplishment for the beginner that I am to defeat that big ass demon on the first try, and not die once to him.

However, I am quite confused as far as the rest of the game goes. I am in lordran at the moment on that warrior character, wondering whether I might miss opportunities to build a strong character because of my inredible lack of knowledge concerning any of that whatsoever. Should I just continue on with the . . undead burg I think it was called? The place with the quant walls lined with weak undead and some fire potion throwers and crossbow types?

Or is my character type not the best option for someone quite bad at challenging action games? The sound of a pyromancer sounds quite appealing at the moment.

Ah, and also. . I happen to have a bandit with that giant stone mace of the stray demon gained from bombing him with the dark fire bombs on our first meeting. Is that at all a more effective character to continue?

I'm dumping all my stat points into strength on the main warrior type since that is the only thing I can think of that apparantly makes my damage better.

So. . any tips, advice? Jokes at my expense? I welcome all comments.
 
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