Cowboy Moment
Arcane
- Joined
- Feb 8, 2011
- Messages
- 4,407
I'd be willing to consider this DLC the best one, if not for the painful annoyance of having to fight the burnt knights every time you want to attempt Ivory King. Level design is certainly among the series' best, and the city looks really good as well (as contrasted with Shulva, which was a bit plain, and Brume Tower, which I found ugly). The idea of having some paths blocked, and requiring the player to perform some action, and then backtrack through the level in order to access them, is executed much better here than in Brume Tower, where the initial descent was a bit of a linear slog. Eleum Loyce has more breadth even with the frozen paths, and it also delivers on the promise of being able to visit every prominent location the player can see as they enter the city. It also feels bigger than the previous DLC locations.
Aava is an easy boss, but is fun to fight, and has a beautiful theme, making the fight reminiscent of Sif. Burnt Ivory King, if we disregard the annoying knight spam before him, is decent, pretty unusual moveset for a melee character, but he doesn't stand out in any way - moveset is not as well-designed as Fume Knights, and he's not as cool as Sir Alonne.
All in all though, I think I enjoyed this DLC the most, just really liked the look and feel of the area. Except those fucking ice hedgehogs, fuck those little shits.
Aava is an easy boss, but is fun to fight, and has a beautiful theme, making the fight reminiscent of Sif. Burnt Ivory King, if we disregard the annoying knight spam before him, is decent, pretty unusual moveset for a melee character, but he doesn't stand out in any way - moveset is not as well-designed as Fume Knights, and he's not as cool as Sir Alonne.
All in all though, I think I enjoyed this DLC the most, just really liked the look and feel of the area. Except those fucking ice hedgehogs, fuck those little shits.
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