Nopes. You didn't actually say what he said. If you're really stretching it, you could say that it was implied by your post, but in no way did you "explain" this to me, like he just did.
the red phantoms that you saw chugging esuts like a host and had full health were summoned through the red soapstone, i.e. the one for duelling, so they're on equal footing with the host.
Like the others said, with the caveat that if you have a lot of sin, you can go even lower than that (according to various YouTubers). So if you invade a lot, you'll earn sin. If you die a lot while you have a lot of sin, your maximum health can go lower than 50%.
http://www.reddit.com/r/DarkSouls2/...a_journalist_who_just_played_3_hours_of_dark/
Bottomless box built into bonfire.
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it's the warrior
explorer is the monocled one.
http://www.reddit.com/r/DarkSouls2/...a_journalist_who_just_played_3_hours_of_dark/
Bottomless box built into bonfire.
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yup, with high enough sin you can supposedly get to 10% HP
yeah, and that "giant seed of whateverness" consumable makes mobs hostile to the invader... in before gouda makes up something other lame ass reason for why he's a coward "b-b-but phantoms are red, that's clearly an indication they're OP! how can i fight fairly with someone who is coloured like blood?!"
Black Flamestone Dagger and Black Flamestone Parma – A dagger and shield encrusted in Black Flamestone both found in the Gutter at Black Gulch. Even though they are heavier than a normal dagger and shield, the Flamestone crystal’s unique properties make the dagger extremely sharp and give the shield high resistance to damage.
Yellow Quartz Longsword and Yellow Quartz Shield – A straight sword and small shield hardened with yellow quartz both uncovered at the bottom of the Iron Keep. Even though these items can break easily due to their high level of corrosion, they are exceptionally light and their power to inflict damage has not declined.
Bound Hand Axe and Bound Wooden Shield – A brutal hand axe and shield found in the Undead Purgatory. Both items are wrapped in chains and thorns to cause additional bleeding on enemies. Both the axe and shield have diminished in overall slashing power but their ability to deliver pain has been deliberately increased.
Homunculus Mace and Homunculus Wooden Shield – A mace and shield with spherical protrusions found in Aldia’s Keep. Although heavier-than-normal maces and shields, the hard protrusions greatly increase the striking power of the mace as well as the shield’s defensive capabilities.
Transgressor’s Staff and Transgressor’s Leather Shield – A staff and leather shield entwined with an unknown and seemingly lackluster element; these items are found in the Dark Chasm of Old. They have become a catalyst for sorcery and hex and cause an effect known as Darkness.
All items in the Black Armor Weapons Pack are available to find in every version of the game, but players with the voucher will be able to access these at the beginning of the game.
They look like crap. I hope they didn't go over the top with the estetics of items in general.
cant decide between priest and knight on my first runcomfy shawl or badass red tunic
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I have a feeling that Iron keep is going to be DS2's Sen's fortress.Yellow Quartz Longsword and Yellow Quartz Shield – A straight sword and small shield hardened with yellow quartz both uncovered at the bottom of the Iron Keep. Even though these items can break easily due to their high level of corrosion, they are exceptionally light and their power to inflict damage has not declined.
I have a feeling that Iron keep is going to be DS2's Sen's fortress.Yellow Quartz Longsword and Yellow Quartz Shield – A straight sword and small shield hardened with yellow quartz both uncovered at the bottom of the Iron Keep. Even though these items can break easily due to their high level of corrosion, they are exceptionally light and their power to inflict damage has not declined.
Dark Souls 2 on PC won't be released months after consoles, Namco Bandai has revealed.
Speaking at the end of January, producer Takeshi Miyazoe said the date will be "shortly after" the console editions and will "hopefully" be confirmed within a month.
"It's tough to say," Miyazoe has now told Digital Spy. "We're still working on it at this point. I'm not going to say months. I hope it's weeks."
Miyazoe explained the delay is to work on PC specific features, such as key mapping and resolutions.
"The PC audience was an eye-opener for us," Miyazoe said, referring to the port of the original Dark Souls.
"We did do the PC port based on the fan petition and fan feedback. We were really happy for that, and we did our best to try and support the game as best as possible.
"But at the same time, we did realise the PC fan base and the PC audience really have high expectations for what a PC game should be. So for Dark Souls 2, we'll do our best to try and fulfill the basics of what the game should have."