MajorMace
Self-Ejected
I wish I was a self-taught free-thinking crpg genius like lurker king.
'Engaging prose' is a vague term. PST had engaging prose. You could say that it needed an editor to look through it, redact it where needed etc. but that does not overturn the quality of PST's writing.Storytelling is only a portion of writing. Writing consists of having great ideas and being able to write them into engaging prose. You can not have good writing without some combination of the two.
Hey, I never said I'm an intellectual or writer. I'm just a regular dude. It doesn't mean I can't tell the difference between a pretentious charlatan and the real deal.I wish I was a self-taught free-thinking crpg genius like lurker king.
It is much more basic than this. Players want to interact with NPCs, explore a game world, collect items, etc. It doesn’t matter the setting you choose, you need to make a lot of concessions from a narrative standpoint to make this work.God forbid you'd write a game that doesn't have dungeons & dragons and generic science fantasy tropes as a basis. Oh woe be the world how could that possibly be acceptable.
Did you ever play a cRPG in your whole life? cRPG gameplay is not fitting for storytelling purposes. This is self-explanatory. The moment quest design becomes a thing everything else is secondary.So basically you are arguing that you can't have well written literary prose AND have all the wonderful gameplay stalwarts you've come to enjoy, and that applies to all forms of video gaming? Because in the past games haven't upheld the standard of consistent real world literary novels possess?
My question would be, what delusion made you think that I care about all of literature?My question would be, what delusion made you think that novels selling this portray all of literature?
Pulitzer prize tier writing doesn't mean that is good writing either.Pulitzer prize tier writing doesn't mean that realism is the goal, it means that the prose has to be *well written*.
“Written word that is incredibly well presented both technically and structurally” can mean anything. Those are just empty words. Give me examples.A narrative that isn't a shambles, written word that is incredibly well presented both technically and structurally, and a consistent level of artistic achievement throughout.
Easier said than done.“Gameplay doesn't need to inform the writing, you can put the writing first and the making fun gameplay bit second and still have it work, but even if it does you can still do the writing well and in such a manner that you achieve a stunning impact.
Why? Don’t you think that a fictional world needs believable characters?I don't know why you'd even imagine that you need ironclad realism to have something that's well written however.
Probably 99% of poorly written cRPGs are narratively consistent. So?You might be surprised, but human beings are pretty good at this making bullshit up gag, and conceiving a game world where all your supposed "realism breakers" are dealt with in a narratively consistent manner is perfectly possible.
I totally disagree with this statement. Good writing is not about spelling and punctuation...it is about engaging the reader and writing entertaining. Writing is not something to learn in a school or by listening to professors . Writing is a thing that you can't learn,eater you have it or you don't. All this retarded misconceptions is the reason why we don't have any good writers past 50 years. How many of the greatest writers did go to writers school? Did Hemingway, Tolstoy, Twain, Dostoyevsky, Livy, Shakespeare or Poe? Writing as any art can't be learned,it is about discarding the rules and expressing yourself,it is not about following what some envious little dwarf of a professor told you.TBH, the fact that they use a variant of stir in successive sentences annoys me about that PST screen. An easy thing to fix, so I'm surprised nobody did.
Chris is very bright and creative, but I don't need to read his wikipedia page to know he has never taken a writing class in his life. His work is plagued with basic technical errors.
I totally agree with this. It was painful to go back and read the text when I was working on the enhanced edition - and also realize how many basic spelling and grammar errors there were. While I have taken writing classes (which makes this admission worse), the failure is mine, not my teachers. Torment suffered the curse of not having an editor, which wasn't even considered a "thing" by Interplay at the time - or Obsidian. I did hire one with my own money for Lonesome Road, but that was perhaps the worst DLC to ask an editor to look over.
we don't have any good writers past 50 years.
I totally disagree with this statement. Good writing is not about spelling and punctuation...it is about engaging the reader and writing entertaining. Writing is not something to learn in a school or by listening to professors . Writing is a thing that you can't learn,eater you have it or you don't. All this retarded misconceptions is the reason why we don't have any good writers past 50 years. How many of the greatest writers did go to writers school? Did Hemingway, Tolstoy, Twain, Dostoyevsky, Livy, Shakespeare or Poe? Writing as any art can't be learned,it is about discarding the rules and expressing yourself,it is not about following what some envious little dwarf of a professor told you.TBH, the fact that they use a variant of stir in successive sentences annoys me about that PST screen. An easy thing to fix, so I'm surprised nobody did.
Chris is very bright and creative, but I don't need to read his wikipedia page to know he has never taken a writing class in his life. His work is plagued with basic technical errors.
I totally agree with this. It was painful to go back and read the text when I was working on the enhanced edition - and also realize how many basic spelling and grammar errors there were. While I have taken writing classes (which makes this admission worse), the failure is mine, not my teachers. Torment suffered the curse of not having an editor, which wasn't even considered a "thing" by Interplay at the time - or Obsidian. I did hire one with my own money for Lonesome Road, but that was perhaps the worst DLC to ask an editor to look over.
Also Torment have one of your best writing,take it as you will.
You're conflating talent with skill. A good writer has both. All the talent in the world can still be betrayed by a lack of skill and technical mastery. All the skill in the world can still lead to clever but ultimately soulless writing if there is no talent to back it up.
Whether formally or informally, great writers studied literature and language. Maybe not too much literature or they would lack originality (reading too much is bad).
But yeah, genius is wasted without education.
Games are different. Expectations are exceedingly low.
I totally disagree with this statement. Good writing is not about spelling and punctuation...it is about engaging the reader and writing entertaining. Writing is not something to learn in a school or by listening to professors . Writing is a thing that you can't learn,eater you have it or you don't. All this retarded misconceptions is the reason why we don't have any good writers past 50 years. How many of the greatest writers did go to writers school? Did Hemingway, Tolstoy, Twain, Dostoyevsky, Livy, Shakespeare or Poe? Writing as any art can't be learned,it is about discarding the rules and expressing yourself,it is not about following what some envious little dwarf of a professor told you.TBH, the fact that they use a variant of stir in successive sentences annoys me about that PST screen. An easy thing to fix, so I'm surprised nobody did.
Chris is very bright and creative, but I don't need to read his wikipedia page to know he has never taken a writing class in his life. His work is plagued with basic technical errors.
I totally agree with this. It was painful to go back and read the text when I was working on the enhanced edition - and also realize how many basic spelling and grammar errors there were. While I have taken writing classes (which makes this admission worse), the failure is mine, not my teachers. Torment suffered the curse of not having an editor, which wasn't even considered a "thing" by Interplay at the time - or Obsidian. I did hire one with my own money for Lonesome Road, but that was perhaps the worst DLC to ask an editor to look over.
Also Torment have one of your best writing,take it as you will.
You're conflating talent with skill. A good writer has both. All the talent in the world can still be betrayed by a lack of skill and technical mastery. All the skill in the world can still lead to clever but ultimately soulless writing if there is no talent to back it up.
Another way of putting it is that you need to know the rules of writing before you can successfully go about subverting them. Shakespeare wrote several sonnets deconstructing the idea of sonnets or responding to traditional concepts of the sonnet. He understood that knowledge of what came before was important, if only to provide as a foundation to build upon or a status quo to attack.
Generally i agree with you,still talent is more important.
Well the authors of old did have skill,but it was very unique for themself. Many of them were nobles and had home lessons,huge libraries and self thought skills. It did create a really nice combination of stylised writing.Generally i agree with you,still talent is more important.
This, I agree with you on. My point was simply that you need both.
Video game writing could easily be on the level of literature. The difference isn't down to the fact it's video games, the difference is down to the fact voice acting has taken over the mainstream and that voice acted lines cannot hold a candle to actual prose.
Planescape is written about as well as one of the better class of genre scifi novel, it's not written as well as the best scifi novels or the best of mainstream literature.
Science fiction and fantasy do however put a lot of emphasis on settings and worldbuilding, to the point where I reckon mediocre prose are actually people's most enjoyed novels in a lot of cases, and vice versa. It's legitimately confusing for a lot of fans to talk about "good" scifi/fantasy writing.
Video games ultimately aren't fucking books, nor are they fucking movies. Hiring either an "experienced" book writer or movie director to design a good game is stupid and having them modify their process to fit game production will likely prove frustrating. Writing and any cinematic accompaniment have to work in the context of the larger game and not get in the way of the gameplay and keeping the players attention for xx hours while they're trying to overcome some challenge. With a good book you just sit down and start reading, and it's just a different experience.I absolutely believe that writing in videogames can be just as good as literature. Maybe even better.
The reason why it sucks is because we settle for the lowest possible standards. Why not demand companies hire popular authors instead of idolizing people with no formal writing experience?
"Story in a game is like a story in a porn movie. It's expected to be there, but it's not that important." - John Carmack
They deserve to be thrown in the mines,not nominated. Start reading real books before your brain fully rots from that shit.Dexter I don’t know about the others, but Martha Wells and JY Yang definitely deserve to be among the nominees.
Yes, I'm sure these people are there because of their... supreme writing skills...Dexter I don’t know about the others, but Martha Wells and JY Yang definitely deserve to be among the nominees.
Yes, I'm sure these people are there because of their... supreme writing skills...
"I could have become a mass murderer after I hacked my governor module, but then I realized I could access the combined feed of entertainment channels carried on the company satellites. It had been well over 35,000 hours or so since then, with still not much murdering, but probably, I don’t know, a little under 35,000 hours of movies, serials, books, plays, and music consumed. As a heartless killing machine, I was a terrible failure."
They deserve to be thrown in the mines,not nominated. Start reading real books before your brain fully rots from that shit.Dexter I don’t know about the others, but Martha Wells and JY Yang definitely deserve to be among the nominees.
Who to believe:
1) hundreds of respected authors who almost universally say writing is a learned craft and that 99% of success is about relentless hard work and effort of outlining, writing, editing, rewriting, researching, reading and studying and emulating great journalists, playwrights or novelists.
2) Couple of blokes on the Codex who are literally living proof that writing cannot be learned - because they can barely construct a coherent sentence.
Who to believe:
1) hundreds of respected authors who almost universally say writing is a learned craft and that 99% of success is about relentless hard work and effort of outlining, writing, editing, rewriting, researching, reading and studying and emulating great journalists, playwrights or novelists.
2) Couple of blokes on the Codex who are literally living proof that writing cannot be learned - because they can barely construct a coherent sentence.
Ray Bradbury
Mark Twain
H.G. Wells
Jack London
Charles Dickens
William Faulkner
Kurt Vonnegut
harper Lee
Conan Doyle
Leo Tolstoy
Nietzche
etc. The list is endless. .