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- Jan 28, 2011
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When did Weekes start writing for Dragon Age?
Patrick Weekes originally worked for the Mass Effect writing team, writing for characters including Jack, Tali, Kasumi and Mordin, as well as the Rannoch and Tuchanka story arcs of Mass Effect 3 among many other contributions. Following completion of Mass Effect 3, he moved to the Dragon Age writing team.
What Dragon Age has he worked on? Or is he just starting to work on the new one?
When the war began, 15 million comic books were being published a month. Two and a half years later, 25 million copies were sold a month. Superman and Captain each sold over 1 million editions a month. And the largest single customer in the period was the United States Army. Originally, the Army was buying comic books as diversions, but soon many of the soldiers became hooked on the story lines, character development, and the virtuous fight against evil and oppression.
Durian's right, though. Corypheus is probably the least effective antagonist of any Bioware game. Even the snake bitch from NWN1 was a more imminent threat. Let's do a quick check:
Dude from Jade Empire: makes you chase him halfway across not-China, betrays and murders you, sends an entire army to besiege you and your nine or so buddies in a temple
I've seen similar "incompetent villain who never wins or does anything" complaints leveled at Sauron.
My issue with that plot point is that it comes across as a very roundabout way to introduce gay acceptance issues into a world where just about everyone is either bisexual or ok with homossexuality.I didn't see anything wrong with this plot, but Dorian is totally a David Gaider self-insert. So much sass.
I think Jade Empire overall is pretty underrated. It's not a masterpiece or anything, but the wuxia-inspired setting is something you don't see very much of in western games, the story is pretty well done and comes with a much better twist than KOTOR, and it's got a very unique visual style. The main area where it fails (aside from the usual Bioware foibles) is in the combat, which is...just awful. Personally I still rate it above KOTOR.Durian's right, though. Corypheus is probably the least effective antagonist of any Bioware game. Even the snake bitch from NWN1 was a more imminent threat. Let's do a quick check:
Dude from Jade Empire: makes you chase him halfway across not-China, betrays and murders you, sends an entire army to besiege you and your nine or so buddies in a temple
I actually think he's one of the more unjustly overlooked Bioware villains. Hell, he bamboozled EVERYONE with his master plan and not just the player's party.
Sauron wasn't a literal cuck like Corypheus was tho
Don't forget that you literally begin the game having irreparably fucked up his plan for world domination. Not by finding the magical talisman of the maker or whatever, not by going to three different kingdoms and finding ancient scrolls that will tell you how to defeat him, not even by straight-up confronting him and trying to stop him with force. You do it solely by existing and being in the right place at the right time.
Solas wasn't inept, he was expecting the thingie to blow his retarded ass up. People don't usually factor "What if this human is actually an archdemon tho" in their plans.
In the Darkest Timeline Cory got everything he wanted. Army of mind-controlled Grey Wardens, swarms of demons conquering the entire world, killing the empress of Orlais....
Nothing works. I have tried countless times to go back before the Conclave explosion, before Felix's caravan was attacked by darkspawn, before the Venatori first arrived in Minrathous - without success. The Breach is the wellspring that makes this magic possible, and travel outside of its timeline is impossible. The Elder One's demand that I change the events of the Conclave can never be fulfilled. He may kill me for failing him, but I must protect Felix from his wrath.