Space Satan
Arcane
Okay, I got the idea
Remind me why sera was so bad, please? It's been a while since I played this monstrosity of a game.It's crazy how Larian eclipsed BioWare in every way possible.
They even have bear romances when all BioWare could offer was some dude with bull horns.
And Sera, which is worse.
Larian would never stoop to creating a character like Sera. Even their cringe is at a higher level than Bioware's.
This game was already terrible in 2014 but it managed to age like milk. Everything in this scene looks absolutely horrendous and soulless. In a better world CDPR would have launched Twitcher 3 in its planned release date and Bioware would already be a dead studio (more than they are now). It would have been something similar to Starfield and BG3. You may hate the Witcher 3, I am not a big fan myself, but even normies would have trashed this game if they had released close to each other. Oh well, another reason to hate CDPR.
I wouldn't blame CDRed for what's happening with Bioware and their games. Firstly, because Witcher 3 was simply much better, and the creator cannot be blamed for being better. Even the mindless flailing in this game was better than anything Bioware came up with for Dragon Age: Inquisition. Secondly, if you read Tevinter Nights you will understand how simply bad writers are employees of this company. Yes, Gaider wrote better and smarter! When he did move away, the worst of their writing team came to the surface.
Remind me why sera was so bad, please? It's been a while since I played this monstrosity of a game.It's crazy how Larian eclipsed BioWare in every way possible.
They even have bear romances when all BioWare could offer was some dude with bull horns.
And Sera, which is worse.
Larian would never stoop to creating a character like Sera. Even their cringe is at a higher level than Bioware's.
This game was already terrible in 2014 but it managed to age like milk. Everything in this scene looks absolutely horrendous and soulless. In a better world CDPR would have launched Twitcher 3 in its planned release date and Bioware would already be a dead studio (more than they are now). It would have been something similar to Starfield and BG3. You may hate the Witcher 3, I am not a big fan myself, but even normies would have trashed this game if they had released close to each other. Oh well, another reason to hate CDPR.
I wouldn't blame CDRed for what's happening with Bioware and their games. Firstly, because Witcher 3 was simply much better, and the creator cannot be blamed for being better. Even the mindless flailing in this game was better than anything Bioware came up with for Dragon Age: Inquisition. Secondly, if you read Tevinter Nights you will understand how simply bad writers are employees of this company. Yes, Gaider wrote better and smarter! When he did move away, the worst of their writing team came to the surface.
I think you misunderstood me friend, I meant that in the eyes of the general public Twitcher 3 is so much better than DAI that if they had competed with each other by releasing at similar dates Bioware would not have survived. Bioware is only alive because they had a few months were this game had minimal/zero mainstream competition in the RPG space, there is a reason that once The Witcher 3 launched the general opinion on DAI completely soured.
Remind me why sera was so bad, please? It's been a while since I played this monstrosity of a game.It's crazy how Larian eclipsed BioWare in every way possible.
They even have bear romances when all BioWare could offer was some dude with bull horns.
And Sera, which is worse.
Larian would never stoop to creating a character like Sera. Even their cringe is at a higher level than Bioware's.
This game was already terrible in 2014 but it managed to age like milk. Everything in this scene looks absolutely horrendous and soulless. In a better world CDPR would have launched Twitcher 3 in its planned release date and Bioware would already be a dead studio (more than they are now). It would have been something similar to Starfield and BG3. You may hate the Witcher 3, I am not a big fan myself, but even normies would have trashed this game if they had released close to each other. Oh well, another reason to hate CDPR.
I wouldn't blame CDRed for what's happening with Bioware and their games. Firstly, because Witcher 3 was simply much better, and the creator cannot be blamed for being better. Even the mindless flailing in this game was better than anything Bioware came up with for Dragon Age: Inquisition. Secondly, if you read Tevinter Nights you will understand how simply bad writers are employees of this company. Yes, Gaider wrote better and smarter! When he did move away, the worst of their writing team came to the surface.
I think you misunderstood me friend, I meant that in the eyes of the general public Twitcher 3 is so much better than DAI that if they had competed with each other by releasing at similar dates Bioware would not have survived. Bioware is only alive because they had a few months were this game had minimal/zero mainstream competition in the RPG space, there is a reason that once The Witcher 3 launched the general opinion on DAI completely soured.
Only one- the landscapes are nice.Anyone who finds a single positive note in Inquisition
I think they're both irredeemably shit but I will say that I can at least understand why Witcher 3 has some appeal. Can't say the same for Shitquisition. Besides maybe the music I can't think of a single thing that even comes close to being good about it.Witcher 3 is not as bad as Inquisition.
Ask any 8 year old to describe a fantasy landscape, have a designer next to them, and you will get inquisition. There is nothing unique, there is nothing technically sound about it (infact, from a gameplay perspective, the landscapes are horrendous), so other than looking "cool and shiny" to the midwit mind, you have nothing.Only one- the landscapes are nice.
This is what I hear for many truly shit games with high production value (Gothic 3, Mass Effect 2/3, Witcher 3, etc.). Music in RPGs has to be treated as music in a game, not as something you sit down and listen to. Having a full on orchestra with a semi-talented to talented composer is not good unless it fits into the game itself, otherwise its a meme which follows you around as you play.Besides maybe the music I can't think of a single thing that even comes close to being good about it.
This is a reddit tier argument I've seen by every single Inquisition apologizer.I actually really did like my time with Inquisition. It's no Origins, but there's good in there. Depends on if you're willing to wade through some meaningless, boring fluff every now and then though.
I mean, you didn't enjoy the game, and that's fine. Not everything is for everyone, and what people value and enjoy are different. I'm 100% sure there's a game you enjoy that would utterly bore me.This is a reddit tier argument I've seen by every single Inquisition apologizer.I actually really did like my time with Inquisition. It's no Origins, but there's good in there. Depends on if you're willing to wade through some meaningless, boring fluff every now and then though.
No, skipping Hinterlands, or skipping side content, does not make the game better. In fact, anyone halfway knowledgeable about Dragon Age lore should despise this game. It destroys almost every major element set up from the beginning. The main quests all lead up to a major event, that makes 0 sense logically as well as not earning such a major event. As in, all turning points of a story in an RPG need to earn it. The event itself could be the most extraordinary piece of fiction in existence, but if the lead up was not set up properly, they did not earn the right to change the setting. The DLCs, all 3, make continent to world ending changes to the setting as a whole, out of nowhere. If we focus on the base game itself, I will use the warden quest as an example, but this applies to every last one:
You physically enter the fade after DRAMAH and cutscene incompetence. A part of the world you never interacted with in such a way. I can go on about the bullshit from start to finish in this area, but there's one thing you're forgetting. The only reason you got to this point is by writing the wardens, those whose order you got acquainted with and were loyal to in the first game. A band of literal retards, from top to bottom. Thus, even if the fade section was written perfectly, it was not earned.
I really need to sit down and write a thought out piece about how important a premise of not only the beginning, but each mission in an RPG is. It's make or break. Some of them write competently enough to make lots forget about this important aspect of the adventure, but objectively defeats the purpose of an RPG. Inquisition is terrible in every way not only because its bad, but because these issues are compounded by previous established lore and the long slog this game truly is (I 100% Witcher 3 + Hearts of Stone including all bullshit tasks on the map in + rushing through most of Blood & Wine faster than I finished Inquisition).
Like I said, reddit tier argument.I mean, you didn't enjoy the game, and that's fine. Not everything is for everyone, and what people value and enjoy are different. I'm 100% sure there's a game you enjoy that would utterly bore me.This is a reddit tier argument I've seen by every single Inquisition apologizer.I actually really did like my time with Inquisition. It's no Origins, but there's good in there. Depends on if you're willing to wade through some meaningless, boring fluff every now and then though.
No, skipping Hinterlands, or skipping side content, does not make the game better. In fact, anyone halfway knowledgeable about Dragon Age lore should despise this game. It destroys almost every major element set up from the beginning. The main quests all lead up to a major event, that makes 0 sense logically as well as not earning such a major event. As in, all turning points of a story in an RPG need to earn it. The event itself could be the most extraordinary piece of fiction in existence, but if the lead up was not set up properly, they did not earn the right to change the setting. The DLCs, all 3, make continent to world ending changes to the setting as a whole, out of nowhere. If we focus on the base game itself, I will use the warden quest as an example, but this applies to every last one:
You physically enter the fade after DRAMAH and cutscene incompetence. A part of the world you never interacted with in such a way. I can go on about the bullshit from start to finish in this area, but there's one thing you're forgetting. The only reason you got to this point is by writing the wardens, those whose order you got acquainted with and were loyal to in the first game. A band of literal retards, from top to bottom. Thus, even if the fade section was written perfectly, it was not earned.
I really need to sit down and write a thought out piece about how important a premise of not only the beginning, but each mission in an RPG is. It's make or break. Some of them write competently enough to make lots forget about this important aspect of the adventure, but objectively defeats the purpose of an RPG. Inquisition is terrible in every way not only because its bad, but because these issues are compounded by previous established lore and the long slog this game truly is (I 100% Witcher 3 + Hearts of Stone including all bullshit tasks on the map in d+ rushing through most of Blood & Wine faster than I finished Inquisition).
However, I don't quite think your argument here is gonna go back in time to when I was playing Inquisition and having a good time and whisper "You're not having fun, actually" . You seem almost desperate, almost trying to convince yourself that no one found anything good in Inquisition because you personally didn't, and that's rather sad.
The music was good, I'm sure it was stolen from good sources, and the environment was beautiful to look at. Enjoyment of bad RPGs like DAI is 100% dependent on how you like the characters you interact with. I can see how someone would like DAI for that, but everything else is objectively sub-par. The gameplay, exploration, character development, fighting, story and agency is well under par. "Made by PC gamers for PC gamers" was also a lie that will never be forgotten.I mean, you didn't enjoy the game, and that's fine. Not everything is for everyone, and what people value and enjoy are different. I'm 100% sure there's a game you enjoy that would utterly bore me.
Anyone who finds a single positive note in Inquisition
The levels are one aspect people overlook alot that show the game's MMO roots. They're all so bland, soulless and generic and really come off as part of an MMO theme park design, as in the levels don't really blend with each other or make logical geographic sense, they're just there to offer random self contained shit to do.Ask any 8 year old to describe a fantasy landscape, have a designer next to them, and you will get inquisition. There is nothing unique, there is nothing technically sound about it (infact, from a gameplay perspective, the landscapes are horrendous), so other than looking "cool and shiny" to the midwit mind, you have nothing.Only one- the landscapes are nice.
I am a new account, yes, but you're not really being baited.Although, seeing as you're a fully new account with 8 messages I realize you're literally a reddit refugee, or I'm being baited. If so, congrats, you wasted 5 minutes of my valuable time taking your comments seriously. If you're serious, well, you have something wrong with you. Even a Dragon Age setting stan knows how shit Inquisition is.
I looked back on that post , i 100% got baited, every sentence just feels wrong to read but there were a couple of giveaways i shouldve noticed. im a failure. Almost a masteful bait if not for the "you seem desperate" part and the last sentence. Almost there.
That's like saying you got AIDS but at least you had sex.I still found something worthwhile in there despite the flaws, however.
Bad analogyThat's like saying you got AIDS but at least you had sex.
Least of all Fedora (see; member photos thread)Bad analogyThat's like saying you got AIDS but at least you had sex.
we're all losers on an rpg forum, none of us have had sex or ever will
Bad analogyThat's like saying you got AIDS but at least you had sex.
we're all losers on an rpg forum, none of us have had sex or ever will
And the biggest changes are stuck in the last parts of its last DLC. Trespasser is a speedrun of settingwide retcons.Inquisition is one of the best examples of an RPG which doesn't earn its story reveals. They did so little to build up to each reveal, even in the quests most people say are good (ex. the ball), and their strategy is to introduce UNIVERSE impacting changes, Everything must be big and sweeping across the entire setting. It is bad writing 101.