already made up my mind to buy a 3ds + dq11 when it comes out. decided it will come in use for playing while using treadmill/bike.
it's a shame the ps1 remake of dq 4 (my favorite of the series) has never been fan-translated. i haven't poked around inside the .ISO but considering how many years it's been out, and considering how prolific fan-translations have become... i am 100% sure that it must feature seriously legit text compression/encryption/something-or-other that would make it a huge, huge, HUGE undertaking to translate. 'Tis a shame, as it is easily the best version of dq 4 available:
- same difficulty / items / monster stats / etc as NES original
- ps1 graphics overhaul (i.e. think dq7 ps1-style graphics)
- no missing content (like NDS version's missing party chat option)
- goes without saying but: Ability to play game in normal video game mode instead of mobile-device LANDSCAPE or PORTRAIT or whatever. (i despise the NDS version's necessity of playing in PORTRAIT mode, ugh).
Now, I am interested in playing the iOS (and android??) ports of any dq games.
Q #1: are there android versions?
Q #2: if not, and only iOS, what's a good emu to play them? an iOS emu for PC i mean, obviously.
Q #3: and for the hell of it (even tho i have several android craps), is there/what is a good android emu for PC?
Second restriction part of Restricted Play mode announced.
Square Enix shared 26 minutes of new gameplay footage from Dragon Quest XI: In Search of Departed Time during its latest “Dragon Quest XI Countdown Carnival” hands-on event in Fukuoka today.
The 3DS footage shows the start of the game in both 3D and 2D play styles. The PlayStation 4 footage shows the player strolling through the Delcadar Kingdom while taking on a pair of quests.
Square Enix also revealed the second possible restriction for the game’s recently announced “Restricted Play” mode, which allows you to play the game with certain features disabled. The first restriction was shopping. The second possible restriction is being unable to run away from battle.
PS4 version looks goods and all but the the 3DS classic mode is perfect. The NPCs even keep the "walking in the same spot" animation, just like the older games. What a goddamn love letter.
Hopefully both versions will be localized.
So will there be any differences between the versions in term of content?(quest,enemies,etc)
Cause if the only difference is graphics,music and scale then the 3ds version is probably a better deal.
And plus it would be amazing for pc gamer's to have access to a new dragon quest game at the same time as the console versions thanks to emulation.
Dragon Quest XI is directed by Takeshi Uchikawa and composed by Koichi Sugiyama. Yosuke Saito is the general producer. Both the PS4 and 3DS versions share the same story, but differ in visuals and partially in development teams.
Source: http://gematsu.com/2015/07/dragon-quest-xi-announced-ps4-3ds
Sugiyama noted that every piece in the upcoming RPG is newly written and that, while it is the same pieces for both the PS4 and 3DS, the different platforms will feature unique arrangements of the music.
(...)
Speaking of differences between the two versions of Dragon Quest XI, a bit of footage from the game was recently shown off during a recent NHK program. In the footage from the 3DS version, we are able to see that the party members follow the main character as they move around the world. This is a feature that is noticeably absent from the PlayStation 4 version.
Source: http://www.siliconera.com/2017/01/0...ons-will-feature-different-arrangements-music
i definitely wouldn't call DQ 9 the weakest experience of the lot. let's be realistic here, even for a mega-wank fan of the DQ series such as myself i would say it goes withotu saying a DQ "fan" would prefer to play DQ 9 to the first 2 NES titles, so that by a minimum ranks it as 3rd from last in terms of which to pick up and play.
this has been rehashed numerous times already in this topic but best DQs are (IMO):
Top 3 in no order of quality:
1) DQ 4
2) DQ 3
3) DQ 5
DQ 6 takes spot number 4, and I would put in fifth place none other than DQ 9 itself.
...list subject to change upon release of the glorious-looking DQ 11 of course :D
Because he sucks dick for dungeon crawlers. Older DQ games were sort of good examples of that.i definitely wouldn't call DQ 9 the weakest experience of the lot. let's be realistic here, even for a mega-wank fan of the DQ series such as myself i would say it goes withotu saying a DQ "fan" would prefer to play DQ 9 to the first 2 NES titles, so that by a minimum ranks it as 3rd from last in terms of which to pick up and play.
this has been rehashed numerous times already in this topic but best DQs are (IMO):
Top 3 in no order of quality:
1) DQ 4
2) DQ 3
3) DQ 5
DQ 6 takes spot number 4, and I would put in fifth place none other than DQ 9 itself.
...list subject to change upon release of the glorious-looking DQ 11 of course :D
Why do you rate DQ4 so highly?
And why isn't DQ8 on your top 5 list?
I will warn you that 7 is a bit of an acquired taste. It's long as fuck, and a lot of people get tired of it before finishing. I love it personally, but also see how it was just too fucking much. In addition to 2, try to play 4 on the original NES as well. It's fucking tits.
Is DQ4 on the DS fine? I already have that, ready to go.
Dragon Warrior 7 should be played on the ps1, not the DS. They lowered the difficulty of the game, removed portions of it I believe, and managed to make it even grindier than the original. You no longer keep abilities of a class when you become something else. The only way to retain abilities following a class change is through the use of monster hearts...which is basically ANOTHER form of class change.
So instead of like 300 battles to get a big arsenal of spells via Mage, you have to fight like 100 battles in 15 different monster classes to get the same arsenal.
The only positive I would say is the removal of the beginning dungeon, as this game has the slowest start in the series, but is by far the best imo. You *must* search EVERYWHERE in order to finish the game, remember seemingly useless details to progress at times, backtrack to completed continents after every completed area, and gaining access to the final bonus dungeon is extremely aggravating.