Speaking of which : yes, there are three kinds of random encounters planned : freelance caravan defence missions, random encounters while traveling on foot between locations and naval random encounters.
For now, I do not plan to use different skills for different weapons, but think about introducing some weapon-specific perks, with "quarterstaff-fu" among them.
Thanks for the introspective into the RA [random encounter] system of Silent Storm games, I will think about adding something similar, maybe a hired guide that will warn the party.
Yes, there will be map movement system. The world will consist of several isles with several locations on each of them. While traveling, the party will be intercepted. For the first time trips, there will be some "fixed" RAs, and further movement will have some chance for random-generated RAs.
http://steamcommunity.com/app/395420/discussions/0/360670708774789700/