Exactly, which is why it wouldn't really show up on non-German websites like RPGMaker.net and such. We generally have/had our own pages (including different official ones).
Yeah, but how you track that? It goes back to the point that we have no good research on any of this... RPG Maker was popular across the world, there was a big scene in Taiwan, several fanzines in Brazil, etc. But it's all wikis and isolated groups, we never had anyone reach out to communities in multiple languages, get their history and make a reference that manages to rank what's important and what's not.
Bottom line is: video game history is a nightmare to track, ESPECIALLY anything related to PCs. There's countless books, documentaries, websites and youtubers going over every miniscule detail of console releases, but PC gaming is just the nostalgia for Doom, Sierra, Ultima, Lucasarts and 20 books on the social implications of being an elf inside WoW. Meanwhile, online gaming is basically Bartle & Koster. It's like the only books on rock music history were written by the Beatles, it's insane.
Anyway, I'll give a second look at the RPG Maker part, maybe rework that part for the printed version. My goal with this edition was to expand the canon beyond just English & Japanese games, clearly I failed there.