InD_ImaginE
Arcane
- Joined
- Aug 23, 2015
- Messages
- 5,459
Wpn triangles I think do exist but only as a subsidiary system, and from what I've seen combat arts and other additions mean that you're going from a strategy game where the capacity of each unit is tightly defined, to units that have a variety of powers they can use - which easily runs the risk of overpowering players and giving them too many tools for any situation, as opposed to having to set things up just right.
Thing is some character being unkillable juggernauts, especially mid game onward is a problem in all FE games even from GBA games unless you play on Hard (or Lunatic in later FE games). But weapon triangle limits that to some extend.
Removing the system will break the game unless they compensate with stronger enemies.
The triangle system instead is put in character skills like Axe, Sword, Lance breaker from what I see but I dont have info on how prominent they are on the fodders
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