Vault Dweller
Commissar, Red Star Studio
- Joined
- Jan 7, 2003
- Messages
- 28,044
Tags: Bethesda Softworks; Fallout 3
Forgot to share that with you. In a <a href=http://www.gamereactor.se/grtv/player/popup.php?id=1247>recent interview</a> Emil has mentioned a flaming sword.
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<blockquote>We have one called the shish-ka-bob, it's a sort of a <u>flaming sword</u> you know using like you know using a you know using sort of a you know imagine like a motorcycle gasoline tank and stuff like that.</blockquote>In an earlier interview Emil mentioned the components for this amazing device:
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<blockquote>We don't allow you to modify existing guns to customize them. For example, you can't take a pistol you've been using and add a scope to it. It's more like finding an old motorcycle gas can and an <u>old sword blade</u> and creating an entirely new weapon.</blockquote>Every Brotherhood of Steel knight must have a flaming sword of wasteland justice, so that's a great addition to the setting.
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Also, the interview gives another example of the amazing choices (TM) you'll have to make:
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<blockquote>you meet a little kid in the wasteland, the question is what do you do with the kid?</blockquote>The depth is mindblowing.
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Forgot to share that with you. In a <a href=http://www.gamereactor.se/grtv/player/popup.php?id=1247>recent interview</a> Emil has mentioned a flaming sword.
<br>
<br>
<blockquote>We have one called the shish-ka-bob, it's a sort of a <u>flaming sword</u> you know using like you know using a you know using sort of a you know imagine like a motorcycle gasoline tank and stuff like that.</blockquote>In an earlier interview Emil mentioned the components for this amazing device:
<br>
<br>
<blockquote>We don't allow you to modify existing guns to customize them. For example, you can't take a pistol you've been using and add a scope to it. It's more like finding an old motorcycle gas can and an <u>old sword blade</u> and creating an entirely new weapon.</blockquote>Every Brotherhood of Steel knight must have a flaming sword of wasteland justice, so that's a great addition to the setting.
<br>
<br>
Also, the interview gives another example of the amazing choices (TM) you'll have to make:
<br>
<br>
<blockquote>you meet a little kid in the wasteland, the question is what do you do with the kid?</blockquote>The depth is mindblowing.
<br>
<br>
<br>