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The Guild Wars 2 Thread

RK47

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Dead State Divinity: Original Sin
That question isn't even valid till you get to lvl 80 for dungeon runs.
But for guardian soloing out there, neither will make a huge difference since your class is designed to outlast both player and monsters.
Instead - for soloing speed, go for Power Precision and Critical Damage.
Radiance trait that resets Virtue of Justice upon killing an enemy is also a big boost while Valor trait will increase both Toughness & Critical damage.
 

Shannow

Waster of Time
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Also depends on what playstyle you want to go for and the according traits.
That's one thing I think anet did well (more or less). The choice of attributes is not easy (implementation is still less than stellar).
 

Shiki

Learned
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Toughness and vitality are both useless depending on which class you're playing. There's a video of an elementalist soloing AC p1 with full berserker gear.
I find that this game puts survivability more on the player's skill rather than gear. Even with the best tough+vit gear you don't really want to get hit by, say, Alpha's AoE hits in CoE.
Time your dodge, move around more, look at the mob animation. Go toughness+vit if you suck, go berserker if you don't suck. In higher levels fractals almost anything could be fatal if you don't dodge it or use things like smoke screen or feedback, even with the best toug+vit gear, so...

It's different in PVP though. Bunker builds really shine in PVP, where they absolutely don't in PVE, where you could just go full dps with CC and a few survival utility skills, because in the end, you really can't "tank" anything, this game is more about damage avoidance with timing dodges and using the right skills (distortion for a mesmer, blocks/invincibility skill for a warrior..)

For big crowds of mob, you want someone in the group that can cripple them a lot, and another who does huge AoE damage.

So far I've been very successful with guildies who are full berserker, all of them. And I had shit runs with pugs who couldn't even dodge kholer's pull.

During one fractal run with pugs I soloed most of the grawl fractal boss (they kept dying) with a thief in full berserker gear, but signet of malice for health regen on hit, plus traits that give me a lot of intiiative and a few cond removal. My only non berserker gear was a set of rune of the monk, giving me and the group aegis every time I used my elite (and I used basilisk because it had low cooldown), plus bonus on healing. Things like aegis and heals are far more useful than vit and toughness. Also, look up combo fields. Having an ele or ranger in the party, and spamming 2 on the shortbow can heal the whole group from 20% hp to 100% hp.

IMHO anyone who runs with a full set of cleric-like gear is like dead weight in the group, not killing the mobs fast enough and too cowardly to rely on his own ability to avoid damage, to CC the mobs and so on.

Even during parts like CoF p3 and the dredge fractal doors you have to open standing on a platform while mob respawn constantly you don't really have to tank, just get some friggin' ash kits for fuck sake.
 

Zewp

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Codex 2013
Uh, in what manner is my guildmate being scammed? He just sent a hundred gold over, leader received it. A.net GM saw transaction, labeled him Gold Seller and banned him while he was away during New Year's vacation.
Logic much.

I think it's pretty shitty that A.net are so trigger-happy with the ban button. Complaints of people being banned for sending money to friends/guild members are all to frequent. It's nice that A.net are looking out for community interests, but this is just taking things too far. The moment anyone moves a large amount of gold they get banned for gold selling, no questions asked.

I also had a friend banned a while back because he levelled his jewelcrafting to 400 by making snowflake jewelry, something which was apparently considered an exploit because people could make 100s of gold from it. He made a grand total of 1 gold from it.
 

RK47

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Well... the exploit is simply making use of a holiday recipe that the devs somehow fucked themselves.
Event flowed like this:
1. Xmas Amulet craft recipe was experimented by some people.
2. Turns out it has the potential to give more salvage value than its cost.
3. Some abused it, some unsure and posted in official forum for clarification. Is this an exploit Yes/No?
4. No replies came. Hence people just do it to get those ectoplasm they needed to craft high tier items.
5. Four days later, patch day they fixed it and banned people who profited from it, claiming 'they have earned a large amount of gold that could've broken the GW2 World Economy. You are now safe, Fair Citizens! Thank your benevolent overlords of Arena.Net!
 

Zewp

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Codex 2013
I dunno, I consider it pretty unsporting to ban people because of a dev fuck-up. At most those people should have their characters rolled back, receive a warning and a 72-hour ban. If they exploit again it could be grounds for a perma-ban.

But I guess it's more profitable to simply ban them across the board without even reviewing individual cases, seeing as those people will likely just go pay $60 for the game again.
 
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If the game's "economy" is this important then shouldn't the dev who screwed up be fired?

But then anything that calls itself an economy yet bans people who profit obviously isn't an economy.
 

Zewp

Arcane
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Codex 2013
If you ask me, the devs fucked up the economy by the very way it is implemented. Unlike other MMOs, crafting isn't really an effective way to make money as you're not going to get back what you spend on materials. Then there's the fact that the economy is not limited to a single server, but you're competing for prices against other players on other servers as well. It's honestly the only MMO I've played where prices are constantly deflating to the point where items are being sold for a single copper more than vendors are willing to pay for them.

It's simply ridiculously easy to exploit the economy in such a way that you drop item prices. Simply list one item for a ridiculously low price which is much lower than the previous lowest price, wait for people to try and undercut your price and viola! Average price for that item is now much lower and not likely to raise again.

That said, I'm only level 40 so I can't really comment on the level 80 economy, but the economy while levelling up seems fucked.
 

RK47

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items are being sold for a single copper more than vendors are willing to pay for them.
What people don't get is, by doing so they lost money than they would've selling it to NPC due to the 15% tax.
 

RK47

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guess they're rewarding more dailies...but these are hardly earth shaking stuff.
hopefully the event is more interesting than it sounds.
 

Rahdulan

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guess they're rewarding more dailies...but these are hardly earth shaking stuff.
hopefully the event is more interesting than it sounds.
According to what they said earlier in a video this January update is basically just putting down the framework for what's to come in future months. It is smaller compared to previous monthly updates, even though they were basically one-off events due to their seasonal nature.
 

RK47

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lots of changes - i suppose it's worth a relook.
and dailies giving tokens to exchange for ascended necklace = not a bad change.
karma can be spent on random cores or crafting materials.
they're softening up the end game grind.
not by much but it's a start.
Will download patch tonite.

Rez rushing for fractals is impossible anyway.
TBH... fuck A.net if they really think making dungeons more challenging will make people play more.
It simply isn't that case of why people left.
 

RK47

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Also
Legendary weapon changes
A gallery of the new GW2 legendary weapons effects introduced with the Frost and Flame Prelude patch.

The Dreamer – Shortbow
  • The Dreamer: Updated the projectile effect.
  • The Dreamer (shortbow) now shoot unicorns (second pic taken from qalice on reddit)
spacer.gif
inrP9PFAjTOA7.jpg


:lol:

ibciLMuMl7GIg7.jpg


THE POWER OF GAYNESS
ibmsgJFFUuusJe.jpg


COOL BACKPACK ONLY $3.00

ibdqZ0t07QaZ1o.jpg


COME ON Jaesun !
 

Zed

Codex Staff
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Phase 2 of our dungeons evolution will see a lot of changes to bosses and enemies. We plan on taking a good, hard look at the health values and mechanics of our elites and bosses, and in turn how we reward players for their time investment and risk.
How?!
The items in GW2 are by design useless! You intend for items to be useless!

GW2 is fundamentally a good game, but it drops dead at max level because there's no satisfying character development once you're there.
I have 0 interest in cosmetics, and so there's absolutely nothing in the game for me.
But they promised GW1 players they wouldn't introduce item tiers so I don't know what they'll do.
 

Zed

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EDIT: Zed, I'm not sure what exactly you mean by "gear tiers" but they're clearly present. Fine, Masterwork, Rare, Exotic, Legendary, etc.
Exotic has the same stat range as Legendary, legendary is just cosmetic.
And the difference between exotic and rare is so small it doesn't matter.
It takes a week to max your stats with gear. Then you're done.
 

Vaarna_Aarne

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MCA Project: Eternity Torment: Tides of Numenera Wasteland 2
GW2 is fundamentally a good game, but it drops dead at max level because there's no satisfying character development once you're there.
Satisfying character development stops at around level 40. It's just drudgery.

Also
Legendary weapon changes
A gallery of the new GW2 legendary weapons effects introduced with the Frost and Flame Prelude patch.

The Dreamer – Shortbow
  • The Dreamer: Updated the projectile effect.
  • The Dreamer (shortbow) now shoot unicorns (second pic taken from qalice on reddit)
spacer.gif
inrP9PFAjTOA7.jpg


:lol:

ibciLMuMl7GIg7.jpg
 

Kem0sabe

Arcane
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Mar 7, 2011
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Azores Islands
Been trying to bring myself to log back in, doesn´t help that out of my six friends who bought the game as to play together only one still plays. Just too much of a grind.
 

RK47

collides like two planets pulled by gravity
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Dead State Divinity: Original Sin
Remember that Lost Shore map they added in one big one time event?
Yep. Totally abandoned.
Deserted.
It's just stupid and an afterthought addition to the game at the moment when the Fractal craze kicks in.
 

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