Avellion
Erudite
I really dont get why The level cap is at 80. After level 30 you gain nothing but passives. At level 1-10, the rewards are pretty decently paced, but after that you only get something new at 20, 30, 40 and 60. Since you can pick whatever skill whenever you want, you can will get your ideal build by level 20 (level 30 grants you your elite skill, but due to how absrudly long the cooldown is, chances are, you will rarely bother using it and thus wont have much of an impact on your gameplay).There WAS a Codex guild, but I think we all quit. Me, I just couldn't stomach playing the game even to the endgame, it just got extremely stale around halfway point, seeing how half the levels were there just to piss you off and the gameplay was getting gradually less and less rewarding.
Not to mention, the lack of variety in the foes you face, humans fight centaurs and bandits (which are actually the White Mantle) with very little inbetween for 50 levels, and the enemy variety for the rest of the races zones isnt all that impressive either (asura and sylvari areas only last till level 30 or so). Oh and the dynamic events got really repetitive too after a while, far more repetitive than what they were in say... World of Warcraft.
They should have stuck with a low level cap of 20 like what the original had and more evenly spread out the rewards to fix the awful pacing issues the levelling experience has. And while they are at it, lower the power curve too. Despite what mmo devs seem to think, you don't need 30k hp at endgame.