Taim
Educated
- Joined
- Dec 30, 2020
- Messages
- 76
IWD vanilla or EE?After finishing BG2 again for the 7th time, I've returned to IWD for my first "replay" of it.I played through Icewind Dale after buying the enhanced editions of the IE games on a cheap sale, and IWD is the one I never really played through before.
It's thoroughly... meh. Yeah, the graphics and music are beautiful. The writing is decent. But it's just a linear dungeon romp with IE RTwP combat. I mostly enjoyed BG2's mid to high level combat, but that was also nicely interspersed with exploration and side quests. IWD is just the combat, and it would be a million times better if it were proper turn-based. I spent most of my time in IWD thinking "yeah this encounter is pretty good, but boy I wish it were turn based so I could actually properly aim my area effect spells and not have enemies walk out of their area of effect before they're even launched, which is made worse by the fact that there are no indicators for the size of the area the spell would affect". Thinking about that port of IWD to the ToEE engine some dude is working on (looks like vapourware but still) makes me way more excited than thinking about playing IWD as-is again. RTwP just isn't a very good system for D&D based games.
I say "replay" because I only tried playing it through once long ago, and didn't finish it. I can't remember where I got to as it was yonks ago, when the game was first released, and I can barely remember anything about it now.
I'm just finishing up the Vale of Shadows, and so far it's definitely been "meh". To add to your summary, what's bugging me the most is the game's predictability.
All the trash mobs so far are easily beatable using the same tactics, and when you step into an area you can pretty much guess what's coming where. It's making it a pretty dull affair so far unfortunately, and low level D&D just doesn't have enough dynamics to stay interesting for long either.
When the game stops and throws you a different challenge, then it feels far better. I've just fought Mylos in the Vale Tomb and, whilst it wasn't anything majorly outstanding, just having to change up tactics helped. This is where BG2 shone, because you could stumble over all kinds of enemies, each requiring different approaches, regardless of where you were in the game.
I'll persist, but it's definitely a game so far for me. I do expect it to improve more as both the character levels and difficulty rises.
What's your party?