My backstabber usually does half the kills in IWD in the early parts (before the Ice Wights at least).
Why do you lie?
I don't.
Why are you such a cunt?
My backstabber usually does half the kills in IWD in the early parts (before the Ice Wights at least).
Why do you lie?
Who said the backstabber only backstabs?
ION the bard only sings, the cleric only heals, the thief only does thievery and never enters combat, and now I finally understand why Lilura hates almost all games.Who said the backstabber only backstabs?
Yea i learned the hard way in a BG2 run that playing pure thief solely for backstabbing just becomes way too tedious after a while. Quaffing, running away to re-stealth...yea fuck that noise.I almost never do the backstabber character.
Yea i learned the hard way in a BG2 run that playing pure thief solely for backstabbing just becomes way too tedious after a while. Quaffing, running away to re-stealth...yea fuck that noise.I almost never do the backstabber character.
Infinity engine is just garbage when it comes to backstabbing.
Truth be told, a single-class Thief is almost worthless in IWD or BG.Yea i learned the hard way in a BG2 run that playing pure thief solely for backstabbing just becomes way too tedious after a while. Quaffing, running away to re-stealth...yea fuck that noise.I almost never do the backstabber character.
Infinity engine is just garbage when it comes to backstabbing.
Thankfully, backstabbing is such a minor aspect of gameplay that it's hardly worth using it as an example of where the games are shit. Most games don't even provide a backstabbing mechanic in the first place, and yet you're not even giving the games the credit for at least having that option there for when it might be useful/interesting. In this regard it's not at all "garbage", it's actually "better than most, but not perfect" - a completely different position.
Instead of moaning that your thief can't function as a perfect and OP Assassin, perhaps keep in mind that the thief is not an Assassin and has a very wide range of skills to which one is supposed to use each individual skill in the right place at the right time - but, no, you want backstab to be a permanently useful skill, well, what can I say, try Dragon Age III or something, that's a game where they don't mind you pressing the same button throughout the entirety of the game...
Truth be told, a single-class Thief is almost worthless in IWD or BG.
Truth be told, a single-class Thief is almost worthless in IWD or BG.
Except that scouting is pure waste of time.No need to get your panties in a twist. I only object to that minor aspect of a rogue, namely melee backstabbing.
IN fact, I use rogue most of its design: skilled jack of all trade, master of locpicker. Every party of six got one such. IWD2 prove that a stealthy rogue can do the scout job just fine, and quite useful in that.
Pretty worthless in IWD2, too. Sneak attack doesn't work with ranged weapons, and feats like Hamstring have limited utility.
PS:T thieves are pretty worthless, unless you're taking advantage of that awful exploit that I won't mention.
NWN and NWN2 on the other hand, wow. It's so much fun playing a rogue in Aurora and Electron.
I really wish these games weren't so undead heavy. Then rogues could really shine.
Except that scouting is pure waste of time.No need to get your panties in a twist. I only object to that minor aspect of a rogue, namely melee backstabbing.
IN fact, I use rogue most of its design: skilled jack of all trade, master of locpicker. Every party of six got one such. IWD2 prove that a stealthy rogue can do the scout job just fine, and quite useful in that.
That is a bug and not a feature. And IWD2 combat is not hard with the right party. It's just repetitive and boring.IWD2 got the idea of teleporting scripted enemies on your asses. If you have a stealth scout, you can trigger those events before your main party get through, thus no surprise.Anyone use scouts successfully in IWD2 know it.
That is a bug and not a feature. And IWD2 combat is not hard with the right party. It's just repetitive and boring.
Young one, let me teach you: with a squint, there's no difference between proper ambush and scripted enemy spawn.That is a bug and not a feature. And IWD2 combat is not hard with the right party. It's just repetitive and boring.IWD2 got the idea of teleporting scripted enemies on your asses. If you have a stealth scout, you can trigger those events before your main party get through, thus no surprise.Anyone use scouts successfully in IWD2 know it.
Young one, let me teach you: with a squint, there's no difference between proper ambush and scripted enemy spawn.