Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

The Last Of Us 2 - now with protagonist-murdering trannies

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
Patron
Joined
Nov 23, 2014
Messages
17,107
Location
At large
PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
When I was young enough to spend hours upon hours with the Deus Ex demo, and get thoroughly impressed by the gameplay and presentation, I would listen in on NSF soldiers' conversations and would actually feel bad about gassing or kililng them. ("Pardon me, but back in Alabama, we wouldn't let a man who wears earrings plan a military operation")

In Thief 2's demo (far better than the Life of the Party mission they had in the final game btw), I would rob the bank, blackjack all the guards, layer them on the floor next to each other, and finally always drop the key from the safe down on the street below, like a Robin Hood. I was larping that I was confusing the authorities this way, and I was letting some poor chap have the key for the bank safe.

My point is, you don't need insane production values in order to engage people's role-playing tendencies. I remember another Thief 2 mission where I robbed some guy's home and then found his letter to his future bride, it turned out I had stolen his savings and engagement ring. I felt bad, and it didn't cost sadistic animations of killing.
 

vonAchdorf

Arcane
Joined
Sep 20, 2014
Messages
13,465
Movies also dialed up the cruelty they show - it seems to be a "natural" development. I watched an older crime movie the other day and they didn't even show the murder victim. Just 20 years later you would have gotten a close-up of the smashed skull and a pathologist smoking and making jokes next to the naked body.
 

Child of Malkav

Erudite
Joined
Feb 11, 2018
Messages
3,044
Location
Romania
When I was young enough to spend hours upon hours with the Deus Ex demo, and get thoroughly impressed by the gameplay and presentation, I would listen in on NSF soldiers' conversations and would actually feel bad about gassing or kililng them. ("Pardon me, but back in Alabama, we wouldn't let a man who wears earrings plan a military operation")

In Thief 2's demo (far better than the Life of the Party mission they had in the final game btw), I would rob the bank, blackjack all the guards, layer them on the floor next to each other, and finally always drop the key from the safe down on the street below, like a Robin Hood. I was larping that I was confusing the authorities this way, and I was letting some poor chap have the key for the bank safe.

My point is, you don't need insane production values in order to engage people's role-playing tendencies. I remember another Thief 2 mission where I robbed some guy's home and then found his letter to his future bride, it turned out I had stolen his savings and engagement ring. I felt bad, and it didn't cost sadistic animations of killing.
Or the mission in Thief 3 where you can steal the last piece of loot from the blind widow Moira, for 100% completion and you knew beforehand that the money was from her husband and it was meant for her in case something happens to him. All done via notes and books found in the level.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
Patron
Joined
Nov 23, 2014
Messages
17,107
Location
At large
PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
When I was young enough to spend hours upon hours with the Deus Ex demo, and get thoroughly impressed by the gameplay and presentation, I would listen in on NSF soldiers' conversations and would actually feel bad about gassing or kililng them. ("Pardon me, but back in Alabama, we wouldn't let a man who wears earrings plan a military operation")

In Thief 2's demo (far better than the Life of the Party mission they had in the final game btw), I would rob the bank, blackjack all the guards, layer them on the floor next to each other, and finally always drop the key from the safe down on the street below, like a Robin Hood. I was larping that I was confusing the authorities this way, and I was letting some poor chap have the key for the bank safe.

My point is, you don't need insane production values in order to engage people's role-playing tendencies. I remember another Thief 2 mission where I robbed some guy's home and then found his letter to his future bride, it turned out I had stolen his savings and engagement ring. I felt bad, and it didn't cost sadistic animations of killing.
Or the mission in Thief 3 where you can steal the last piece of loot from the blind widow Moira, for 100% completion and you knew beforehand that the money was from her husband and it was meant for her in case something happens to him. All done via notes and books found in the level.
I never played Thief 3, maybe I should give it a go. My PC was too weak for it and the game was too buggy at release, then I was pretty busy at university.
 

Terenty

Liturgist
Joined
Nov 29, 2018
Messages
1,467
Seeing how half the game is lgbt degenerates i'd actually enjoy all the massacring
 

Rodcocker

Arbiter
Joined
May 31, 2018
Messages
204
Brutal gore and violence. Check.
Subverted Expectations. Check.
Shades of grey morality. No goodies no baddies. Just nihilism. Check.
Ending that leaves you wondering what was the fucking point due to the combination of the above. Kinda looks like it.

This game has been in development for ages... And Game of Thrones was pretty popular five years ago...
 

Carrion

Arcane
Patron
Joined
Jun 30, 2011
Messages
3,648
Location
Lost in Necropolis
Just imagine the shitstorm if a game with such gruesome naturalistic portrayal of violence was being developed by anyone outside the woke crowd. They would have been crucified by the mainstream outlets.
I remember Soldier of Fortune being designated as a porn film in the UK and declared harmful to children in Germany, and that was twenty years ago with Quake 2 engine graphics.
 

toro

Arcane
Vatnik
Joined
Apr 14, 2009
Messages
14,805
new leaks

-Dina finding a beaten Ellie in the chalet after Joel’s death

-Maria talking with Ellie and Dina

-Ellie and Dina finding Leah’s corpse and discovering the photos of Abby and co.

-Ellie opening the box from Tommy (contain's Sarah’s watch and Joel’s revolver) and Ellie looking at the image of Joel and Sarah

-Tommy leaving to pursue Abby and Manny by himself
 
Last edited:

DalekFlay

Arcane
Patron
Joined
Oct 5, 2010
Messages
14,118
Location
New Vegas
Movies also dialed up the cruelty they show - it seems to be a "natural" development. I watched an older crime movie the other day and they didn't even show the murder victim. Just 20 years later you would have gotten a close-up of the smashed skull and a pathologist smoking and making jokes next to the naked body.

This is pretty bullshit. I mean, there was a ramp up from the 60s through to the mid-90s, sure. However movies today tend to be a LOT more bloodless, because of the dominance of the PG-13 rating. There's a ton of action in today's movies, but very little blood. Even PG movies from the 70s and 80s tend to have more blood than today's PG-13 stuff.
 

vonAchdorf

Arcane
Joined
Sep 20, 2014
Messages
13,465
This is pretty bullshit. I mean, there was a ramp up from the 60s through to the mid-90s, sure. However movies today tend to be a LOT more bloodless, because of the dominance of the PG-13 rating. There's a ton of action in today's movies, but very little blood. Even PG movies from the 70s and 80s tend to have more blood than today's PG-13 stuff.

I was talking about 50s vs 70s. TLoU 2 has now reached the early 00s with its torture porn flicks.
 

cosmicray

Savant
Joined
Jan 20, 2019
Messages
436
This is pretty bullshit. I mean, there was a ramp up from the 60s through to the mid-90s, sure. However movies today tend to be a LOT more bloodless, because of the dominance of the PG-13 rating. There's a ton of action in today's movies, but very little blood. Even PG movies from the 70s and 80s tend to have more blood than today's PG-13 stuff.

I was talking about 50s vs 70s. TLoU 2 has now reached the early 00s with its torture porn flicks.
https://en.wikipedia.org/wiki/Motion_Picture_Production_Code
 

toro

Arcane
Vatnik
Joined
Apr 14, 2009
Messages
14,805


Infinitron Palestinian lynching is a common thing in Israel?

smug.png
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom