NOT MY JOELRINO!
NOT MY JOELRINO!
But this "girl" is fucking YOKED. I know it's been said a million times, but you don't develop this type of physique as a female without Serena Williams-tier steroids while hitting the iron HARD. Who in their right mind thought this was a realistic depiction of a stronk woman lmao
The circle of violence will be complete when one of those sorry mutts one day makes a videogame where he cites his terrible experience of witnessing Joel's death as inspiration.NOT MY JOELRINO!
This is absolute perfection.
I would LOVE to turni this into a huge poster and hang it right in front the IGN headquarters. Omg I'd give my left nut for this.
That narrative choice is so retarded, first: You wont feel bad, guilt is something you feel when you feel responsible for it, when you fully own an action that could be avoided and you didnt because of a failure of your character, for being a coward for example but when people kill people you love, that is green light for a response in kind. This is even more retarded on a video game because on a video game where you are FORCED to take revenge otherwise you cant continue the game, so you have moral authority of revenge AND you are just following orders from the game director, that is pretty much a recipe for zero guilt.After watching the majority of the cutscenes, this game makes Manhunt look like harmless fun.
Spend 10 hours as Ellie hunting down and slaughtering the people that killed Joel (including a pregnant women), who are given very little character development at the time. Then it's another 10 hours of flashback with Abby actually developing all the characters you killed, making you feel VERY BAD. It's the infamous Spec Ops the line moment x 100.
Ellie is quite possibly the most unlikeable game protaganist (and possibly character) I've even seen. There was ample opportunity for the narrative to diverge into something more hopeful, but every choice was taken to pile on the misery. The product of a very sick mind indeed.
Yeah I could understand the ending. But in the "sex" scene her arms are huge but then right after that when you regain control of the character she looks like she has normal arms. I don't know if it was a flashback or there was some sort of time gap between the two. I assumed they came one after the other.I think the idea is that she thins out during the game, because of the worsened conditions she has to live under - malnourished, dehydrated, etc.
Only the journalists won.Druckmann managed to piss EVERYONE NOT EVEN SJWS TAKE IT
This story could work in a game where you have a choice because you have agency in making bad decisions in linear interactive movie its retarded.That narrative choice is so retarded, first: You wont feel bad, guilt is something you feel when you feel responsible for it, when you fully own an action that could be avoided and you didnt because of a failure of your character, for being a coward for example but when people kill people you love, that is green light for a response in kind. This is even more retarded on a video game because on a video game where you are FORCED to take revenge otherwise you cant continue the game, so you have moral authority of revenge AND you are just following orders from the game director, that is pretty much a recipe for zero guilt.After watching the majority of the cutscenes, this game makes Manhunt look like harmless fun.
Spend 10 hours as Ellie hunting down and slaughtering the people that killed Joel (including a pregnant women), who are given very little character development at the time. Then it's another 10 hours of flashback with Abby actually developing all the characters you killed, making you feel VERY BAD. It's the infamous Spec Ops the line moment x 100.
Ellie is quite possibly the most unlikeable game protaganist (and possibly character) I've even seen. There was ample opportunity for the narrative to diverge into something more hopeful, but every choice was taken to pile on the misery. The product of a very sick mind indeed.
The whole cycle of violence thing is also retarded, this is post apocalypse, cycle of violence for survival is the rule, you wont break it by being a pussy, you will only make your group weaker and your enemies stronger (Ironically that is exactly what happens on the end of the game). In reality, the cycle of violence only stops when there is a stronger third party that can punish both and can force a truce or when the war got too costly to both sides and they are exausted, on a war, if you stop fighting, you lose, you dont get peace. Showing all those characters in flashback is pointless because you cant change their deaths and those deaths happened when you couldnt avoid them and to make it worse, you see those characters from the perspective of the murder that happens to be a shitty character, making their deaths even more desirable.
Exactly, when people raved about Spec Ops the Line, I played that shitty Gears of War clone and I already at the time couldnt see the point of trying to make the player feel guilty for an action he was forced to take. "See the result of bad thing you did player, I'm so artistic!", you dumbfuck, you literally said on screen that if I didnt use white phosphorous on these people, I wouldnt be able to continue a game I paid 60 dollars for, you literally threatened extorting 60 dollars from me to kill those people and wish for me to feel guilty? Why exactly I would feel guilty for generic virtual NPCs anyways? Am I going to feel sorry for their mothers and daughters?This story could work in a game where you have a choice because you have agency in making bad decisions in linear interactive movie its retarded.
That scene with white phosphorus in Spec ops was beyond retarted how can I fell bad about bombing civilians when the game forces me to do it to progress? I can even see there are civilians among the soldiers there before mortaring them but the protagonist is a retard and doesn't see it then the game tries to guiltrip you fucking trash. Just look at this shitExactly, when people raved about Spec Ops the Line, I played that shitty Gears of War clone and I already at the time couldnt see the point of trying to make the player feel guilty for an action he was forced to take. "See the result of bad thing you did player, I'm so artistic!", you dumbfuck, you literally said on screen that if I didnt use white phosphorous on these people, I wouldnt be able to continue a game I paid 60 dollars for, you literally threatened extorting 60 dollars from me to kill those people and wish for me to feel guilty? Why exactly I would feel guilty for generic virtual NPCs anyways? Am I going to feel sorry for their mothers and daughters?
Cuckman: comes up with most horrific shit ever seen in a game.
Zombies: are we a joke to you?
Subversion is in their genes.Cuckman: comes up with most horrific shit ever seen in a game.
Zombies: are we a joke to you?
It really is utterly demented.
What the fuck is wrong with jews?
Yes, that is a dude. And a QTE so we can feel the hammering.
Please excuse me while I vomit my insides out.
Damn that's some serious effort for a meme