DJOGamer PT
Arcane
It was a bad move on your part to list all this BS, because it is showing that you haven't played the game and you have no idea what are you talking about. Most of the stuff you mention are not even in the game.TLoU was plagued by following very major trend of the time - magic senses, ligth crafting, light stealth, zombies (all to get that "survival" tag, even if there was no difficulty in surviving). With a heavy dose of pop-a-mole cover, health regen, spongy enemies, retarded AI and forced walky-talky moments and highly scripted segments.
Maybe you're the one who hasn't played this ''game''.
Magic senses: a common mechanic in AAA games, popularized by Assassin's Creed and the Batman games, that enables the player to see trough walls and other things - CHECK
Ligth Crafting: popular mechanic in the 2012-2015 period, where the player collects junk to combine into simple discardable items or upgrades - CHECK
Light Stealth: or rather tacked-on stealth, a totally unecessary mechanic, where the PC is either extremely silent or the enemies short-sigthed and deaf - CHECK
Pop-a-mole cover - CHECK
Forced walking moments - CHECK
Further more the devs did emphasise druing the months prior to launch that the gameplay was focused on survival.
Wow you are so monocled. Because you can't find dozens of examples of bugged AI for every Stealth games ever.
Except it's not bugged, the AI is just that bad.
Retarded AI - CHECK
This actually isn't worse than any non-Splinter cell AIPlay some good stealth games.
Also here's the AI of your beloved game
And Metal Gear, and Thief... shit even Skyrim's AI can detect your followers and kill each other.
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