Sarathiour
Cipher
- Joined
- Jun 7, 2020
- Messages
- 3,276
So, as planned, i'm currently replaying CS3 using Softbrillant's difficulty mod. Technically it's a ng+ run, but i only carry over bonding point, cosmetic and the mira + sephith bonus ( as to avoid farming trash as much as possible).
Honestly, it's quite good. I was afraid that lot of fight would get tedious or force you to adapt your whole setup to counter-gimmick the boss, but it's been mostly fine. I only had to do it against the zephyrantes (laser archaism that inflict S-down) in chapter 1, but they were already a pain in hard and nightmare. Also, you sometimes have to restart the fight, because if rng say "fuck you, the whole ennemy team is acting before you're gonna have a bad time. Granted, it only happened once for me for the final fight of chapter 1, but it's still annoying.
I just finished chapter 2, Mc Burn was way more interesting and challenging than before, notably because boss are way harder to break, so you can't stunlock them to oblivion like in the base game. Trash fight are still over pretty quickly, apart from those in stargazer tower, and i guess that it will be the same in chapter 4 and finale.
The mod has two difficulty setting, hard (which his harder than nightmare in base game) and nightmare. I'm playing on hard, and i would only recommand nigthmare for masochist.
Honestly, it's quite good. I was afraid that lot of fight would get tedious or force you to adapt your whole setup to counter-gimmick the boss, but it's been mostly fine. I only had to do it against the zephyrantes (laser archaism that inflict S-down) in chapter 1, but they were already a pain in hard and nightmare. Also, you sometimes have to restart the fight, because if rng say "fuck you, the whole ennemy team is acting before you're gonna have a bad time. Granted, it only happened once for me for the final fight of chapter 1, but it's still annoying.
I just finished chapter 2, Mc Burn was way more interesting and challenging than before, notably because boss are way harder to break, so you can't stunlock them to oblivion like in the base game. Trash fight are still over pretty quickly, apart from those in stargazer tower, and i guess that it will be the same in chapter 4 and finale.
The mod has two difficulty setting, hard (which his harder than nightmare in base game) and nightmare. I'm playing on hard, and i would only recommand nigthmare for masochist.