Crooked Bee
(no longer) a wide-wandering bee
Yeah, I'm interested in hearing more about it too.
To anybody in the early access, can you please give me comparisons between this and Conqusitador? I really enjoyed that game, and would love to have more of the same.
How's the combat? Does it have AoOs? Is it deeper than Conquistador's?
And how's the writing for the quests and such?
Also, does your main character participate in battles?
Are your squadmates characters by their own, or disposable grunts? Or something in between? Xcom-style, maybe?
But indeed, just like most other Early Access games, the Steam forums are not going to give potential buyers high hopes... And why is everyone asking for multiplayer? Christ.
But indeed, just like most other Early Access games, the Steam forums are not going to give potential buyers high hopes... And why is everyone asking for multiplayer? Christ.
DustMan said:well.... no coop....every game without coop should only receive half the full score at best
anexsia said:No, not every game needs multiplayer or coop.
DustMan said:have you ever played something with friends?
coop kicks solo play many times over and if you want some alone time coop can alyways be optional.
the only genre that does not work properly is horro games because it lacks the fear factor..
and in case of alien rage....its a freakin shooter with smart AI enemies, it demands coop!
Not all of the Codex considers this game an RPG. I certainly don't. It does have RPG elements (plenty of them, actually), but that's about it.one thing I had to do was proving that our game is an RPG. And after I said that RPG Codex does consider our game as an RPG, there were no more arguments! Codex rules, your authority is in high esteem on Steam (forgive me the pun )
Damn, then I was wrong to use the power of Codex! I should have written the majority of Codex then?Not all of the Codex considers this game an RPG. I certainly don't. It does have RPG elements (plenty of them, actually), but that's about it.
No, you are mostly correct. The problem here is that the Codex has never been in total agreement on pretty much any topic.Damn, then I was wrong to use the power of Codex! I should have written the majority of Codex then?Not all of the Codex considers this game an RPG. I certainly don't. It does have RPG elements (plenty of them, actually), but that's about it.
True that. Besides, the game is good, so who really cares? ;-)No, you are mostly correct. The problem here is that the Codex has never been in total agreement on pretty much any topic.Damn, then I was wrong to use the power of Codex! I should have written the majority of Codex then?Not all of the Codex considers this game an RPG. I certainly don't. It does have RPG elements (plenty of them, actually), but that's about it.
Just try asking people here what is a RPG, what you will get is the equivalent of a western-salon-brawl.
Usually we don't post updates usually so soon after one another, but we really wanted to share with you how the first day on Early Access went.
The launch has been really wonderful and successful. To put it in perspective, we sold twice as many copies on Steam in ten hours than we sold via pre-order in the whole time after Kickstarter (and that's almost year and a half). The money we've made on Steam so far is already enough to ensure we have the budget we need to finish the game.
True that. Besides, the game is good, so who really cares? ;-)
The money we've made on Steam so far is already enough to ensure we have the budget we need to finish the game.
Fixed.Usually we don't post updates usually so soon after one another, but we really wanted to share with you how the first day on Early Access went.
The launch has been really wonderful and successful. To put it in perspective, we sold twice as many copies on Steam in ten hours than we sold via pre-order in the whole time after Kickstarter (and that's almost year and a half). The money we've made on Steam so far is already enough to ensure we have the budget we need to finish the game.
Congrats! Hopefully the people will not be turned off by the lack of multiplayer.
a western-salon-brawl.
Yeah, my bad. It still would have been better to finish the chapter off with a blurb or something, rather than the game just crashing at the transition.^According to the description, "This Early Access build is an extensive slice of the game with more than ten hours of gameplay. It features two first scenarios of the main campaign: the Prologue (tutorial) and The Way Home and a standalone scenario The Masquerade."