rusty_shackleford
Arcane
- Joined
- Jan 14, 2018
- Messages
- 50,754
the best part of might and magic is when in dark messiah of might and magic your succubus that's related to you gets you drunk, has sex with you, and gets pregnant
Around lvl 20-30, you can trash anything living on the surface in Clouds, didn't do every dungeon though, i stopped playing it for a while (playing both M&M III and Xeen at the same time was probably ambitious, i'll get back to it later ).]
Yeah and only an complete and utter fag would even touch Darkside before finishing off Clouds. The game can be broken around lvl. 3 (after finishing MD - Mines and Witch Tower) with ease just by visiting and revisiting Asp. And the official level cap for Clouds should be around lv. 13 (Golem Dungeon + Shangri La + Explorer).
The amount of hit points you get on a level up is random (though weighted in some way, I think), so it wouldn't make sense for there to be a compensation for increased Endurance later in the game. I may well be wrong, but I believe Endurance only affects the upper limit of possible hit point gain. You should have decent Endurance on everyone, and especially the frontliners (Knight and probably Paladin, though that depends on the circumstances). You should aim for a high Int roll on your Sorcerer and to a lesser extent your Archer. Or just go with the pregens, they have good stats. I rolled my own, but if that's not important to you then you could save yourself some tedium.Going to start MM1, but I’m incredibly OCD about missing bonuses. Are any stats not retroactive? Like, should I max endurance and int asap or permanently miss points?
Pretty sure there's a fountain in first outdoor area outside Sorpigal you can use to jack up your stats before levelling, not really sure how much endurance affects the hp gain though, never really tested it, although i guess it should be pretty easy to by levelling with endurance boost a few times and then levelling with your base stats. In all the M&M games I've played i believe the sp is based off of current personality or int when you rest so shouldn't matter much about having those stats high when you level.Going to start MM1, but I’m incredibly OCD about missing bonuses. Are any stats not retroactive? Like, should I max endurance and int asap or permanently miss points?
Pretty sure there's a fountain in first outdoor area outside Sorpigal you can use to jack up your stats before levelling, not really sure how much endurance affects the hp gain though, never really tested it, although i guess it should be pretty easy to by levelling with endurance boost a few times and then levelling with your base stats.
Donating at the temple will give the party a ton of different resistance buffs and other protection spells like Levitate that are really for 1 day. The number of times you have to donate before receiving those spells is random so it can be a whole bunch of times or maybe even once or twice. It was definitely worth it for me when exploring areas like underneath Dusk.Temple donations worthwhile? How do they work?
randomTemple donations worthwhile? How do they work?
Ellinger's Tower. Cant find a way to him on 4th level, teleport doesnt work. Did i miss something? On the first floor there was a mirror with 3 answers i chose not most honoroble answer.
not a mm gameHi, Might and Magic fans, what are you're opinion on MMX?
Alright, rolling up my party for MM1. Since this is JVC, I’m going to name all the characters after Star Trek Captains. The question is... what class would each captain be?
It's alright, but pretty dumb. It's got a great first impression, but once you spend some time with it, it's just boring.Hi, Might and Magic fans, what are you're opinion on MMX?
The itemization is a real turnoff. Damned modern RPGs and their MMO influences.Character building is meh. You learn skills from masters and spend points on improving them when you level up, so at least it's not a skill tree. Equipment sucks. It's your typical "find a new sword, does less damage that your current sword but has +1% water magic resistance" kinda junk that you just end up selling.
Maybe it gets better 10-15 hours in, but I just lost all motivation to continue with these trash mobs by the time I got to the third area.
Hi, Might and Magic fans, what are you're opinion on MMX?
Hi, Might and Magic fans, what are you're opinion on MMX?