Darth Canoli
Arcane
How do the dungeons of MM7 compare to 6? I've heard they are smaller, but is there any more depth to them as far as puzzle solving or role playing? Or just more killing/looting with a few random switches?
They're certainly far smaller in 8, there's some small dungeons in 7 but overall, they're ok and some are even too big like these tunnel / mines in the dwarven city.
As far as puzzles go, 3 & 5 are better, 7 is next.
For those saying 8 is on the same level, they didn't replay them all in a row like i just did, 8 is freaking easy, by midgame, you eat dragons for breakfast but maybe that's just me hoarding skill points to pour them into dark magic and one-shooting everything with dragon breath.
The best combat spell is sparks
Well, if your master plan is to wait for the monsters to die of old age, spark is certainly the way to go, otherwise, i would recommend dragon breath, meteor shower, fireball, shrapmetal (extremely lethal is very close combat), mass distorsion for the big ones, incinerate ...