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The Outer Worlds 2 - the Earth Directorate strikes back - coming 2025

Atlantico

unida e indivisible
Patron
Joined
Sep 7, 2015
Messages
17,619
Location
Midgard
Make the Codex Great Again!
Obsidian has been publishing shit since Pillows. The nuObsidian with diversity hires and faggots is a sad incompetent and lazy simulacrum of the original team, wearing its name like a skinsuit.
 

Butter

Arcane
Patron
Joined
Oct 1, 2018
Messages
8,732
Obsidian has been publishing shit since Pillows. The nuObsidian with diversity hires and faggots is a sad incompetent and lazy simulacrum of the original team, wearing its name like a skinsuit.
OK sure, they haven't been able to match the quality of New Vegas in the 8 or so attempts they've made since then, but maybe this time will be different.
 

Nikanuur

Arbiter
Patron
Joined
Mar 1, 2021
Messages
1,799
Location
Ngranek
I mean, the trailer is kind of cool, same vibe as the 2021 trailer, taking the piss abit out of itself and the industry etc.

Is the game gonna be good? I mean if they improve on virtually every pat of the first game, it might be. TOW 1 was aggressive mediocre in large parts, and suffered from lack of money and time to develop it further.
If TOW2 has this, then the game might actually be fleshed out and good.

Obviously if you dislike the artstyle, and general vibe of the world, aint nothing gonna save it for you, but for me, I generally was fine with the universe and worldbuilding, it just needed alot more time to cook.

The little jab at fallout 3 part 2 (new vegas) in the trailer, makes me think the team is hyper aware of the fact, that people actually wanted TOW 1 to be New Vegas 2 in space, but didn't get it.

This time around, we might actually get just that? The trailer certaintly doesn't discourage me from that opinion at the time of writing.

we'll see come 2025.

Very very causiously optimistic (who we kiddin dis gon b GUD)
I don't think Outer Worlds was a horrible game per-se. There were some memorable moments, some good quests and plots, the shooting was okay at times, the exploration mattered sometimes, and heck there even were some love-letters to initial Fallouts to encounter, too.
If it were presented like that; a FPS with lightweight RPG elements and some questing, *somewhat* inspired by Fallout, it may have been a different tale to tell.
But there were broken promises, posings for something and baiting people into buying your product that was way less/different than what you have advertised, false and abusive exploitations of renown terms, etc.
That's what made it a bad product.
 
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duskvile

Fabulous Optimist
Joined
Jun 3, 2023
Messages
328
I would really like TOW2 establishes interesting lore, serious story and horror thematic. This lighthearted comic relieves don't work, at least for me.
 

Gargaune

Arcane
Joined
Mar 12, 2020
Messages
3,681
I would really like TOW2 establishes interesting lore, serious story and horror thematic. This lighthearted comic relieves don't work, at least for me.
Dude, this is what I meant, we're talking about a different game. You've so far stated that you don't like TOW's mechanics and level design, its tone and writing, and implicitly its art direction (since it's part of that "lighthearted comic relief" style), what's left? You don't want another TOW, you want a completely different FPS/RPG, one that's... good. So would I, but it ain't happening here.
 

duskvile

Fabulous Optimist
Joined
Jun 3, 2023
Messages
328
Dude, this is what I meant, we're talking about a different game. You've so far stated that you don't like TOW's mechanics and level design, its tone and writing, and implicitly its art direction (since it's part of that "lighthearted comic relief" style), what's left? You don't want another TOW, you want a completely different FPS/RPG, one that's... good. So would I, but it ain't happening here.
I won't judge the game by the trailer. Wait and see.
 

duke nukem

Augur
Joined
Oct 20, 2013
Messages
258
Another masterpiece coming from Obsidian entertainment. Graphics might be outdated again, but im sure that characters will be memorable as in the first game.
 

cpmartins

Cipher
Joined
Jan 9, 2007
Messages
610
Location
Brasil
The Outer World was great, until 6 hours in I realized I didn't care about the world, the characters, any of my party members, and especially the main quest.
Ran flawlessly though, no bugs except one building that I could get in that didn't have an interior, so I got trapped there forever.
?/10 maybe I don't know. I don't remember anything about it.
 

Child of Malkav

Erudite
Joined
Feb 11, 2018
Messages
3,072
Location
Romania
The Outer World was great, until 6 hours in I realized I didn't care about the world, the characters, any of my party members, and especially the main quest.
Ran flawlessly though, no bugs except one building that I could get in that didn't have an interior, so I got trapped there forever.
?/10 maybe I don't know. I don't remember anything about it.
I did like the shroud as a disguise mechanic.
Hated the perks though.
Also, playing as a non combat stealth/persuasion character with a focus on TTD perks to aid in sneaking was a lot fun.
Other than that it was very boring. The writing was also stale. All about corporations. And slogans.
Companions and romances should be forbidden by law.
IDK, I just hope to get more mechanics from FONV. And perks from FONV that open up utility/combat/dialogue unique interactions like: cannibal with its dine and dash upgrade, terrifying presence, sandman, robotics expert etc.
 

Dr1f7

Scholar
Joined
Jan 25, 2022
Messages
1,588
I wrote a quest for Outer Worlds 2, hope they include it in the game. Here's a sneak preview:

asdasdsad.png


Quest name: All that Brine...
Your companion, Rick, finds himself in quite the pickle...

Rick: Hey! %PC! Come over here!
%PC: Where are you?
Rick: Down, dumbsh!t! Look Down!
You look down at the table and see a talking pickle
Rick: See? The fricking CORPORATION turned me into a pickle! I'm Pickle Rick!!!
%PC laughtrack plays

Dialogue options:
1) Why are you a pickle? (Serious)
2) *Stomach Gurgle* I'm getting hungry (Funny)

Player picks 1 or 2, regardless of which the same dialogue follows:

%PC: My pronouns are they/them, and I respect your trans-nature, Rick. The Fat White-Cis Man Orange Cheeto Man, Tonald Dump, is responsible for this, Isn't he, Rick?

********crew applauds*********

Rick: That's fr!cking Right, %PC, I'm Pickle RICK!
 
Last edited:

Child of Malkav

Erudite
Joined
Feb 11, 2018
Messages
3,072
Location
Romania
I wrote a quest for Outer Worlds 2, hope they include it in the game. Here's a sneak preview:

asdasdsad.png


Quest name: All that Brine...
Your companion, Rick, finds himself in quite the pickle...

Rick: Hey! %PC! Come over here!
%PC: Where are you?
Rick: Down, dumbsh!t! Look Down!
You look down at the table and see a talking pickle
Rick: See? The fricking CORPORATION turned me into a pickle! I'm Pickle Rick!!!
%PC laughtrack plays

Dialogue options:
1) Why are you a pickle? (Serious)
2) *Stomach Gurgle* I'm getting hungry (Funny)

Player picks 1 or 2, regardless of which the same dialogue follows:

%PC: My pronouns are they/them, and I respect your trans-nature, Rick. The Fat White-Cis Man Orange Cheeto Man, Tonald Dump, is responsible for this, Isn't he, Rick?

********crew applauds*********

Rick: That's fr!cking Right, %PC, I'm Pickle RICK!
You piqued my interest Mr. Pickle.
Can't wait to see how it all plays out.
Pickle lives matter.
 

Fearlessjay

Novice
Joined
Nov 26, 2022
Messages
45
Outer Worlds was a wierd one. A lot of talent involved. The first hour or so is great, and then it's the first hour endlessly repeated. Not the Tim Cain comeback I was expecting, still better then Richard Garriot or Peter Molyneux's attempts. Such a shame.
 

PlayerEmers

Educated
Joined
Sep 15, 2023
Messages
386
Location
Brazil
the only few things I remember from the first game were related to that priest companion, but I totally forgot his name lol
from what i remember of him, he was based but hist final quest was kinda lame
the game was aggressively average, totally forgettable
 

Yoomazir

Educated
Joined
Sep 21, 2020
Messages
292
Hey, the Secret Level episode actually fits with the setting. It even had the ugly dykes haircuts and colors!
 
Joined
Sep 19, 2024
Messages
98
Location
Sigilville, CA
Outer Worlds was a wierd one. A lot of talent involved. The first hour or so is great, and then it's the first hour endlessly repeated. Not the Tim Cain comeback I was expecting, still better then Richard Garriot or Peter Molyneux's attempts. Such a shame.
Molyneux was just a name after Fable. Putting it in any sentence not followed by con, scam, swindle or any related term makes it feel like out of context.
 

pOcHa

Arcane
Patron
Joined
Jul 12, 2015
Messages
3,178
Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Strap Yourselves In Codex Year of the Donut Steve gets a Kidney but I don't even get a tag.
Outer Worlds was a wierd one. A lot of talent involved. The first hour or so is great, and then it's the first hour endlessly repeated. Not the Tim Cain comeback I was expecting, still better then Richard Garriot or Peter Molyneux's attempts. Such a shame.
Molyneux was just a name after Fable. Putting it in any sentence not followed by con, scam, swindle or any related term makes it feel like out of context.
"after" Fable
 

Butter

Arcane
Patron
Joined
Oct 1, 2018
Messages
8,732
Fun (depressing) fact: Most people who use the name Peter Molyneux as a marketing ploy only know him from Fable. They never played a Populous game in their lives.
 

Orange Clock

Educated
Joined
Jun 5, 2022
Messages
71
If it were presented like that; a FPS with lightweight RPG elements and some questing, *somewhat* inspired by Fallout, it may have been a different tale to tell.
But there were broken promises, posings for something and baiting people into buying your product that was way less/different than what you have advertised, false and abusive exploitations of renown terms, etc.
That's what made it a bad product.

I can’t recall it quite well, but wasn’t there an interview with Cain&Boyarsky before release, there they said not to expect anything big, that it’s gonna be a relatively short game with tight but branching main quest. Of course the marketing was all other the place with “From developers of FNV” and “Creators of Fallout” slogans, but actual game directors didn’t lie or give false promises unlike some. They didn’t said that writing gone be shit and boring either tho, but hey maybe they thought it was quirky and funny.

Tldr: listen to developers and don’t trust marketing ads. For all obsidian developers faults and shortcomings, lying seems to be not one of them(in recent times at least). Eg: it’s a visual adventure, not an RPG(Pentiment), it’s not so big as FNV(TOW), it’s not gonna have X feature(Awoved), i hate all white people and want a nigger to steal my job/wife/money(Awoved again)
 

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