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The Outer Worlds: Spacer's Choice Edition - Obsidian's first-person sci-fi RPG set in a corporate space colony

Spectacle

Arcane
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Imagine comparing sales between games that have been 10 years on the market and were added for 3 dolla to boxes of cereal vs. $60 fresh IP.

Anything to prove that the game you don't like didn't sell well even when the publisher itself says that sold really well and it's impresed by it's results..

For comparison sake, Resident Evil 2 Remake , a much bigger franchise (20+ year old) sold 5 million by december (launched in january 2019 btw) while The Outer worlds , a fresh IP , sold 2 million by early 2020 (came out on October). Idk about you guys , but sounds pretty good.
You can be sure that if TOW had sold 10+ million the same people would be touting that as proof that the game is irredeemable mass-market garbage.
 

HoboForEternity

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Steve gets a Kidney but I don't even get a tag.
BTW did we ever get to know what went wrong with Cain and Boyarsky [failing so sadly]?
I have some predictions:

Internally:
- out of touch after years working on non crpg project
- overall probably more jaded and less willing to experiment and innovate. They aren't really young anymore
- taste have evolved personally. They did Express the original arcanum was too complex. Usually when people get older they have less time to spend on games therefore prefer more casual games with less commitment.

Externally:
- it's obsidian's second do or die moment (iirc this project began before Microsoft acquisition) they have to reach a wide audience.
 

Jarpie

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Codex 2012 MCA
BTW did we ever get to know what went wrong with Cain and Boyarsky [failing so sadly]?
I have some predictions:

Internally:
- out of touch after years working on non crpg project
- overall probably more jaded and less willing to experiment and innovate. They aren't really young anymore
- taste have devolved personally. They did Express the original arcanum was too complex. Usually when people get older they have less time to spend on games therefore prefer more casual games with less commitment.

Externally:
- it's obsidian's second do or die moment (iirc this project began before Microsoft acquisition) they have to reach a wide audience.

Bolded fixed for you.
 

RepHope

Savant
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BTW did we ever get to know what went wrong with Cain and Boyarsky [failing so sadly]?
A lot of it probably had to do with them simply not having the budget to do everything they wanted, while also having to keep it as simple as possible to not confuse console kiddies. Will be very interesting to see how the DLC comes out since that’s typically where companies get more experimental. Oblivion was shit but Shivering Isles was great. Hearts of Stone had a more interesting main story & Blood and Wine had an area that was more fun to explore.
 

DalekFlay

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They said from the start it was a smaller project. It was basically treated as the "indie" version of a Bethesda game, so the scope is to be expected. It's the shit like 300 lockpicks they fucked up in my opinion, the scale is what it is.

Also you really can't judge the sales success when the game was given away for $1 to anyone with an Xbox or PC.
 

GarfunkeL

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Insert clever insult here
Fallout 1st was announced 2 days before Outer Worlds released you fucking retard.
The Fallout 76 fiasco which was 1000x bigger than Fallout 1st thing happened just before Outer Worlds was announced. I know it's difficult for you to accept that you're not the biggest brain in the galaxy, but do try. Outer Worlds subreddit, for example, was a ghost town between two weeks after the announcement and just before the release.

Imagine comparing sales between games that have been 10 years on the market and were added for 3 dolla to boxes of cereal vs. $60 fresh IP.
Also this. Retards gotta retard, they can't even make an honest comparison.

I didn't like TOW, I never finished it but if you're going to attack it, attack it for its real flaws, not bullshit made up crap.
 

Pegultagol

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Maybe they should've gone for some cell shaded look and forego things like shadows and ambient occlusion to save some fps on the Switch ¯\_(ツ)_/¯
And 'release' the same look on the rest of the platforms as something new
 

AW8

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Pillars of Eternity 2: Deadfire
Neither does the claim that TOW came at the perfect time as the anti-Bethesda storm was happening hold water because that was when TOW was announced. The anti-Bethesda storm was long gone by the time TOW actually came out.
Nonsense - the anti-Bethesda storm has been raging on for a year and a half now, and only started to subside with the release of Wastelanders. Both critics and fans constantly use Fallout 76 as the go-to example of a bad, disappointing thing.

The Fallout 76 fiasco which was 1000x bigger than Fallout 1st thing happened just before Outer Worlds was announced.
Fallout 1st was part of the fiasco, it wasn't some small bump they hit after a period of critical acclaim, it was another log into the fire of bad publicity. Releasing a not-Fallout Bethesda-like singleplayer game between the launch of Fallout 76 and the release of the Wastelanders update was the perfect spot. It delivered what angry Fallout 76 players wanted, and if it had been released a few years ago it would have competed with Fallout 4, while in a few years it would have competed with an engoodened Fallout 76 as well as Starfield.
 

DalekFlay

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I'll give them credit for the new Switch advertisements using actual Switch footage (which looks like ass). They're not trying to hide how it looks via PC footage or anything. Maybe that's illegal now, I dunno. Either way... honest advertising.
 

Yosharian

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I'll give them credit for the new Switch advertisements using actual Switch footage (which looks like ass). They're not trying to hide how it looks via PC footage or anything. Maybe that's illegal now, I dunno. Either way... honest advertising.
This is the world we live in now, where we give credit to developers for using the actual correct footage for game advertising instead of fucking lying to our faces
 

Feyd Rautha

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Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
What about all them female writers, didn't they worsen the game? Would Cain and Boyarsky be able to call them on uninteresting writing without being called privileged old white men? I've read somewhere that some dialogue is chatty and not brief. Does men write like that?
 

IHaveHugeNick

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Yeah the dialogue is short and to the point, if anything it's too concise which was probably dictated by voiceover costs.

As for female writers, Megan Starks wrote the only memorable parts of the game, the others have done nothing of note and the one who self-inserted herself into a companion needs to be flogged.
 

TemplarGR

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The DF video when it does side-by-sides is pretty shocking. It's barely recognizable as the same game. Yet the comments are filled with people saying that portability is all that matters.

This is typical for Switch ports. Every game ported is downgraded to an absurd degree and has framerate issues. The Switch is a garbage last gen console with inferior ports, and overpriced as fuck, but the Nintendo lemmings keep buying this shit. The typical excuse is "portability" but no one is playing the Switch outside of their homes, so it is pointless.
 

DalekFlay

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This is typical for Switch ports. Every game ported is downgraded to an absurd degree and has framerate issues. The Switch is a garbage last gen console with inferior ports, and overpriced as fuck, but the Nintendo lemmings keep buying this shit. The typical excuse is "portability" but no one is playing the Switch outside of their homes, so it is pointless.

Sure, but I watch a lot of Switch comparison videos for funsies and I think Outer Worlds is well beyond the normal downgrade. Stuff like Doom and Alien Isolation run at much lower resolution with things like SSAO removed, but they mostly look like the same game at least. Outer Worlds looks fucking awful.
 

Roguey

Codex Staff
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Kate Dollarhyde. Sadly she seems to be Sawyers favourite.

Didn't the Bioguy establish Parvati as an asexual lesbian first? If anyone's a self-insert I'd say it's Ellie for Patel; narcissistic rebels against their wealthy parents.
 

Duraframe300

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Kate Dollarhyde. Sadly she seems to be Sawyers favourite.

Didn't the Bioguy establish Parvati as an asexual lesbian first? If anyone's a self-insert I'd say it's Ellie for Patel; narcissistic rebels against their wealthy parents.

Yep, but then Dollarhyde redid that part according to her own *experience* and removed any option dialog options that were slightly *bigoted* so she doesn't get her feelings hurt.
So, its not a full self-insert, but that part of Parvati definitly is.
 

Infinitron

I post news
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
She actually said that she refused to add a negative dialogue option in one particular conversation node (when Parvati confesses to you about her feelings towards the Groundbreaker boss lady). Wasn't really specifically about being bigoted, you just don't have the option to cruelly mock her at that moment.

Otherwise you can definitely hurt some feelings, including shooting her lover in the face right in front her.
 
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