toro
Arcane
- Joined
- Apr 14, 2009
- Messages
- 14,812
This is the first time I've watched a trailer on utube at 50% speed.
Some remarks before senility hits and I forget everything:
- The visual style is a departure from Fallout's aesthetics and I honestly don't know how to feel about it. Maybe it's matching the setting. Idk. I don't love it and I don't hate it. It does have a certain Cowboy Beebop vibe.
- The spaceships look absolutely stunning, the worlds seems interesting but the animals are WOW tier garbage. I hope the game will allow some mods because those animals need better textures and models. Pronto.
- There are glitches in the movement of the NPCs which at this point is a trademark for an Obsidian game.
- Certain frames (like the shooting guy) look straight out of F3: NV and the ones with the turrets look like Bioshock.
- Besides the animals, the most infuriating thing were the damage numbers. They are retarded as Borderland was. I hope there is an option to disable them.
- The trailer is not so bad but the editor should be fired. It's bad editing and stupid pauses are not fun. The song is nice though.
Things revealed outside of the trailer: Single Player (no coop, no multiplayer), Unreal Engine 4 (optimized for FPS games), Skills and Perks, Dialogue Trees, Companions and a possibly a Karma system.
There is no doubt that the game will sell like hot cakes. I don't know if it's Divine retribution or not but the game was announced at the right time. Cause right now there are many people disillusioned with F76 and this announcement was simply genius. Look on utube or twitch. People are raving about it. It's ironic and sad and many other things but this game will be a financial success (100%).
However in the end if this game will be great or not really depends on the quality of the narrative. I wanted a turn-based isometric Fallout/Arcanum in space but that will not going to happen therefore I'll take it.
It could be worse. Much worse than this.
Some remarks before senility hits and I forget everything:
- The visual style is a departure from Fallout's aesthetics and I honestly don't know how to feel about it. Maybe it's matching the setting. Idk. I don't love it and I don't hate it. It does have a certain Cowboy Beebop vibe.
- The spaceships look absolutely stunning, the worlds seems interesting but the animals are WOW tier garbage. I hope the game will allow some mods because those animals need better textures and models. Pronto.
- There are glitches in the movement of the NPCs which at this point is a trademark for an Obsidian game.
- Certain frames (like the shooting guy) look straight out of F3: NV and the ones with the turrets look like Bioshock.
- Besides the animals, the most infuriating thing were the damage numbers. They are retarded as Borderland was. I hope there is an option to disable them.
- The trailer is not so bad but the editor should be fired. It's bad editing and stupid pauses are not fun. The song is nice though.
Things revealed outside of the trailer: Single Player (no coop, no multiplayer), Unreal Engine 4 (optimized for FPS games), Skills and Perks, Dialogue Trees, Companions and a possibly a Karma system.
There is no doubt that the game will sell like hot cakes. I don't know if it's Divine retribution or not but the game was announced at the right time. Cause right now there are many people disillusioned with F76 and this announcement was simply genius. Look on utube or twitch. People are raving about it. It's ironic and sad and many other things but this game will be a financial success (100%).
However in the end if this game will be great or not really depends on the quality of the narrative. I wanted a turn-based isometric Fallout/Arcanum in space but that will not going to happen therefore I'll take it.
It could be worse. Much worse than this.
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