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The Outer Worlds: Spacer's Choice Edition - Obsidian's first-person sci-fi RPG set in a corporate space colony

Vatnik Wumao
Joined
Oct 2, 2018
Messages
19,577
Still no nude mods. This game is really dead.
Only SJWs like the designs of the characters and SJWs do not know jackshit about game design (and modding) outside of knowing how to restrain the vision of those who do.
 

eXalted

Arcane
Joined
Dec 16, 2014
Messages
1,234
During my playthrough I hacked everything, unlocked everything, killed almost everything, persuaded everyone. How are people doing multiple playthroughs? I don't have the feeling that I missed anything.
 

Zer0wing

Cipher
Joined
Mar 22, 2017
Messages
2,607
During my playthrough I hacked everything, unlocked everything, killed almost everything, persuaded everyone. How are people doing multiple playthroughs? I don't have the feeling that I missed anything.
Different outcomes, different sides. But it's true that the game mostly stays the same and not worth early replay.
 

Orma

Arcane
Patron
Joined
Aug 10, 2012
Messages
1,698
Location
Kraków
Torment: Tides of Numenera
There’s another variable at play here: how many points do you have in your weapon skill? Enemies die a lot faster when your critical chance is at 75% rather than 25%. Especially with that 50% critical damage boost when you get the skill to 40, and the 20% aimed shot damage boost at 60.

The game is easy enough that you don’t really need to put skill points into ranged weapons, but it dramatically boosts your damage output.

My first playthrough I spread my points out pretty wide, assuming the game gave you too many like most modern RPGs. I did have 100 in long guns at the end though and the inmates in the final "dungeon" were still super bullet-spongey. I was mostly using the sniper rifle from distance with bullet-time headshots and shotgun up close. I had all the crit chance boosters. It really depended on the enemy though, a lot of them would die from one headshot but Mantiqueens? Fuck no, bullet-spongey as hell.

Note a lot of this might depend on subjective thoughts as to what "bullet-spongey" is. I prefer less hits both ways, i.e. enemies die more realistically in one headshot or a couple body shots, but I die quickly too. If pumping a whole clip into a Mantiqueen isn't bullet-spongey to you, then there's our problem.

Normal mode is a joke because you one-shot almost everything and they barely damage you at all.

I shaved off 90% of mega MANTIQUEEN hp bar wIth 1 charged sneak attack from a plasma rifle, with sub-30 weapon skills ON SUPERNOVA, same goes for dead-eye assault rifle I got later.

I did have maxed SCIENCE though
 

DalekFlay

Arcane
Patron
Joined
Oct 5, 2010
Messages
14,118
Location
New Vegas
During my playthrough I hacked everything, unlocked everything, killed almost everything, persuaded everyone. How are people doing multiple playthroughs? I don't have the feeling that I missed anything.

Played as pro-corporate first time, pro-freedom the second time. Also, as usual with these games, I tend to ignore/avoid things to leave them for a second go. I only did two companion quests the first time for example, and barely stepped foot on Scylla, and flat out ignored stuff like the Iconoclast quests after broadcast tower, the movie studio stuff, etc. Level cap of 30 means you can do very different quest stuff in each playthrough and still max out. If you do everything you can the first time though, then no, the pro-corp or anti-corp stuff isn't worth a second go right away.
 

eXalted

Arcane
Joined
Dec 16, 2014
Messages
1,234
All the SJW shit aside, the Parvati quest line was the worst written thing in the game. Actually can't believe that it was released in that form. Wording, pacing and all.

*killing robots and stuff* then suddenly, oh I feel something, look she wants to tell me something, oh look an envelope, oh look there is this other girl... oh ... geee. what should I do.. oh.... ah... okay, captain. Thank you.

Doesn't matter if it's lesbian, straight, or whatever the kids call it these days story. It's just so bad.

:0-13:
 

Jezal_k23

Guest
The Parvati stuf, she only asked me on the ship, for some reason, a place in which it felt appropriate at least. Turned out ok for me.
 

RK47

collides like two planets pulled by gravity
Patron
Joined
Feb 23, 2006
Messages
28,396
Location
Not Here
Dead State Divinity: Original Sin
Pajeeti was hijacked lah. From losing her father and not knowing her mother into wow look at that Chinese prime ribs on display. It was ok until she sends me into an abandoned colony filled with killer reptiles to fetch desserts and buy clothes for her date.
 
Joined
Jan 12, 2012
Messages
4,077
As soon as I saw what her personnal quest was about I just ignored her and every other companion. If the characters were written better I wouldn't mind, but they are too damn bland. Not even Bethesda bad, just boring.

How many of them are diverse at the end? I was very suspicious of the obnoxius doctor chick and the younger guy. The danger hair negress seemed like the most one-dimensional of them (hurr durr, I like booze and hunting x100).
I only bothered with the "priest" and the robot.
 

CyberModuled

Arbiter
Joined
Mar 31, 2019
Messages
443
As poor as Parvati's quest is writing wise, I still think Ellie holds the worst companion quest in the entire game because as utterly mundane as Parvati's was, there was at least a motivation of sorts. I seriously don't even see what the fucking purpose of Ellie
going to her parents and telling them she's still alive while asking you to act tough (Did she even give a reason as to why she wanted you to do this?) and then immediately getting pissed when they collected her life insurance policy for thinking she's dead while she never kept contact in any form. Then right after you're given the objective to fucking steal from them all the while the game practically makes you loosely tie in a "See, you need friendships in space" to it to make it seem like there was an actual purpose when she begrudgingly agrees.
 

RK47

collides like two planets pulled by gravity
Patron
Joined
Feb 23, 2006
Messages
28,396
Location
Not Here
Dead State Divinity: Original Sin
Ellie is pretty simple: she wants to spite her parents by showing the poor result of their upbringing. There's nothing else to it. At the end of the quest, you either convince her that she needs people she can trust or just look after herself. Nothing else to analyze here. It's basically free EXP and bits. :lol:
 

Kyl Von Kull

The Night Tripper
Patron
Joined
Jun 15, 2017
Messages
3,152
Location
Jamrock District
Steve gets a Kidney but I don't even get a tag.
As poor as Parvati's quest is writing wise, I still think Ellie holds the worst companion quest in the entire game because as utterly mundane as Parvati's was, there was at least a motivation of sorts. I seriously don't even see what the fucking purpose of Ellie
going to her parents and telling them she's still alive while asking you to act tough (Did she even give a reason as to why she wanted you to do this?) and then immediately getting pissed when they collected her life insurance policy for thinking she's dead while she never kept contact in any form. Then right after you're given the objective to fucking steal from them all the while the game practically makes you loosely tie in a "See, you need friendships in space" to it to make it seem like there was an actual purpose when she begrudgingly agrees.

You’ve clearly never been the disreputable friend of a spoiled rich girl with distant but judgmental parents. This is very much a thing among the American upper middle class (true aristocrats don’t care about this stuff). In my experience, these are people who never got enough affection as kids so they actively try to piss off their parents. When mom and dad get angry, it’s proof that they care. That’s what she’s going for when she brings you to meet her parents.

The problem with Ellie is not the concept, it’s the two dimensional execution. Everyone I know who’s like Ellie is also profoundly broken and their whole trangressive schtick is meant to mask just how profoundly fucked up they are. She should at least have an eating disorder or a covert drug addiction. Feels as though the writer knows someone like Ellie (or saw a character like this on TV), but never really figured her out.
 

LudensCogitet

Learned
Joined
Nov 4, 2019
Messages
210
)I only bothered with the "priest" and the rbot.
This. The others are an unbearable mess.

Priest was interesting and also I enjoyed watching SAM pee over the screaming enemies with that acid gun of his.

I also went with Max and Sam. Sam is by far the best companion though because he just interjects random nonsense into conversations.

I was very disappointed with Max's companion quest. We're searching for a way to get this contraband philosophical text translated but suddenly
nope, time to get high in a hut somewhere and decide it's all about living in the moment and making yourself happy. No worries man!
Of course, after that he continues to shout "nice kill!" If I randomly murder someone and acts like nothing happened in his other dialogue.
 

RK47

collides like two planets pulled by gravity
Patron
Joined
Feb 23, 2006
Messages
28,396
Location
Not Here
Dead State Divinity: Original Sin
I also went with Max and Sam.

X03791G.png


Yes.
 
Self-Ejected

Lichtbringer

Self-Ejected
Joined
Jun 12, 2019
Messages
100
Pajeeti was hijacked lah. From losing her father and not knowing her mother into wow look at that Chinese prime ribs on display. It was ok until she sends me into an abandoned colony filled with killer reptiles to fetch desserts and buy clothes for her date.
I just told Parvati that her crush definitely doesn't like her, because I couldn't be bothered with this dissolute indo-chinese lesbian love story. Now she will be forever alone...

:martini:
 

DalekFlay

Arcane
Patron
Joined
Oct 5, 2010
Messages
14,118
Location
New Vegas
As soon as I saw what her personnal quest was about I just ignored her and every other companion. If the characters were written better I wouldn't mind, but they are too damn bland. Not even Bethesda bad, just boring.

How many of them are diverse at the end? I was very suspicious of the obnoxius doctor chick and the younger guy. The danger hair negress seemed like the most one-dimensional of them (hurr durr, I like booze and hunting x100).
I only bothered with the "priest" and the robot.

Whether you like his personality or not, I thought Felix's quest was decent. It wasn't just errands, there was a new location and combat encounters, plus some intrigue and a reasonably well done decision. Max's was actually way more boring, IMO. Haven't done the others yet.

Also I really like Ellie's personality, by far the best in the game. A don't-give-a-fuck pirate who praises when you're pragmatic and rolls her eyes when you're ideological. I dig that.
 

RK47

collides like two planets pulled by gravity
Patron
Joined
Feb 23, 2006
Messages
28,396
Location
Not Here
Dead State Divinity: Original Sin
I like Sam the best. He doesn't talk and just "cleans" everything up like a good robot.

SAM's bullshit is that he has the following features to him:
  • Auto-scaled Armor and Weapons - you simply cannot customize nor tinker his gear.
  • He has the highest HP in the game - surpassing you.
  • His weapon damage type is Corrosive by default and that makes him a winner since Corrosive mods are expensive to purchase. Both of his melee & ranged attacks is Corrosive.
  • Skill added is pretty decent too Intimidation / Hacking (Terminal Entry) / Science (increase Shock & Plasma dmg)
  • If you bring Max along - Max actually has the same skill bonus - making the two of them synergize really well.
 

CyberModuled

Arbiter
Joined
Mar 31, 2019
Messages
443
As poor as Parvati's quest is writing wise, I still think Ellie holds the worst companion quest in the entire game because as utterly mundane as Parvati's was, there was at least a motivation of sorts. I seriously don't even see what the fucking purpose of Ellie
going to her parents and telling them she's still alive while asking you to act tough (Did she even give a reason as to why she wanted you to do this?) and then immediately getting pissed when they collected her life insurance policy for thinking she's dead while she never kept contact in any form. Then right after you're given the objective to fucking steal from them all the while the game practically makes you loosely tie in a "See, you need friendships in space" to it to make it seem like there was an actual purpose when she begrudgingly agrees.

You’ve clearly never been the disreputable friend of a spoiled rich girl with distant but judgmental parents. This is very much a thing among the American upper middle class (true aristocrats don’t care about this stuff). In my experience, these are people who never got enough affection as kids so they actively try to piss off their parents. When mom and dad get angry, it’s proof that they care. That’s what she’s going for when she brings you to meet her parents.

The problem with Ellie is not the concept, it’s the two dimensional execution. Everyone I know who’s like Ellie is also profoundly broken and their whole trangressive schtick is meant to mask just how profoundly fucked up they are. She should at least have an eating disorder or a covert drug addiction. Feels as though the writer knows someone like Ellie (or saw a character like this on TV), but never really figured her out.
When you put it like that, that probably is exactly the issue and I apologize for my lack of experience with those kind of relationships personally. I'd go the extra mile to say that potentially what "broken" aspect they wanted to focus on for Ellie was her lack of trust in people, problem being that it's never really shown to have any actual consequences for her. By in large she's doing mostly fine when you're first introduced to her if I recall other than needing to get someone she's indebted to out of trouble and the only time I really ever remember that being apparent (unless I'm forgetting a certain piece of dialogue or her general dialect already with how eh the game is) was when I ended up forming an alliance with Stellar Industries and the Iconoclasts on Monarch and she asks me how long do I think their partnership will legitimately last before they start fighting again due to their past.
 

HoboForEternity

LIBERAL PROPAGANDIST
Patron
Joined
Mar 27, 2016
Messages
9,421
Location
liberal utopia in progress
Steve gets a Kidney but I don't even get a tag.
As poor as Parvati's quest is writing wise, I still think Ellie holds the worst companion quest in the entire game because as utterly mundane as Parvati's was, there was at least a motivation of sorts. I seriously don't even see what the fucking purpose of Ellie
going to her parents and telling them she's still alive while asking you to act tough (Did she even give a reason as to why she wanted you to do this?) and then immediately getting pissed when they collected her life insurance policy for thinking she's dead while she never kept contact in any form. Then right after you're given the objective to fucking steal from them all the while the game practically makes you loosely tie in a "See, you need friendships in space" to it to make it seem like there was an actual purpose when she begrudgingly agrees.
i just killed her parents then she left and tbh i dont care about ellie at all.
 

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