RNGsus
Self-Ejected
- Joined
- Apr 29, 2011
- Messages
- 8,106
All the games are shit.So it's shit after all?
All the games are shit.So it's shit after all?
, multiple choice in quests and C&C to get on a properly Everything is shiet level.
No, I'm not a writer by any standards, I'm just a random shitposter. If I'd be a competent writer with some talent, I'd go to bed at night reading the Chris Avellone Appreciation Station thread and sobbing why the codex doesn't appreciate my talents. Now I go to bed reading general and touching myself. Not that I'm complaining.
Thank you for condensing that wall of shame.No, I'm not a writer by any standards, I'm just a random shitposter. If I'd be a competent writer with some talent, I'd go to bed at night reading the Chris Avellone Appreciation Station thread and sobbing why the codex doesn't appreciate my talents. Now I go to bed reading general and touching myself. Not that I'm complaining.
These sentences were written by a competent writer. Don't sell yourself short, this is good stuff.
....
I wouldn't be surprised seeing some lecture from Tim or Sawyer on the future claiming that streamlining C&C and multiple choice is actually a great thing like that lecture where Tim praised Fifa's player stat sheet and said how RPGs would be better streamlined.
I would say many of the quests in oblivion were creative
I would say many of the quests in oblivion were creative
This shit so damn subjective. I could never get into Morrowind coz I played it after Wizards&Warrios and Wizardry 8 and it seemed so fucking banal and shit in comparison.
But five years later I played and even finished Oblivion, because that year was the very peak of RPG dark ages and there was nothing new even comparable to TES.
And then I played Fallout 3 and for the same reasons thought it was alright. Like a wank, it served a purpose.
And in about 2012 I played Skyrim and hated it. The dark ages were ending, there were the Witchers and Mass Effect and Dragon Age and Gothic 3 and New Vegas and compared to those Bethesda's new offering felt dated, dumb, with laughable writing and VO, even compared to then awkward semi-indies like CDPR and PB, let alone old Bioware.
I'm p. sure if TOW came out in 2006 we'd all lap it up and then licked Boyarsky's fingers.
It was Feargus's concept, apparently: https://rpgcodex.net/forums/index.p...go-to-new-thread.119594/page-177#post-6030796How did this game came to be anyway? Was the game planned by Cain who took it to Feargus? Did someone brew this game in their head for years before pre-production started? Was this game the obsession and work of love of someone? I'm gonna wager my left nutsack that Feargus and "the execs" saw an opportunity, a market, for this game and it went into pre-production with a clean slate. No one had any characters, companions, locations, anything concrete in their head before hand. So the game came to life by committee (Feargus). Thank you uncle Feargus, you'll be getting a christmas card again this season. And yes, I still have my right nutsack too, I haven't lost that in a bet yet, thank you.
The dark ages were ending, there were the Witchers and Mass Effect and Dragon Age and Gothic 3
The dark ages were ending, there were the Witchers and Mass Effect and Dragon Age and Gothic 3
Define "great"The Witcher, ME1, DA:O were great.
Define "great"The Witcher, ME1, DA:O were great.
If this was any true, you could confidently tell anyone today to go and try Dragon Age Origins.Define "great"The Witcher, ME1, DA:O were great.
Compared to nowadays they are defiantly great, otherwise on the grand-scale of all RPGs I would say good.
F:NV only had good music because they used classics. Just like F4 pretty much ripped "Atomic Platters" mix. Other games Bell worked on have virtually unmemorable music.Can we take a pause and talk about the music? I mean, New Vegas or VTMB are hardly a consistent 10/10 GOTY from start to finish. But every once in a while you would be patrolling the Mojave, feeling kind of bored, then suddenly Jingle Jangle starts playing in the radio and you start blasting out deathclaws to the sweet sounds of swing. And you're having fun again.
I don't normally wish people ill fate, but can we all agree that Justin Bell should be flogged?
Define "great"The Witcher, ME1, DA:O were great.
I think some of the ambient tracks in FNV are quite atmospheric and nice. It has a lot of tracks too.F:NV only had good music because they used classics. Just like F4 pretty much ripped "Atomic Platters" mix. Other games Bell worked on have virtually unmemorable music.
Saying ANYTHING was great was stupid if you are not talking about some old blobber.Fine, saying ME1 was great on a site called RPGCodex even though it's bad RPG-wise was stupid. I'll own that.. and use the noob card.
Can we take a pause and talk about the music? I mean, New Vegas or VTMB are hardly a consistent 10/10 GOTY from start to finish. But every once in a while you would be patrolling the Mojave, feeling kind of bored, then suddenly Jingle Jangle starts playing in the radio and you start blasting out deathclaws to the sweet sounds of swing. And you're having fun again.
I don't normally wish people ill fate, but can we all agree that Justin Bell should be flogged?
Fine, saying ME1 was great on a site called RPGCodex even though it's bad RPG-wise was stupid. I'll own that.. and use the noob card.