The Decline
Arcane
The PS5 in particular should win a guinness award for being the most expensive paper weight
What makes it worse than the current Xbox?
The PS5 in particular should win a guinness award for being the most expensive paper weight
There have been a ton more decent PS5 exclusives than decent Xbox exclusives this gen though...(although it seems they're all "timed exclusives" these days as they'll all come to PC eventually).The PS5 in particular should win a guinness award for being the most expensive paper weight
The PS5 in particular should win a guinness award for being the most expensive paper weight
What makes it worse than the current Xbox?
I think its really just a simple case of executives and costumers not just being on a different page but each being in a wholly different book. The executive side essentially operates only on spreadsheet and quarterly reports with basically 0 shits given about the product itself. The running assumption in upper management circles is that people are retards with unlimited money so they would buy the new thing because its new and games? Who gives a shit about games the kids only care about Forknight and Meincraft anyway!Nothing about his generation makes any sense at all.
I may very well be wrong, but the way I see it the current Xbox buisness plan is to essentially be a PC for people that can't (or don't want) into PC gamingWhat makes it worse than the current Xbox?The PS5 in particular should win a guinness award for being the most expensive paper weight
Sure they have more exclusives than the Xbox, but it's not enough and definitively not a tonThere have been a ton more decent PS5 exclusives than decent Xbox exclusives this gen though...
Wasn't the PS3 supposedly considered a powerful piece of hardware at launch?Every console gen after the 6th gen ... a fundamentally underwhelming new machine
You are right it should have typed the "7th gen".Wasn't the PS3 supposedly considered a powerful piece of hardware at launch?
So much so that some people even bought multiple PS3 to make clusters of them
Even the US Army did it
PlayStation Studios boss Hermen Hulst has said the platform holder is “reevaluating how we operate” as part of its decision to lay off 900 employees worldwide.
On Tuesday, Sony Interactive Entertainment announced a round of layoffs across its development studios, including Insomniac and Naughty Dog in the US, and Guerrilla and Firesprite in the UK. PlayStation’s London Studio will close entirely.
Commenting on the news, Hulst confirmed that the lay offs have also resulted in the cancellation of unnamed game projects, which almost certainly includes London Studio’s online co-op game set in a fantasy London.
“Our goal at PlayStation Studios has always been to make the best games for PlayStation fans, and our global community of studios represent some of the most creative and talented teams within the gaming industry,” Hulst wrote.
“PlayStation 5 is in its fourth year, and we are at a stage where we need to step back and look at what our business needs. At the same time, our industry has experienced continuing and fundamental change which affects how we all create, and play, games.
“Delivering the immersive, narrative-driven stories that PlayStation Studios is known for, at the quality bar that we aspire to, requires a re-evaluation of how we operate.
“Delivering and sustaining social, online experiences – allowing PlayStation gamers to explore our worlds in different ways – as well as launching games on additional devices such as PC and Mobile, requires a different approach and different resources.”
Honestly, in light of the interim CEO's recent comments, it feels as if Sony/PlayStation's Japanese arm has finally realised the continued “Californication” of the PlayStation platform is unsustainable.He continued: “To take on these challenges, PlayStation Studios had to grow. We have brought brilliant and successful Studios into our family. We have invested in new technology and partnerships. We have recruited talent from across our industry and beyond.
“But growth itself is not an ambition. PlayStation Studios is committed to continually discovering ways to work together; collaborating and combining our efforts to ensure that we are able to craft games that push the boundaries of play and deliver what you expect from us.
“We looked at our studios and our portfolio, evaluating projects in various stages of development, and have decided that some of those projects will not move forward. I want to be clear that the decision to stop work on these projects is not a reflection on the talent or passion of team members.
“Our philosophy has always been to allow creative experimentation. Sometimes, great ideas don’t become great games. Sometimes, a project is started with the best intentions before shifts within the market or industry result in a change of plan.
“I am deeply saddened to see talented individuals leave the company. I have so much admiration, appreciation and respect for their work.
“PlayStation Studios will continue to be a creator-led organization driven by evolving our beloved franchises and bringing new gameplay experiences of the highest quality to our fans.”
I was a PC master race exclusive person for decades until I finally buckled and got a PS4 in 2017. While these days more and more titles that would have formerly been console exclusives are making their way to PC (and I still love my PC) I have to admit I do find it more comfortable to come home and sit on the couch and play a bit in the evening then go from my work PC to my home PC. Also it's great for couch co-op games with the kids.If not for children or normies who play FIFA/NBA/Call of Duty, these things wouldn't sell that well imo.
TLDR summary:PlayStation Studios boss Hermen Hulst has said the platform holder is “reevaluating how we operate” as part of its decision to lay off 900 employees worldwide.
On Tuesday, Sony Interactive Entertainment announced a round of layoffs across its development studios, including Insomniac and Naughty Dog in the US, and Guerrilla and Firesprite in the UK. PlayStation’s London Studio will close entirely.
Commenting on the news, Hulst confirmed that the lay offs have also resulted in the cancellation of unnamed game projects, which almost certainly includes London Studio’s online co-op game set in a fantasy London.
“Our goal at PlayStation Studios has always been to make the best games for PlayStation fans, and our global community of studios represent some of the most creative and talented teams within the gaming industry,” Hulst wrote.“PlayStation 5 is in its fourth year, and we are at a stage where we need to step back and look at what our business needs. At the same time, our industry has experienced continuing and fundamental change which affects how we all create, and play, games.
“Delivering the immersive, narrative-driven stories that PlayStation Studios is known for, at the quality bar that we aspire to, requires a re-evaluation of how we operate.“Delivering and sustaining social, online experiences – allowing PlayStation gamers to explore our worlds in different ways – as well as launching games on additional devices such as PC and Mobile, requires a different approach and different resources.”Honestly, in light of the interim CEO's recent comments, it feels as if Sony/PlayStation's Japanese arm has finally realised the continued “Californication” of the PlayStation platform is unsustainable.He continued: “To take on these challenges, PlayStation Studios had to grow. We have brought brilliant and successful Studios into our family. We have invested in new technology and partnerships. We have recruited talent from across our industry and beyond.
“But growth itself is not an ambition. PlayStation Studios is committed to continually discovering ways to work together; collaborating and combining our efforts to ensure that we are able to craft games that push the boundaries of play and deliver what you expect from us.
“We looked at our studios and our portfolio, evaluating projects in various stages of development, and have decided that some of those projects will not move forward. I want to be clear that the decision to stop work on these projects is not a reflection on the talent or passion of team members.
“Our philosophy has always been to allow creative experimentation. Sometimes, great ideas don’t become great games. Sometimes, a project is started with the best intentions before shifts within the market or industry result in a change of plan.
“I am deeply saddened to see talented individuals leave the company. I have so much admiration, appreciation and respect for their work.
“PlayStation Studios will continue to be a creator-led organization driven by evolving our beloved franchises and bringing new gameplay experiences of the highest quality to our fans.”
What a pathetic fucking console gen
Almost 5 years in and barely any games made for it
And now, when major studios were finally ditching the old ass, busted piece of shit that is the previous gen...
The PS5 in particular should win a guinness award for being the most expensive paper weight
PS5 have several advantages, but the thing is you need to partner it with expensive gear which is why the mouthbreathers who work in retail here on the codex don't get it. If you have your 1080p HDMI Arc tv from 2010 and think it's very modern, then sure I agree with you, you are to poor to utilize the PS5, keep on using the ps4 until your tv explodes in your living room. But for people who have joined the 2020s and have quality home theatre equipment the PS5 advantages is:I may very well be wrong, but the way I see it the current Xbox buisness plan is to essentially be a PC for people that can't (or don't want) into PC gamingWhat makes it worse than the current Xbox?The PS5 in particular should win a guinness award for being the most expensive paper weight
At least they seem to be filling a specific corner of the gaming market
Nintendo obviously have a well established niche
Even Valve has a place in the console market now - they filled the vaccum that nintendo's underpowered hardware left
What does Sony have going for the PS5?
...
snip
All of this is true, but what percentage of PS5 users do you think can utilize all these features? I'd say less than 10%. Even 4k is not yet ubiquitous, let alone OLED screens with good HDR. And you can bet that even many people who have OLED screens don't set them up right.PS5 have several advantages, but the thing is you need to partner it with expensive gear which is why the mouthbreathers who work in retail here on the codex don't get it. If you have your 1080p HDMI Arc tv from 2010 and think it's very modern, then sure I agree with you, you are to poor to utilize the PS5, keep on using the ps4 until your tv explodes in your living room. But for people who have joined the 2020s and have quality home theatre equipment the PS5 advantages is:
It's a very good package deal for what you get, good 4k hdr bluray player that can drive game in high resolution in HDR with good storage and good controller.
- HDMI 2.1 support (120fps 10bit 4k HDR VRR).
- Recently added Dolby Atmos support for games (natively and as a container for all games using the Sony 3D tempest audio engine).
- Best 4k bluray player of all consoles and is competitive in quality to a 4k bluray player around $500
- HDR remasters of good ps4 games
- Cheap PCI 4 ssd with good storage (I have already used both of my M.2 NVMe SSD slots in the motherboard on the PC) so it can offload some of the storage requirement of modern games
- Excellent controller with excellent haptic feedback and adaptive triggers that works really good for driving games saving you a good amount of money not needing to buy a wheel for simcades like EA Sports WRC.
But trusting you grognards you haven't seen a good HDR tv so it would just be wasted on you. But it is the single most impressive graphical change in the last decade. But it requires basically a flagship TV with at least 800nits if OLED and atleast 1500nits if QLED. You can go to IMAX to see what it can do. Also requires you to have a light controlled room to game in, otherwise the ambient light will destroy the contrast that HDR provides. Well you still have the resolution advantage and Wide Gamut Colour advantage I guess. It also requires some setup both on the TV and on each individual game to get right.
Path Tracing is just cope for idiot gamers playing Cyberpunk 2077 on a 1080p monitor. Pure idiocy. Path Tracing is a change atleast one order of magnitude less important than HDR. But you can get Path Tracing with a brand new graphiccard, while HDR actually requires you to upgrade your display, that's where basement dwellers and kids gets stuck.
Here are some resources to see which game have good HDR and Dolby Atmos implementations:
https://www.resetera.com/threads/hdr-games-analysed.23587/
https://www.avsforum.com/threads/dolby-atmos-for-gaming-thread.2941270/
So in conclusion, don't be poor.
Beginning of the declineWe have to go back to the PS2 era.
Most people bragging about Dolby Atmos have crappy room dimensions for it. I see it again and again. I removed my height speakers after five or six years.Recently added Dolby Atmos support for games (natively and as a container for all games using the Sony 3D tempest audio engine).
Yeah in essence sure it's a PS4 Super Pro, but it matches modern displays and audio systems. Which the PS4 does not. Look at the thread I provided, a very large amount of games have support for HDR these days. And every game which got a PS5 patch added in HDR support as well.snip
So in essence it's just a PS4 Pro Pro +++ Awesome Edition.
Yes, it has all the modern tech, HDR which looks great etc., but the problem is there are very few games for it, and how many of them would you play? In my case there is 0 games made for PS5 that I'd like to play.
Of course if you include PS4 remasters then there are more games, but it's not new stuff, it's just old games with graphics a bit improved. Personally I dislike remakes most of the time anyway. Actually, all the time so far? Remasters are better as they usually don't change gameplay, but they are just graphic improvements. Sure, you can play them, but... why bother if you have the original?
As Blu-Ray player it's probably great, idk, I still use PS3 as my DVD/Blu-Ray player... but of course it doesn't support the newest 4k+ Blu-Ray format (whatever it is called).
Unless you are a great fan of that Forza Horizon 5 or one of the other 5 games for PS5 and at the same time do not have a powerful PC then there's little reason to buy PS5.
Of course, if you don't care about the money and want to play PS4 games then sure, PS5 is a good option, but most people already played PS4 games on PS4 or PC or are not interested in them.
I agree this is the problem. We are really living in a cyberpunk world. Your normal consumer is fighting for scrabs of three gen old hardware, but instead of in the streets, as envisioned in the eighties, they are fighting on facebook marketplace. And if they buy a new 4k tv they will buy the cheapest most trash one.All of this is true, but what percentage of PS5 users do you think can utilize all these features? I'd say less than 10%. Even 4k is not yet ubiquitous, let alone OLED screens with good HDR. And you can bet that even many people who have OLED screens don't set them up right.PS5 have several advantages, but the thing is you need to partner it with expensive gear which is why the mouthbreathers who work in retail here on the codex don't get it. If you have your 1080p HDMI Arc tv from 2010 and think it's very modern, then sure I agree with you, you are to poor to utilize the PS5, keep on using the ps4 until your tv explodes in your living room. But for people who have joined the 2020s and have quality home theatre equipment the PS5 advantages is:
It's a very good package deal for what you get, good 4k hdr bluray player that can drive game in high resolution in HDR with good storage and good controller.
- HDMI 2.1 support (120fps 10bit 4k HDR VRR).
- Recently added Dolby Atmos support for games (natively and as a container for all games using the Sony 3D tempest audio engine).
- Best 4k bluray player of all consoles and is competitive in quality to a 4k bluray player around $500
- HDR remasters of good ps4 games
- Cheap PCI 4 ssd with good storage (I have already used both of my M.2 NVMe SSD slots in the motherboard on the PC) so it can offload some of the storage requirement of modern games
- Excellent controller with excellent haptic feedback and adaptive triggers that works really good for driving games saving you a good amount of money not needing to buy a wheel for simcades like EA Sports WRC.
But trusting you grognards you haven't seen a good HDR tv so it would just be wasted on you. But it is the single most impressive graphical change in the last decade. But it requires basically a flagship TV with at least 800nits if OLED and atleast 1500nits if QLED. You can go to IMAX to see what it can do. Also requires you to have a light controlled room to game in, otherwise the ambient light will destroy the contrast that HDR provides. Well you still have the resolution advantage and Wide Gamut Colour advantage I guess. It also requires some setup both on the TV and on each individual game to get right.
Path Tracing is just cope for idiot gamers playing Cyberpunk 2077 on a 1080p monitor. Pure idiocy. Path Tracing is a change atleast one order of magnitude less important than HDR. But you can get Path Tracing with a brand new graphiccard, while HDR actually requires you to upgrade your display, that's where basement dwellers and kids gets stuck.
Here are some resources to see which game have good HDR and Dolby Atmos implementations:
https://www.resetera.com/threads/hdr-games-analysed.23587/
https://www.avsforum.com/threads/dolby-atmos-for-gaming-thread.2941270/
So in conclusion, don't be poor.
Just like most PC gamers use midrange hardware, most console owners probably play on some cheap LCD TV with a Razer headset or a pair of earbuds, it has nothing to do with Codexers being poor.
Yeah I agree that's a big part of it as well. It requires a good room with good setup. But you still get 3d object position sound instead of channel based which is new. It's cool with modern receivers which has good auto calibration software.Most people bragging about Dolby Atmos have crappy room dimensions for it. I see it again and again. I removed my height speakers after five or six years.Recently added Dolby Atmos support for games (natively and as a container for all games using the Sony 3D tempest audio engine).
Funny are those YouTubers talking about where to place Atmos speakers and about the difference between two height speakers and four, without showing the rooms in which they determined their findings. Probably have the seats almost in the back of the listening spaces, like the vast majority of "home theater" owners.
Uncharted 4 and Last of Us creative director Neil Druckmann has said he’s started thinking seriously about when he might stop making blockbuster games.
In an interview with rapper Logic, Naughty Dog’s president said he could envision himself transitioning to something more low-key, which enables him to continue being creative in a less stressful environment while also spending more time with his kids.
Asked if he sees himself making games forever, Druckmann said that recently he’s “really enjoyed” working on other creative projects like HBO’s Last of Us TV show and a Halloween Horror Nights experience at Universal Studios.
“I guess that I don’t see myself doing this forever at this scale,” he said. “It’s just a lot, and it takes a lot out of you. It’s very stressful to manage that many people and multiple studios worldwide.
“So, you were talking about how you’re entering this new phase in your life, where your kids are number one, and I’m in a similar place where my kids are number one. And I know that, especially, my daughter’s now 13, and I feel like life is pulling her away from me. I know that time is limited, so it’s very precious to me, and I don’t want to waste it when they do want to spend time with me, and that’s number one.
“Yeah so, I’m just at a point in my life where it’s like, you start looking at, ‘what’s the end game here? When is it time to call it?’
Druckmann said he’s a big Quentin Tarantino fan, and he’s keen to find out if the director sticks to his public comments about making no more than 10 films. He thinks the Pulp Fiction director will, but that he’ll end up making TV shows or doing something else creative.
“So, I could see myself transitioning to something that’s like more low-key, and lower stressed, that still allows me to have this creative outlet,” Druckmann said. “But you know, I’ve started thinking about how many more of these games do I have in me, and it’s not that many.”
Last of Us director Neil Druckmann says he doesn’t think he has many more big games left in him
Uncharted 4 and Last of Us creative director Neil Druckmann has said he’s started thinking seriously about when he might stop making blockbuster games.
In an interview with rapper Logic, Naughty Dog’s president said he could envision himself transitioning to something more low-key, which enables him to continue being creative in a less stressful environment while also spending more time with his kids.
Asked if he sees himself making games forever, Druckmann said that recently he’s “really enjoyed” working on other creative projects like HBO’s Last of Us TV show and a Halloween Horror Nights experience at Universal Studios.“I guess that I don’t see myself doing this forever at this scale,” he said. “It’s just a lot, and it takes a lot out of you. It’s very stressful to manage that many people and multiple studios worldwide.
“So, you were talking about how you’re entering this new phase in your life, where your kids are number one, and I’m in a similar place where my kids are number one. And I know that, especially, my daughter’s now 13, and I feel like life is pulling her away from me. I know that time is limited, so it’s very precious to me, and I don’t want to waste it when they do want to spend time with me, and that’s number one.“Yeah so, I’m just at a point in my life where it’s like, you start looking at, ‘what’s the end game here? When is it time to call it?’
Druckmann said he’s a big Quentin Tarantino fan, and he’s keen to find out if the director sticks to his public comments about making no more than 10 films. He thinks the Pulp Fiction director will, but that he’ll end up making TV shows or doing something else creative.
“So, I could see myself transitioning to something that’s like more low-key, and lower stressed, that still allows me to have this creative outlet,” Druckmann said. “But you know, I’ve started thinking about how many more of these games do I have in me, and it’s not that many.”
Yep, Sony Japan HQ isn't happy.