Cleared out the cemetery. Thank you
rezaf for suggesting using the Dagger of Throwing, it proved to be a godsend here.
# Ghouls respawn in the cemetery, so be wary there at all times. At least the Vampiresses don't respawn.
# Cast Negative Plane Protection on your front-rankers while you're here. If it ever fails (ghouls can trigger the spell) then retreat and cast it again.
# If the Dagger of Throwing proves insufficient, use magic spells. Vampiresses tend to succumb to fireballs to the face.
# The Dagger of Throwing's little brother, the Axe of Hurling, can be found in one of the tombs. It's a +1 throwing weapon that does 1-4 damage and returns to the wielder's hand. Makes for a great supplementary weapon to the Dagger.
# Another invaluable treasure here is the Ring of Wizardry. It adds extra spell slots to a Mage's 3rd-level spells, meaning plenty of fireballs for everybody!
# Save before entering every tomb.
# There's a Thief NPC here that you can bring along. At this point in the game he was inferior to Fhaklen and Velika, so I just left him alone.
# The Rod of Rebirth can be found in Victor's tomb, which you can only open by entering the jeweller's house in Barovia. Use the Rod while standing in front of the skeleton in the Old Church, and Mischa the Cleric will be resurrected and offer to join you. He's the only NPC in the game that you only get one chance to recruit, so save before talking to him. (He's a Level 4 Cleric with OK stats.)
# You'll need to rez Mischa to get the Castle Ravenloft key from him. With that in hand you can take the center northern exit from Barovia, clear out Svalich Road North of wolves, and enter the castle. Save before doing so!
# The jeweller's quest is probably the biggest horror element I've seen so far in this game. The animation where it reaches forward and possesses your party is pretty horrific for a 1994 game.
# To enter the Elven Tomb, just read and follow the instructions written on it. The items you need are in the cemetery.
# If you don't follow the instructions and just enter the Elven Tomb, you'll have to fight a Banshee. Good news? She doesn't move. Bad news? She has a truckload of HP and casts Wail of the Banshee every 30 seconds or so, which is a "Save vs Death or die"-affair. I tried fighting her, and while you can hurt her I doubt you can kill her quick enough to survive the battle.
# Throwing weapons don't care about furniture or other similar obstacles. Use that to your advantage if a monster is caught behind some.
# Take an empty quiver of arrows with you to the Elven Tomb.
# One question of curiosity: I have gathered 4 Holy Symbols so far, 3 Cleric ones and a Paladin one. Anyone know what they're for?