Opens list. Looks at Grimoire position 22, ELEX 38. oook.
agreed, both are way too low
Opens list. Looks at Grimoire position 22, ELEX 38. oook.
Have you considered running a poll for particular types of crpgs? It could bring attention to very solid titles that otherwise would remain obscure. Reviews are instrumental in this, since it's very hard to find information about how some obscure game actually plays. If you were to run a poll on 20 best party-based tactical rpgs, for example, many of us might discover some real gems from the bygone era. On the other hand, there are practically no roguelikes on the list, because many people consider them an entirely separate genre.
And I would like to do votes on special categories like roguelikes, blobbers, tacticool, infinity engine clone, etc... the problem is that there are many categories, some are very hard to define, and some games don't fit well on any.
Like, do you put KOTOR2 together with Baldur's Gate, Arcanum, FTL and 7.62 High Calibre as "Real-Time with Pause RPG"?
I play DCSS, COQ and Sil, they are great games. But ToME is like the ultimate mix of old-school roguelikes with traditional RPGs, is like Baldur's Gate and DCSS had a baby.Chosing TOME as best roguelike is a very poor choice.
Like, its almost unplayable. Why don't you play IA,ADOM,CDDA,COQ,DF,SIL,BROGUE or some other good roguelike?
Expedition is released just recently, bre! Also, Titan Outpost was scheduled for August 1st. Unfortunately, it was still being reviewed by Steam and got delayed. Iirc Stygian: Reign of the Old Ones is also pretty much confirmed Soon™, but I forgot when exactly.While I agree, 2019 has been a really bad year. We are in August and what's the best we got so far? Outward? Operencia?I think I already said this in the review thread, but it is worth repeating: The fact that we have new games getting high ranking in the poll really shows that our hobby is healthy at the moment. Rejoice!
Well, I guess we could do something like "best tactical combat", "best exploration", "best role-playing options" and "best story", plus niches like "best roguelike", "best RT blobber", "best TB blobber", "best action-RPG" and "best whatever the fuck Heroes of Might and Magic is".I wasn't thinking about covering every rpg out there, or even every genre. That's what this poll was for. Rather, you'd define interesting parameters and then ask members to vote accordingly. Since it's not meant to cover everything, you can be more strict and creative in what is being asked about.
Say you were to run a poll on party based tactical crpgs. This would mean rating a game primarily based on the quality of its tactical combat system. If it seemed prudent, you could also exclude blobbers and RTwPs, though in this particular case I'd keep the latter. So, in this poll Arcanum and KOTOR2 would be rated according to their combat system (ie. they wouldn't even make the list), and arpgs wouldn't even qualify. However, we would get to argue about the merits of each Gold Box title, and perhaps some more obscure games like Naklah and Natuk would get attention (how good is their combat anyway?).
I do have somewhat selfish reasons for suggesting this, as over the years I've become better at games as well as becoming more and more a combatfag. IE games are becoming too easy, while it's hard to find which older classics have genuinely well thought combat gameplay and which ones are classics for other reasons.
How much harder would that be to implement though? Personally, I love the idea of categories, such as story, tactical combat, blobber, etc. In fact, I believe a good portion of Codexers (and lurkers) look for games based on category, and such a breakdown would be helpful for people who wish to dive-in to a niche genre, but have no clue where to start. Also, as you brought up, it could provide lesser known titles with some exposure (Blackguards).Well, I guess we could do something like "best tactical combat", "best exploration", "best role-playing options" and "best story", plus niches like "best roguelike", "best RT blobber", "best TB blobber", "best action-RPG" and "best whatever the fuck Heroes of Might and Magic is".
I admit it would be a fun poll, that might bring to light games like 7.62 High Calibre por Blackguards, that basically excel at only one thing.
doing lists like that is never conducive to anything real. people just vote for their favorites. it's worthless doing those best of polls.
#23 is pretty good considering it's not an RPGThe fact that Underrail is only #16 is criminal. Either way, great job!
The fact that System Shock 2 is only #23 IS criminal. Either way, great job!
First time I hear this shit. System Shock 2 sure as hell is pure RPG, that's why it has so shitty gameplay in the first place.#23 is pretty good considering it's not an RPG
First time I hear this shit. System Shock 2 sure as hell is pure RPG, that's why it has so shitty gameplay in the first place.#23 is pretty good considering it's not an RPG
perhaps some more obscure games like Naklah and Natuk would get attention (how good is their combat anyway?)
There's another choice, and each of the four combinations has a different ending. More than enough by MCA's definition, for instance.Subjective preferences aside, there are legitimate issues with this RPG list.
What is a game like Human Revolution even doing in this list? It's not an RPG, even when judged by the lowly standards of action-RPGs. There is no real progression, since all of Jensen's relevant abilities are already unlocked from the start of the game: regenerating health, regenerating bio-energy, a radar system that pinpoints where enemies are, the ability to aim accurately, perform takedowns, hack computers, etc.
Yet at the same time, an action-RPG like Dark Messiah of Might and Magic, where you can't even equip weapons and armor unless you invest skill points into the requisite skills first, is absent from the list.
Role playing games are about narratives that react to your decisions. In DM, as far as I can tell, it's just a choice between Good Girl and Bad Girl.
A large portion of the Codex refuses to play any CRPGs made before 1997, which inevitably leads to a handful of games in the 'CRPG Renaissance' era dominating any poll conducted using this format, where each Codexer has a certain number of points to distribute.I'm going to add some additional data following the tables and graphs example that FelipePepe included for 2014 poll.
...
-1997-2004 is according codexers the best age for crpgs. With the only intrussion of 2015 (AoD, TW3, UR), those consecutive 8 years (adding 2003 more humble contribution) monopolize majority of the vote. 7 of the eight top positions are for years of this era. 1997 and 1998 lose positions, while 2002 and 2004 improve theirs since 2014. 1999-2001 continue as best triennium in crpgs history according codexers in the same chronological order than they were in 2014 poll.
Underrail was supposed to be a worthy tribute to Fallout, but had none of the charm, humor, imagination or fun of that serie.
Well, I guess we could do something like "best tactical combat", "best exploration", "best role-playing options" and "best story", plus niches like "best roguelike", "best RT blobber", "best TB blobber", "best action-RPG" and "best whatever the fuck Heroes of Might and Magic is".
I admit it would be a fun poll, that might bring to light games like 7.62 High Calibre por Blackguards, that basically excel at only one thing.