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The Secret of Darkwoods - Open-world illustrated text-based RPG

rap2h

Arcane
Developer
Joined
Dec 21, 2022
Messages
83
Location
France
https://the-secret-of-darkwoods.vercel.app







After 350+ hours of work, my open-world fantasy game book is almost ready. Release date: February 28, 2023

It is inspired by Daggerfall and Fighting Fantasy gamebooks.

The game will be free (on Steam and GOG hopefully) and features various dungeon synth music composers, illustration has been done with Midjourney.

I suck at promoting a game, so I don't know what to say here. Some people tested it and have positive feedback, I would be glad to have yours. One of my main concerns currently is: what if nobody plays my game?

Also feel free to ask me anything, or to "destroy" the game.

Link to the game: https://the-secret-of-darkwoods.vercel.app/

image
 
Last edited by a moderator:

Nathaniel3W

Rockwell Studios
Patron
Developer
Joined
Feb 5, 2015
Messages
1,305
Location
Washington, DC
Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming!
I'm gonna check it out when it releases. Illustrartion looks kind of rough on the edges, like they where scissor cut and attached with glue to the pages. I'd personally would like to have a border there to make it look nicer.
I was actually thinking it might look better with a blend around the edges. But I guess if you're not going to blend them, then a nice border would look better than nothing.
 

Incognito

Backlog incliner
Patron
Joined
Oct 5, 2021
Messages
240
After 350+ hours of work, my open-world fantasy game book is almost ready. Release date: February 28, 2023

It is inspired by Daggerfall and Fighting Fantasy gamebooks.

The game will be free (on Steam and GOG hopefully) and features various dungeon synth music composers, illustration has been done with Midjourney.

I suck at promoting a game, so I don't know what to say here. Some people tested it and have positive feedback, I would be glad to have yours. One of my main concerns currently is: what if nobody plays my game?

Also feel free to ask me anything, or to "destroy" the game.

Link to the game: https://the-secret-of-darkwoods.vercel.app/

image

Looks promising. Will try when it releases.
 

rap2h

Arcane
Developer
Joined
Dec 21, 2022
Messages
83
Location
France
Thanks to your feedback, I just tried to fix the borders of the illustrations and changed the font to make it nicer (hopefully)

Capture%20d%e2%80%99%c3%a9cran%202022-12-26%20%c3%a0%2017.43.49.png


Capture%20d%e2%80%99%c3%a9cran%202022-12-26%20%c3%a0%2017.40.58.png


Capture%20d%e2%80%99%c3%a9cran%202022-12-26%20%c3%a0%2017.39.35.png


By the way, if you are interested join the discord here to have it for free when it's released!

https://discord.gg/MD3gbcMSNb
 

rap2h

Arcane
Developer
Joined
Dec 21, 2022
Messages
83
Location
France
Once again I realize that I should have created dev tools on day one

WihZmHs.png


I just added this micro tool (only 20 minutes of dev) that help me quickly design the bones of a subpart of my game book.
Left part allows me to prepare routing (paragraph names and options)
Right part is a generated (thanks to the left part) code template that I have to copy/paste into my code editor to actually add the text.
Previously I was just typing directly in the code editor.
 

notpl

Arbiter
Joined
Dec 6, 2021
Messages
1,632
It's actually a pretty impressive showing for AI art tools. The resulting art isn't anything spectacular, for obvious reasons, but it's certainly better than bare-minimum ascii or other placeholders and the fact that you didn't have to spend tens of thousands of dollars on commissions is presumably what made the game possible in the first place. Now we just have to see if you managed to make an actual worthwhile game with all that money and time saved.
 

rap2h

Arcane
Developer
Joined
Dec 21, 2022
Messages
83
Location
France
It's actually a pretty impressive showing for AI art tools. The resulting art isn't anything spectacular, for obvious reasons, but it's certainly better than bare-minimum ascii or other placeholders and the fact that you didn't have to spend tens of thousands of dollars on commissions is presumably what made the game possible in the first place. Now we just have to see if you managed to make an actual worthwhile game with all that money and time saved.
I hope so! The game will be free so you can download it and try it when it's ready! I spent thousands of hours on it to make it hopefully worthwhile, working with music composers, writers, and friends that gave me ideas, so I hope you will not be disappointed!

I would be glad if you play it and give me feedback, my only goal is to have players that enjoy the game!

Thank you for your message notpl !
 

rojay

Augur
Joined
Oct 23, 2015
Messages
484
It's actually a pretty impressive showing for AI art tools. The resulting art isn't anything spectacular, for obvious reasons, but it's certainly better than bare-minimum ascii or other placeholders and the fact that you didn't have to spend tens of thousands of dollars on commissions is presumably what made the game possible in the first place. Now we just have to see if you managed to make an actual worthwhile game with all that money and time saved.
I hope so! The game will be free so you can download it and try it when it's ready! I spent thousands of hours on it to make it hopefully worthwhile, working with music composers, writers, and friends that gave me ideas, so I hope you will not be disappointed!

I would be glad if you play it and give me feedback, my only goal is to have players that enjoy the game!

Thank you for your message notpl !
The new font is a dramatic improvement and the art looks ok to me. I'll check it out when I have a minute.

Question though: why did you do this if you're giving the game away? If just for shits & giggles then I envy you for the amount of free time you have.
 

rap2h

Arcane
Developer
Joined
Dec 21, 2022
Messages
83
Location
France
Question though: why did you do this if you're giving the game away? If just for shits & giggles then I envy you for the amount of free time you have.
rojay Thank you for your support! I'm giving this game for free because I like free things I guess. My music is free too.

Also, it's a gift for the younger me, I loved gamebooks when I was a child and I always wanted to do a non-linear one. I have old files with sheets of game books I tried to create when I was 10. I'm 37 now, I guess I can try to make this thing real and then forget about it and move on! I do have not that much spare time TBH (social and family, day job) I tried to make it in 6-8 months. I will rest after that!
 
Last edited:

Kedar

Educated
Joined
Apr 14, 2022
Messages
89
Hey rap2h, I think it's really cool that you spent so much time making a game and you're giving it away for free!

I know I sound like a bot but I'm only trying to be positive. :bro:
 
Joined
Nov 23, 2017
Messages
4,598
Seems cool. This reminds me of the cool looking Dragon’s Crown DLC (Treasure of Demon Island) also inspired by Fighting Fantasy that we’re never getting in English.

 

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
7,664
Looks interesting, I'll check it out when it releases.
 

rap2h

Arcane
Developer
Joined
Dec 21, 2022
Messages
83
Location
France
luj1
Does it have checks? Attributes? Skills? Classes? Combat?
  • Checks: yes, it's something like "Test your dexterity (5 vs 1D6)"
  • Attributes: Strength, Dexterity, Intelligence, Endurance, Speed, Luck (6 attributes)
  • Skills: concentration, herbalism, lockpicking, persuasion, swimming, climbing, read runes (7 skills)
  • Classes: no (players build their hero by leveling up)
  • Combat: yes (players have check choices against the opponent)
 

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