Kane
I have many names
Don't worry, it'll be GW2 clones from now on.
that would be a slight improvement over current things, as anet can do proper pvp.
Don't worry, it'll be GW2 clones from now on.
They probably thought that since AoC was a buggy hell of a mess and lacked all kinds of content at release, TSW, which is much more polished in all ways, can't sell any worse.Cant say I was surprised that the game is failure, but I am surprised that people at Funcom actually had high expectations for this title.
The article does.They didn't say that AoC sold more than TSW.
The devs were working on a AAA MMO for 6-7 years. The game turns out to be good (fuck the haters), yet they shouldn't expect success?
The Longest Journey and Dreamfall says hello.The devs were working on a AAA MMO for 6-7 years. The game turns out to be good (fuck the haters), yet they shouldn't expect success?
the name funcom is poison.
More casual players have burned themselves on shitty Funcom titles than any that have ever even heard of TLJ and Dreamfall.The Longest Journey and Dreamfall says hello.The devs were working on a AAA MMO for 6-7 years. The game turns out to be good (fuck the haters), yet they shouldn't expect success?
the name funcom is poison.
Debatable. The game is a shadow of its former self.LotRO did better
Cash-shop is for vanity items only.
Perhaps I put it wrong, but not quite - any character slots beyond the whopping 3 that you get with the box cost moneys to buy. I guess one could argue that all you need is 3, 1 per faction, but it's still pretty goddamned stupid.Cash-shop is for vanity items only.
Oh it is.i thought TSW is pay to play?
RPS says it has already failed to live up to expectations.I'm pretty sure this will fail hard after a time if it isn't really, really good.
Oh it is.i thought TSW is pay to play?
To alienate cautious people and make them wait for the inevitable F2P release.Oh it is.i thought TSW is pay to play?
why would you put microtransactions in a p2p game?
To alienate cautious people and make them wait for the inevitable F2P release.Oh it is.i thought TSW is pay to play?
why would you put microtransactions in a p2p game?
Cryptic used this model long before CCP and Funcom in Star Trek Online, until it went full f2p a year ago.i always knew funcom was handicapped wrt business decisions but this is revolutionary.
especially since that idea worked out for CCP so well 6 months ago (and that was even less drastic since those items were basically just a virtual money sink that you could also aquire for real money)
Cryptic used this model long before CCP and Funcom in Star Trek Online, until it went full f2p a year ago.i always knew funcom was handicapped wrt business decisions but this is revolutionary.
especially since that idea worked out for CCP so well 6 months ago (and that was even less drastic since those items were basically just a virtual money sink that you could also aquire for real money)
Dunno, never really bothered me.