MadMaxHellfire
Arcane
visceral, dark, gritty and mature.
The Secret World servers will continue to exist, so transition to Legends is not mandatory.all my efforts, all my money, wasted.
fuck off.
You mean spending time, right? All content is free in SWL, the FAQ makes that excruciatingly clear.Well, that's interesting. Then again I'm not really interested in paying for the same content again, even with a better combat :<
We're confused on the status of the original TSW -- will it still be fully accessible and playable, or is it being outright replaced? If it will continue on separately, will original TSW receive updates and future content like the much-anticipated season 2, or will all new development only be in the new Legends game?
Anyone that owns The Secret World will be able to continue to play it. Secret World Legends will exist as a separate product so it will have its own account system, installation, server, etc. Future development will be focused on Secret World Legends exclusively.
You never know with F2P, things change after launch.You mean spending time, right? All content is free in SWL, the FAQ makes that excruciatingly clear.Well, that's interesting. Then again I'm not really interested in paying for the same content again, even with a better combat :<
Wait, did the game already go live? I thought it is months to go.Did anyone try out the new combat? I have it installed at home but I won't get there until late.
Well, TSW always should had been a single player RPG, so the fewer players play it the better. At least I can pretend that I'm playing a single player game.More information over in MassivelyOP interview.
http://massivelyop.com/2017/03/29/e...-and-the-end-of-updates-for-the-secret-world/
We're confused on the status of the original TSW -- will it still be fully accessible and playable, or is it being outright replaced? If it will continue on separately, will original TSW receive updates and future content like the much-anticipated season 2, or will all new development only be in the new Legends game?
Anyone that owns The Secret World will be able to continue to play it. Secret World Legends will exist as a separate product so it will have its own account system, installation, server, etc. Future development will be focused on Secret World Legends exclusively.
Great. So old game is effectively dead.
Still in beta. I sent in my beta request this morning, if anything comes of it I'll post my impressions of the new combat.Wait, did the game already go live? I thought it is months to go.Did anyone try out the new combat? I have it installed at home but I won't get there until late.
I haven't seen any details in the few previews I skimmed. RPS did note something interesting - they're not even calling it an MMO any more; now it's a "shared world action-RPG". So that kind of tells you something.Finally this might be playable, did they announced the changes on combat?
if they had changed the game, fine. but they're doing an entire different game, i wouldn't have too high hopes.Finally this might be playable, did they announced the changes on combat? Heard somewhere they were trying to turn the combat more active like a Path of Exile and are changing the animations, heard they were getting rid of the whole resource system too... good news having in mind what we had before.
The drama on the TSW forum is exploding, the old servers will become a ghost town as most new players will play on legends and not on classic. Anyway, if they manage to make the combat tolerable it will be a win for me but I understand why some people are pissed off.What a massive fuck you from funcom to the TSW community...
Worse thing is... This won't even have any new content, it's just the release version with the old dlc being release later.The drama on the TSW forum is exploding, the old servers will become a ghost town as most new players will play on legends and not on classic. Anyway, if they manage to make the combat tolerable it will be a win for me but I understand why some people are pissed off.
What does the change away from an MMO to an RPG mean for future content? Such as, we know that the stories for season 2 and 3 are already written -- will we still get to see them? Will the seasons be expansion packs that will now be purchased (as opposed to smaller DLC issues)?
All future story content and quest content will be free. One of the main reasons we are relaunching is to enable us to release the rest of the story content for Secret World Legends. We will be releasing the first part of Season 2 later this year.
So everyone has to replay all the old content again for a few more years before they either release something new or go bankrupt, the later being the most likely scenario.
At the moment it seems Funcom couldn't find their own arsehole with both hands.
First release a crudely bolted-together 30 minute walking simulator out of pre-existing materials, then a zero-effort survival sandbox alpha that compeltely devalues your biggest non-original IP, then attempt a significant retooling of your largest MMORPG about four years too late to help.
Management this bad is almost tragic, really.
Yeah, I got moved off TSW in 2014 - first to make The Park and then Exiles.I haven't exactly stalked the guy, but is bylam hands-off with TSW?
Can you tell us about the combat and progression a bit?At the moment it seems Funcom couldn't find their own arsehole with both hands.
First release a crudely bolted-together 30 minute walking simulator out of pre-existing materials, then a zero-effort survival sandbox alpha that compeltely devalues your biggest non-original IP, then attempt a significant retooling of your largest MMORPG about four years too late to help.
Management this bad is almost tragic, really.
Yeah hilarious. Funcom actually making money for the first time since we were doing work-for-hire for Disney in the 90's. The Park and Conan Exiles are actual concrete successes for Funcom. With profit and everything.
Such terrible management.
Yeah, I got moved off TSW in 2014 - first to make The Park and then Exiles.I haven't exactly stalked the guy, but is bylam hands-off with TSW?
I still talk to the team though and they are still working from the story outline I wrote for the game. I'm also in the Secret World Legends beta, so I have been playing it quite a bit and sending feedback.
At the moment it seems Funcom couldn't find their own arsehole with both hands.
First release a crudely bolted-together 30 minute walking simulator out of pre-existing materials, then a zero-effort survival sandbox alpha that compeltely devalues your biggest non-original IP, then attempt a significant retooling of your largest MMORPG about four years too late to help.
Management this bad is almost tragic, really.
Yeah hilarious. Funcom actually making money for the first time since we were doing work-for-hire for Disney in the 90's. The Park and Conan Exiles are actual concrete successes for Funcom. With profit and everything.
Such terrible management.
Yeah, I got moved off TSW in 2014 - first to make The Park and then Exiles.I haven't exactly stalked the guy, but is bylam hands-off with TSW?
I still talk to the team though and they are still working from the story outline I wrote for the game. I'm also in the Secret World Legends beta, so I have been playing it quite a bit and sending feedback.
Worse thing is... This won't even have any new content, it's just the release version with the old dlc being release later.The drama on the TSW forum is exploding, the old servers will become a ghost town as most new players will play on legends and not on classic. Anyway, if they manage to make the combat tolerable it will be a win for me but I understand why some people are pissed off.
So everyone has to replay all the old content again for a few more years before they either release something new or go bankrupt, the later being the most likely scenario.