Clockwork Knight
Arcane
20 cents of support? The chinese make more than that with two posts defending China in the coronavirus thread.
Bought nothing for this summer sale cos I'm busy playing Fallout 76.
20 cents of support? The chinese make more than that with two posts defending China in the coronavirus thread.
2P is indeed asymetric with melee stuns instead of firearms, but while it's true that the game lacks online coop the splitscreen is still the full thing (including the Moira DLC). Easily one of the best AA+ "girlfriend games" for that reason and many others, though I still had a blast replaying solo later.AIK only RE5 and RE6 have fully fledged coop campaign modes. Correct me if i'm mistaken but ORC is more of a Left 4 Dead type of game with Resident Evil flavour and Revelations 2 i guess didn't have online coop or it was very barebones, with one character barely doing anything.
Regarding ORC it's obvious that the game was taking cues from the hyper-popularity of L4D but it still works as a story shooter with linear missions organised in a coherent campaign with dialogues, cutscenes and scripted setpieces.
I don't want to shill it too hard since its reputation as an ugly duckling is far from unwarranted, but if you skipped it because you expected a L4D structure it's actually more of a regular story-driven shooter.
As far as I'm aware, Epic has a client like Steam (And GoG now I guess). Pretty sure the client needs to be running/launches when you try to play games bought from them. Gamersgate doesn't have an outright client but I seem to recall they have a funky method of downloading, or at least they used to. And that's just for games where they're selling you the game itself and not just spitting out a Steam key. So if Epic's use of a client doesn't bother you then as far as I'm aware that's the only hoop you have to jump through to run stuff from 'em.I know how STEAM works.
I know how GOG works.
I sort of know how GAMERSGATE works.
I don't know how EPICGGAMES work.
I bet there are other stores to purchase from but on the latter two I guess they keep records of your purchases in a cloud account in case you get a new computer. Gamersgate doesn't seem to need SHIT like STEAM but dies EPIC Games. Trying to balance out which to buy from since not all sites carry what i want to try.
Couldn't tell you if it's turned around since I haven't played until just now and I doubt I'll continue playing, but if you want to take a look at it on the cheap it's currently available on Windows game pass assuming you're running Windows 10. Can get a month of it for $1 and play everything on the service as long as you've got a subscription. And in Fallout 76's case I believe your characters/saves will carry over if you buy it elsewhere later since it's tied to your Bethesda account.Has it really turned around that much? I keep looking at it when it's on sale, but all the superfluous shit with the subscription and atom shop crap and deluxe editions ... make it look pretty garbage still.
Slitherine's Legion Gold released on Steam:
I don't know how EPICGGAMES work.
Re-release of 1985 action game Saboteur! Apparently this was released on Switch few days ago too:
The second game also gets remastered release:
Saboteur SiO is the official sequel to the classic retro games Saboteur! and Saboteur II: Avenging Angel.
Travel the world in this original ninja mission, created and developed by the original author, Clive Townsend.
In 1985 Saboteur! received the prestigious award "The Crash Smash" from Crash magazine and was high-rated with a 93% score. In 1987 Clive made the sequel Saboteur II: Avenging Angel - the first video game to feature a female protagonist - Nina - sister of the ninja from the first game. Now, after over three decades, SimFabric in collaboration with Clive Townsend have prepared the next installment in the Saboteur saga.
- 19 Special story-related achievements.
- All new levels, enemies, and story by Clive Townsend.
- Original Soundtrack by: Sean Fountain, Geovarius, Zoltar Dreamusic, and Jeroen Tel.
- Original Retro graphics and extra screen modes for ZX Spectrum, Commodore 64, Amstrad CPC, and Game Boy.
- 9 Language versions - English, Polish, French, Italian, German, Spanish, Russian, Portuguese, Czech.
Retro options:
- Scanlines.
- CRT Moire.
- Retro, Modern, and 'Original' title and menu.
- Retro and Modern in-game panel.
- Modern difficulty setting, for players with non-retro skills ;-)
Dead Age 2, a sequel to 2016 zombie apocalypse survival RPG:
With grand wishlist goals.
I don't think I've ever seen a wishlist campaign with actual, meaty in-game content goals like this. (Bard's Tale 4 did it with a silly Darkest Dungeon torch and price reduction.)
Re-release of 1985 action game Saboteur! Apparently this was released on Switch few days ago too:
The second game also gets remastered release:
And it gets a brand new sequel.
Saboteur SiO is the official sequel to the classic retro games Saboteur! and Saboteur II: Avenging Angel.
Travel the world in this original ninja mission, created and developed by the original author, Clive Townsend.
In 1985 Saboteur! received the prestigious award "The Crash Smash" from Crash magazine and was high-rated with a 93% score. In 1987 Clive made the sequel Saboteur II: Avenging Angel - the first video game to feature a female protagonist - Nina - sister of the ninja from the first game. Now, after over three decades, SimFabric in collaboration with Clive Townsend have prepared the next installment in the Saboteur saga.
- 19 Special story-related achievements.
- All new levels, enemies, and story by Clive Townsend.
- Original Soundtrack by: Sean Fountain, Geovarius, Zoltar Dreamusic, and Jeroen Tel.
- Original Retro graphics and extra screen modes for ZX Spectrum, Commodore 64, Amstrad CPC, and Game Boy.
- 9 Language versions - English, Polish, French, Italian, German, Spanish, Russian, Portuguese, Czech.
Retro options:
- Scanlines.
- CRT Moire.
- Retro, Modern, and 'Original' title and menu.
- Retro and Modern in-game panel.
- Modern difficulty setting, for players with non-retro skills ;-)
Hell Let Loose is having a free weekend. I have clocked around 300 hours in the game... and well, it's great. It has a nice mix between realism and more arcade gameplay. You die in 1-2 hits, but you respawn fairly quick. The game requires a good SL and communication to win. It's just fun all around. The last patch fixed one big issue I had with the game - ninja spawnspoints. You can no longer build spawn points behind enemy lines, so now you actually have to work with your squad and push forward. It has this nice feeling of accomplishment when you manage to push the front up.
This reminds me of Squad.
Hell Let Loose is having a free weekend. I have clocked around 300 hours in the game... and well, it's great. It has a nice mix between realism and more arcade gameplay. You die in 1-2 hits, but you respawn fairly quick. The game requires a good SL and communication to win. It's just fun all around. The last patch fixed one big issue I had with the game - ninja spawnspoints. You can no longer build spawn points behind enemy lines, so now you actually have to work with your squad and push forward. It has this nice feeling of accomplishment when you manage to push the front up.
It seems a lot more hardcore than RO.Seems like an arcade-y red orchestra
does it have bullet drop, limb-based damage system, iron sights, recoil, the whole shebang?It seems a lot more hardcore than RO.Seems like an arcade-y red orchestra
True to life ballistics and recoil patterns create satisfying, skillful gunplay.
Did you play early today Jinn? Remember seeing someone with your nick ingame at the 7 cav server today.
Hell Let Loose is having a free weekend. I have clocked around 300 hours in the game... and well, it's great. It has a nice mix between realism and more arcade gameplay. You die in 1-2 hits, but you respawn fairly quick. The game requires a good SL and communication to win. It's just fun all around. The last patch fixed one big issue I had with the game - ninja spawnspoints. You can no longer build spawn points behind enemy lines, so now you actually have to work with your squad and push forward. It has this nice feeling of accomplishment when you manage to push the front up.