Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

The toughest rpg u can't beat?

Self-Ejected

Wilco

Self-Ejected
Joined
Nov 29, 2007
Messages
384
Location
The land of multi-headed phallus
Try getting out of the rat cave in Fallout as a seven year old when the game first came out. It took me days to learn how not to get slaughtered by Rats... aka not to put all the ability points in just Strength.

So amazingly one day I actually got out of the caves and began the journey to Vault 15, when suddenly I encountered a large group of 'Traders', which in my ignorance I confused with 'Traitors', and a gunfight ensured with me of course getting blown to pieces.
 

bezimek

Scholar
Joined
Jul 21, 2007
Messages
270
Location
Poland
Nothing is harder than the Wizardries, especially from 4 to 7.
8 is a bit less hard, I got through the starting dungeon without too many problems, which is pretty unusual for a Wizardry game. It's still challenging, and fun. And makes me realize how much I miss those old party-based first person RPGs. I hope Ubisoft will make a Might and Magix X one day. In the style of M&M 6 and 7.

Wizardry 4 is hard because of 4 things:

1. If you save game and after load it all dead guards will return to live.

2. Thieves can steal your stones

3. Ghost of Somebody (Tre... coś tam ) can kill you if he find you and he can go through walls etc.

btw. there is bug in Wiz 4 - if you save game and ghost is near you, after you load game ghost will be move away of your party but guards will return to live.

4. If one of yours group of monsters (1 of 3) will be kill off and your character will be in melee range = your character is dead man.

In Wiz 4 you are THE BAD GUY so game should be hard ;)
 

bezimek

Scholar
Joined
Jul 21, 2007
Messages
270
Location
Poland
Binary said:
JarlFrank said:
Nothing is harder than the Wizardries, especially from 4 to 7.

How many Bard's Tales have you finished?

I can in the very least assure you that Bard's Tale 3 is way harder than Wizardry 6 - which is already a very hard game. Take your conclusions from that.

Maybe but as I remember right there is very interesting bug in BT 3 which gives your party infinite exp points ( ver on Apple IIe). If you use this glitch/bug BT 3 is easy game ;)


edit:
If you can get into Arboria, complete the quest in that universe, and
get back to the review board, the old man awards everyone 600000 exp.
Now in this game, that isn't really alot, (about 2 to 4 levels?) but
here is a glitch: if you go back outside, conjure up an air wolf or
another creature and put it in slot 1, then go back in again, you will
get another 600000 exp!! This can be done forever, so it kind of makes
the rest of the game pointless. After 20-30 trips and your characters
have enough hits and magic to destroy a world, the only battles you HAVE
to fight are in Malefia ( where Tarjan is ). But you have to solve each
alternate universes quest to get the spells allowing you to get to the
next universe.

edit2: sorry for post under post :(
 

Binary

Liturgist
Joined
Jun 30, 2003
Messages
901
Location
Trinsic
hehe you can't base your evaluation of game difficulties solely on bugs :) I never knew of that BT3 bug - and I played the PC version anyway.
 

Radisshu

Prophet
Joined
Jul 16, 2007
Messages
5,623
I just started playing Arcanum, and I'm constantly getting my ass handed to me by the Ore Golem in the Blackrock mine. My character probably sucks.
 

SkeleTony

Augur
Joined
Aug 17, 2006
Messages
938
Yeah if we are going by 'bugginess' then the hands down most difficult game to beat might be "Pool of Radiance: Ruins of Myth Drannor". Having your hard drive reformatted/Windows erased when trying to uninstall PWNS you!
 

afewhours

Scholar
Joined
Dec 26, 2007
Messages
562
Location
UK
Radisshu said:
I just started playing Arcanum, and I'm constantly getting my ass handed to me by the Ore Golem in the Blackrock mine. My character probably sucks.

The mine's a bit harsh for a first dungeon, isn't it? I only *just* made it through the first time; it was a slog and a half. If you get truly fed up, go to the east coast and look for a town called Ashbury. You can get the almighty Dog and pwn everything.

If you don't want to ruin the game, then your best bet is to crack out the magic and ranged weaponry against those Golems. They savage your melee weapons to pieces if you take them down that way. A little bit of grinding can also go a long way. It's dead easy to grind up levels in Arcanum if you know how.

Or you could just run for it. I don't think there's any mandatory combat in the mines.

Another little hint. Hold onto to those "Detect Trap" scrolls. You'll regret it otherwise. Heh heh...
 

Binary

Liturgist
Joined
Jun 30, 2003
Messages
901
Location
Trinsic
Transfiguring Roar said:
Has anyone tried the Heart of Fury mode for the Icewind Dale games? Is it hard?

Tried both (in fact I never played IWD or IWD2 in normal mode) but finished neither out of boredom.

Since all monsters get souped up, the "solution" for a good part of the game is to have characters that can summon monsters as well: druids, mages, sorcs and, most important, clerics (summon undead rocks, iirc at least in IWD2)
 
Joined
Jan 4, 2007
Messages
1,387
Location
Australia
Shadorwun: Hong Kong
Ah, interesting...

Cheers Binary. I want to give them a go on Heart of Fury, but it's a bit hard with a full time job. That summoning tip is a good one though.
 

MetalCraze

Arcane
Joined
Jul 3, 2007
Messages
21,104
Location
Urkanistan
I can't beat IWD2. got stuck in that ice palace and don't know what to do next - and monsters are just coming and coming.
 

bezimek

Scholar
Joined
Jul 21, 2007
Messages
270
Location
Poland
Psycroptic said:
3. Ghost of Somebody (Tre... coś tam ) can kill you if he find you and he can go through walls etc.

Trebor and Werdna are the main characters. Andrew and Robert spelled backwards.

Yes. You are Trebor in Wiz 4. Thanks Psycroptic.
 
Joined
May 29, 2006
Messages
5,364
Location
Astrology
in betrayal at krondor if you go north or south on the road you get owned by guards.
I assume you have to get off the road, but the travelling controls are so slow and annoying I never get past that point.

I played Wiz 7 not knowing that there are spells to counteract conditions such as disease, so I didnt get far,I just got the jewel case and didnt RTFM probably
 

Binary

Liturgist
Joined
Jun 30, 2003
Messages
901
Location
Trinsic
bezimek said:
Psycroptic said:
3. Ghost of Somebody (Tre... coś tam ) can kill you if he find you and he can go through walls etc.

Trebor and Werdna are the main characters. Andrew and Robert spelled backwards.

Yes. You are Trebor in Wiz 4. Thanks Psycroptic.

No, you're Werdna. The name "Wizardry 4: Return of Werdna" should have given you a hint ;)

Trebor is the Mad Overlord of Wizardry 1: "Wizardry: Proving Grounds of the Mad Overlord"
 

bezimek

Scholar
Joined
Jul 21, 2007
Messages
270
Location
Poland
Yes of course you are right . My mistake :oops: You're Werdna in Wiz 4. Trebor is ghost who wants your death.
 

Radisshu

Prophet
Joined
Jul 16, 2007
Messages
5,623
Wilco said:
Try getting out of the rat cave in Fallout as a seven year old when the game first came out. It took me days to learn how not to get slaughtered by Rats... aka not to put all the ability points in just Strength.

So amazingly one day I actually got out of the caves and began the journey to Vault 15, when suddenly I encountered a large group of 'Traders', which in my ignorance I confused with 'Traitors', and a gunfight ensured with me of course getting blown to pieces.

Haha, I was about that age when I played Fallout for the first time as well. I somehow managed to kill all the rats, and even getting to the master, though I was fucked after that. I did kill him once, when he somehow pissed off his mutants guards so much that they switched sides, but then I had no idea about the military base.
 

RK47

collides like two planets pulled by gravity
Patron
Joined
Feb 23, 2006
Messages
28,396
Location
Not Here
Dead State Divinity: Original Sin
In Fallout 1, my survival instincts went into overdrive after reading into it so much. I took Small guns, Doctor and First aid 'just to be safe'.

Ahhh childhood. :)
 

Goliath

Arcane
Zionist Agent
Joined
Jul 18, 2004
Messages
17,830
I have never finished BaK. At that part where you escape from a prison in some frozen wasteland and you have to find your way home.. Well, the enemies in that snowy hell cut my party into pieces. I guess I messed up somewhere. They were way too strong.
 

Binary

Liturgist
Joined
Jun 30, 2003
Messages
901
Location
Trinsic
copx said:
I have never finished BaK. At that part where you escape from a prison in some frozen wasteland and you have to find your way home.. Well, the enemies in that snowy hell cut my party into pieces. I guess I messed up somewhere. They were way too strong.

That chapter is a bit "boring" but not really hard. Just avoid the main roads and try to find as many allies as you can. Gorath's wife for example lives nearby and will boost Owyn's magic skill to 100%.
 

Radisshu

Prophet
Joined
Jul 16, 2007
Messages
5,623
afewhours said:
Radisshu said:
I just started playing Arcanum, and I'm constantly getting my ass handed to me by the Ore Golem in the Blackrock mine. My character probably sucks.

The mine's a bit harsh for a first dungeon, isn't it? I only *just* made it through the first time; it was a slog and a half. If you get truly fed up, go to the east coast and look for a town called Ashbury. You can get the almighty Dog and pwn everything.

If you don't want to ruin the game, then your best bet is to crack out the magic and ranged weaponry against those Golems. They savage your melee weapons to pieces if you take them down that way. A little bit of grinding can also go a long way. It's dead easy to grind up levels in Arcanum if you know how.

Or you could just run for it. I don't think there's any mandatory combat in the mines.

Another little hint. Hold onto to those "Detect Trap" scrolls. You'll regret it otherwise. Heh heh...

Oh those bloody traps. I'm done with that hellhole now, though. After my visit to the graveyard everything became ridicilously easy.
 

nik2008ofs

Scholar
Joined
Jan 15, 2008
Messages
243
Location
Greece
The only Rpg that I played and haven't finished is Ultima Underworld II, but due to a game killing bug right at the end of the game, not it's (average) difficulty.

There are some gaming moments that stand out for their difficulty:

Any one who survived Castle Darkmoor in Might and Magic 6 can be proud and stand tall among his fellow gamers.

The final battle against Belhifet in Icewind Dale took me almost a whole day to finally beat, I stopped counting my tries after about 30. He finally got paralyzed by a lowly Chromatic Orb that managed to get through his insane magic resistance! I don't know if it is easier with the expansion installed (it adds the Lower Resistance spell which would be a great help I think), I may have to try it someday..

I know that Might and Magic 9 does not live up to the high standard of the series, but I liked it well enough to see it through to the end. The Lich Lab was a very tough dungeon, and the optional dragon killing was nearly impossible even with the toughest party experience and money could buy.The beast has insane hit points and health regeneration (don't even try without the pain reflection spell and a few ressurection scrolls)

I remember having great difficulty in finding my way around in Anvil of Dawn, even with the Automap, due to the number of teleporters, twisters and illusionary walls in some of the dungeons. I was fairly inexperienced in that type of gameplay in those days though.

I don't know how many people played Siege of Avalon, but even with my ridiculously powerful character I couldn't defeat the final boss without using "cheese tactics" (shooting fireballs in the "fog of war" before you actually see him, bringing him a single hit before death without even actually doing batlle :oops: )

Weapon degradation in the unpatched version of System Shock 2 was ridiculously unbalanced, your uber cool futuristic space marine shotguns couldn't shoot more than ten bullets without breaking down, it could make the game very difficult, and also felt unfair...fortunately the patch both tuned weapon degradation down, and gave the option to completely turn it off.

To close, I must mention an instance of almost disappointing easiness: Eye of the Beholder 1 is a fairly tough game, and the end boss, the Beholder, is supposed to be extraordinarily tough and nasty, and only be killed by tricking it into its own trap... but in truth, killing the beast in combat by constantly running around it and whacking away is time consuming but fairly easy, sort of anti-climactic if you do it that way...
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom