KörangarTheMighty
Scholar
Ol' Obed Marsh's blood runs strong in Vizima.
warcraft 3’s graphics were top notch back in the day. still looks better than reforged today
Models were a bit blocky due to a high number of units that had to be rendered at the same time.
Since we've gone off topic, Starcraft's rednecks in space were ugly too:
"Ah love yew, Sarge!"warcraft 3’s graphics were top notch back in the day. still looks better than reforged today
Models were a bit blocky due to a high number of units that had to be rendered at the same time.
Since we've gone off topic, Starcraft's rednecks in space were ugly too:
There's a difference between plain or somewhat ugly characters and the deliberately grotesque things western devs are shitting out today.I quite like deliberately ugly or plain characters (Lawrence Garte from Disco Elysium, Myron or The Nameless One).
Oblivion has to take some 'points' for every character looking like a fucked up melted potato (though this wasn't intentional). Modern western RPGs are also a obvious candidate with their penchant for bulky (though lacking tits or ass) man-jawed failed transsexual looking women. When the game acts like these characters are sexy and attractive is the worst.
warcraft 3’s graphics were top notch back in the day.
warcrafts unit sizes are much smaller than other RTS
worst strawman screenshots everwarcrafts unit sizes are much smaller than other RTS
Myth 3 (2001)
Command and Conquer: Generals (2003)
Age of Mythology (2002)
Emperor: Battle for Dune (2001)
WarCraft 3 (2002)
Blizzard always had average graphics at best compensating it with a great gameplay i.e. Diablo 2 highest resolution at release was 640x480. Their long development time didn’t help with a starting game engine being obsolete.Warcraft 3 looks notably worse than its contemporaries in the 3D RTS genre. Sacrifice came out 2 years before Warcraft 3 and has better looking graphics. And with how fast 3D graphics were advancing back then, 2 years should have meant a massive leap in graphics quality. Sacrifice is heavily stylized of course, which is one of the reasons it looks much better - actual stylization, not the Blizzard school of stylization of "let's just give everyone giant shoulderpads and call it a day".
Blizzard was great at 2D art (Diablo and Warcraft 2 still look excellent), but they transitioned poorly to 3D.
What do you mean? Looks exactly like the woman they based her on.
No contest.
Another BioWare MC’s sister three years before.What do you mean? Looks exactly like the woman they based her on.
No contest.
Great job, BioWare!
Looks like a before/after makeupWhat do you mean? Looks exactly like the woman they based her on.
No contest.
Great job, BioWare!
Uh, is he wearing smaller boots on his hands?
worst strawman screenshots everwarcrafts unit sizes are much smaller than other RTS
Myth 3 (2001)
Command and Conquer: Generals (2003)
Age of Mythology (2002)
Emperor: Battle for Dune (2001)
WarCraft 3 (2002)
warcraft 3’s squad size is 12 units vs 30 units in AoM and 60 in AoE2.
Population cap in AoM is also at 300 while warcraft’s food mechanic allows you to have much fewer units/squads.
large battles in AoE have hundreds of units on screen, while warcraft 3 has pretty much what can be seen on your screenshot which btw has 4 teams on screen on a 4v4 multiplayer map.
Nice try
worst strawman screenshots everwarcrafts unit sizes are much smaller than other RTS
Myth 3 (2001)
Command and Conquer: Generals (2003)
Age of Mythology (2002)
Emperor: Battle for Dune (2001)
WarCraft 3 (2002)
warcraft 3’s squad size is 12 units vs 30 units in AoM and 60 in AoE2.
Population cap in AoM is also at 300 while warcraft’s food mechanic allows you to have much fewer units/squads.
large battles in AoE have hundreds of units on screen, while warcraft 3 has pretty much what can be seen on your screenshot which btw has 4 teams on screen on a 4v4 multiplayer map.
Nice try
You said "unit sizes are much smaller", not "there are fewer units" or "armies are smaller".
No contest.
Also that ugly she-elf from DA Inquisition
Blizzard always had average graphics at best compensating it with a great gameplay i.e. Diablo 2 highest resolution at release was 640x480. Their long development time didn’t help with a starting game engine being obsolete.
I swear this is almost a frame from a J-horror movie. D:
No contest.