Deuce Traveler
2012 Newfag
I knocked out another hour of Ultima Underworld, this time clearing out some dangerous monsters in the north part of level 4. Here's the funny thing. I go in and I see one tough monster followed by another. I back up, swing my sword while focusing on one until he's dead, then take out the other. I think I'm done then run right into three more. I fight five of these deadly creatures and prevail. And what was my reward? Chain leggings and a lantern with oil.
Now for the funny part I mentioned. I was ecstatic to find these. Here is my level 7 character excited over finding a lantern and oil flasks because he was tired of his shitty torches and candles. I don't know another game where picking up a better light source at character level 7 is cause for cheer, except maybe Angband and other rogue-likes when you find the Phial of Galadrial. But those games ranged from character levels 1-50, while this one goes from 1 through 16. This kind of progression plays out in a similar manner to Ultima Underworld 1 and I think it is a strong point to the game, especially when compared to most RPGs, where you start finding items with small, magical stat bonuses almost immediately.
Now for the funny part I mentioned. I was ecstatic to find these. Here is my level 7 character excited over finding a lantern and oil flasks because he was tired of his shitty torches and candles. I don't know another game where picking up a better light source at character level 7 is cause for cheer, except maybe Angband and other rogue-likes when you find the Phial of Galadrial. But those games ranged from character levels 1-50, while this one goes from 1 through 16. This kind of progression plays out in a similar manner to Ultima Underworld 1 and I think it is a strong point to the game, especially when compared to most RPGs, where you start finding items with small, magical stat bonuses almost immediately.