Morgoth
Ph.D. in World Saving
3 > ∞
"The things that were being done were super sketchy," Newell told Eurogamer. "And there was some illegal shit that was going on behind the scenes, and you're just like, yeah, this is bad. Blockchains as a technology are a great technology, that the ways in which has been utilised are currently are all pretty sketchy. And you sort of want to stay away from that.
"We have the same problem when we're accepting cryptocurrencies, 50 percent of the cryptocurrency paid for transactions were fraudulent, right? You look at that and you're like, well, that's bad. And then cryptocurrency volatility meant that people had no idea what price that they were actually paying. Yes, they were anchored to a cryptocurrency, but most people's wages are not in cryptocurrencies.
"So they're like, how come I just paid $498 US dollars for this product? And if the answer is, you know, that's what happens when you have a highly volatile currency that you're paying for. That's like, today, you paid 99 cents for it tomorrow, you're going to pay $498 for and people that make people super cranky. So it just wasn't a good method. The people who are currently active in that space are not usually good actors."
yet valve accepts the lira"So they're like, how come I just paid $498 US dollars for this product? And if the answer is, you know, that's what happens when you have a highly volatile currency that you're paying for. That's like, today, you paid 99 cents for it tomorrow, you're going to pay $498 for and people that make people super cranky. So it just wasn't a good method. The people who are currently active in that space are not usually good actors."
New Valve mini-game:
Guys is there any way to delete cloud saves for a game, but without Steam redownloading them on launch after you delete them in the userdata folder? For example, I'd like to delete all my Kingmaker cloud saves because there are some characters I messed around with, and now there's a bunch save files being downloaded every time I install it. I'd prefer to keep it clean.
Yes, I have. But for some reason, most of the methods I found online don't work with Kingmaker.Guys is there any way to delete cloud saves for a game, but without Steam redownloading them on launch after you delete them in the userdata folder? For example, I'd like to delete all my Kingmaker cloud saves because there are some characters I messed around with, and now there's a bunch save files being downloaded every time I install it. I'd prefer to keep it clean.
I assume you've Googled this? There are a bunch of tutorials and I remember doing it before.
It's also integrated in the Augmented Steam extension, which is good because it's generally better than Steam's default recommendationshttps://steampeek.hu/ is a nice site, finds a lot of games I don't see recommended on steam ever.
God Gaben is such a cool dood.
Four unannounced Valve titles have been found in an Aperture Desk Job datamine
IT’S UNCLEAR IF ANY OF THESE GAMES ARE PLANNED FOR A FULL RELEASE
References to four unannounced Valve titles have been found within the files for Aperture Desk Job.
In a video by YouTube user Tyler McVicker (which can be viewed above), the user claims to have discovered what he calls “the most fruitful datamine I have ever experienced as a journalist”
The files are said to contain references to four significant titles: “Citadel, some kind of follow up to Half-Life: Alyx, Counter-Strike: Global Offensive’s Source 2 port and a recreation of the previously cancelled Portal paint game.”
It was reported last year that Valve was working on Half-Life Citadel, a game that McVicker described at the time as “Left 4 Dead, Alien Swarm, an RTS, and Half-Life all having a baby”.
“Somehow, a significant amount of Citadel code comments are just sitting in the Aperture Desk Job DLLs,” McVicker notes, saying there are “way too many for one video” before highlighting the comments he believes provide the most information about the game.
“Any of the things we talk about could very well be meant for other projects, but with no discernible tags, it seems to all fit within this one game,” McVicker says, stressing: “Take everything that we’re about to discuss with a grain of salt, nothing is confirmed until Valve themselves announce it.”
“Citadel appears to be a combines vs rebels, team-based, squad-based, class-based RTS-FPS hybrid,” McVicker continues. “The game appears to have a campaign, a single-player campaign and two major systems at play.”
These systems are referred to as ‘abilities’ and ‘bots’. McVicker describes abilities as “held items”, including weapons, upgrades, alt-fires, ammo, grenades and passive buffs for players, teams and squads. “Held abilities, like everything else, need to be attached to the players body,” McVicker explains.
Most of the notes discussed by McVicker pertain to information on how each of these abilities would work, lending credence to the idea that the game is fairly deep into development.
“The bots have a dynamic behaviour system, a mood and memory system that changes how they react to something during game of Citadel,” he adds.
The video goes on to explain that part of the proposed game would include taking control of a commander, which from the description appears to be used by the player to look at the action from a top-down perspective and deploy bots and teammates. This is the RTS-FPS hybrid element that’s mentioned in the datamine.
Aperture Desk Job is a free game set in the Portal universe, which was released last week to celebrate the arrival of the Steam Deck.
Aperture Desk Job has players taking on the role of an “entry-level nobody” on their first day at work at Aperture Science, the company featured in the Portal games.
The game’s main purpose is to serve as a tech demo to show players what the Steam Deck is capable of, but can also be played on PC (though it requires a controller).
You could try contacting someone relevant from the list on Valve's web site, but not all of the employees respond or have the contact option. Mr Newell does read his email though and typically forwards it to a relevant employee, which may work as an added motivation for the latter to address whatever the problem or request might be.how do I report a bug with the steam store itself, I can't find a way to do it
There is a generic 'Contact Steam Support' option on this page: https://help.steampowered.com/en/wizard/HelpWithSteamIssue/?issueid=707how do I report a bug with the steam store itself, I can't find a way to do it