Neanderthal
Arcane
Do Lone Wolf.
The dungeon is divided into 5 main sections:How big is game?
I have to say, I really like the combat system. It feels like playing chess.
How big is game?
IIRC, after defeating Zagor you obtain 50 souls per Zagor's Key in your possession from his chest.There was a recent update over steam, and if you check out the character selection screen you'll see that you can unlock additional heroes. None of them really catch my fancy, but I have about 450 souls burning a hole in my pocket (do you get significantly more souls if you use more keys at the end?). Any recommendations for selecting a new character? The game also says there will be new adventure modules, which sounds promising.
IIRC, after defeating Zagor you obtain 50 souls per Zagor's Key in your possession from his chest.There was a recent update over steam, and if you check out the character selection screen you'll see that you can unlock additional heroes. None of them really catch my fancy, but I have about 450 souls burning a hole in my pocket (do you get significantly more souls if you use more keys at the end?). Any recommendations for selecting a new character? The game also says there will be new adventure modules, which sounds promising.
For new characters, some of them have an objective that is not only completely separate from defeating Zagor but also gives you the option of turning back and leaving the dungeon after completing this objective (e.g. Dekion Strom, Wanushu, Krea Datura). Some characters have unique encounters related to their quest (e.g. Krea Datura, Gilfane, Twenty-three). Probably, you should look at their attacks and choose whoever seems more interesting in combat.
Any recommendations for selecting a new character?
The Allansian Wanderers update includes a Linux version of the game, three new playable heroes to choose from, and more!
FEATURES
UPDATES
- Three new playable characters, with new stories, combat moves and achievements
- Linux version of the game
- Art Gallery to keep track of illustrations you have seen
- A new feature detailing the History of Fighting Fantasy from the 1980s to today
- Timeline of Fighting Fantasy paperback releases
- Additional checkpoint benches to give you the upper hand against Zagor's devious traps
- Decreased the amount of souls required to purchase new heroes
- Optimizations to make more efficient use of hard disk space
The Hill Goblins from Firetop Mountain have been unleashed on to Allansia! Three new heroes have entered the mountain and their stories are directly intertwined with the rampaging Goblin Scourge. Wander through the dark caverns and uncover the mysteries of Scarclaw's minions!
Three New Heroes!
Vignor Firestorm - Son of the revered Magnus Firestorm, Vignor has upheld his father’s name and legacy everywhere he has ventured. The burden to uphold his family name weighs heavily, as Vignor hunts down Scarclaw's Goblin horde who recently ransacked one of his father's homesteads. Revenge will be sweet!
Ophelia Lapwing - Born under a full moon in a clearing in Darkwood Forest, there is something strangely ethereal about Ophelia Lapwing. The trees of Darkwood are dying and Ophelia is also suffering from a strange ailment. Can she find answers before it is too late?
Haldar Eriksson - Time and again he has found himself in the direst of situations – usually through his own foolhardy behaviour. Haldar must find a famed sword that he stole from an Half-Orc, which was then lost to a Gnome in a game of cards, who was then waylaid by a band of Goblins. Can he find it within the Goblin catacombs?
Each adventurer comes with their own special attacks, customized story, and achievements to unlock.
The Goblin Gauntlet
Oriana has a test for you! She has offered you six of Zagor's finest minions to control. For the first time YOU can control a Giant Rat, Slime Beast, Vampire, Skeleton Warrior, Zombie or Orc Taskmaster. Each monster comes with their own special attacks and you can wander the paths and halls of Firetop Mountain unlocking Souls. Can your minion make it all the way to Zagor?
It won't be long until we release the first wave of digital Fighting Fantasy gamebooks in our brand new Fighting Fantasy Classics library. If you've followed our adventures for a while, you'll know we can't resist creating new logos for our digital adaptations. So, behold our new logos for The Citadel of Chaos and City of Thieves! We think they look great over Ian Miller and Iain McCaig's beautiful artwork - let us know your thoughts.
Fighting Fantasy Classics will debut with the following FF titles available to buy: The Warlock of Firetop Mountain, The Citadel of Chaos, The Forest of Doom, City of Thieves, Island of the Lizard King and Caverns of the Snow Witch. Bloodbones will be available to read and play for free! More FF titles will appear in a second wave later this year.
Stay tuned for more information over the coming weeks!